Files
gio/internal/ops/ops.go
T
Elias Naur e14e33b87e op/clip: remove Op.Add
The Add method was a compatibility stop-gap.

API change. Use clip.Op.Push and Pop the return value to explicitly mark
the region affected by the clip operation.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-10-26 12:13:11 +02:00

406 lines
8.1 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package ops
import (
"encoding/binary"
"math"
"gioui.org/f32"
"gioui.org/internal/byteslice"
"gioui.org/internal/scene"
)
type Ops struct {
// version is incremented at each Reset.
version int
// data contains the serialized operations.
data []byte
// refs hold external references for operations.
refs []interface{}
// nextStateID is the id allocated for the next
// StateOp.
nextStateID int
macroStack stack
stacks [4]stack
}
type OpType byte
// Start at a high number for easier debugging.
const firstOpIndex = 200
const (
TypeMacro OpType = iota + firstOpIndex
TypeCall
TypeDefer
TypePushTransform
TypeTransform
TypePopTransform
TypeInvalidate
TypeImage
TypePaint
TypeColor
TypeLinearGradient
TypeArea
TypePopArea
TypePass
TypePopPass
TypePointerInput
TypeClipboardRead
TypeClipboardWrite
TypeKeyInput
TypeKeyFocus
TypeKeySoftKeyboard
TypeSave
TypeLoad
TypeAux
TypeClip
TypePopClip
TypeProfile
TypeCursor
TypePath
TypeStroke
)
type StackID struct {
id int
prev int
}
// StateOp represents a saved operation snapshop to be restored
// later.
type StateOP struct {
id int
macroID int
ops *Ops
}
// stack tracks the integer identities of stack operations to ensure correct
// pairing of their push and pop methods.
type stack struct {
currentID int
nextID int
}
type StackKind uint8
const (
ClipStack StackKind = iota
AreaStack
TransStack
PassStack
)
const (
TypeMacroLen = 1 + 4 + 4
TypeCallLen = 1 + 4 + 4
TypeDeferLen = 1
TypePushTransformLen = 1 + 4*6
TypeTransformLen = 1 + 1 + 4*6
TypePopTransformLen = 1
TypeRedrawLen = 1 + 8
TypeImageLen = 1
TypePaintLen = 1
TypeColorLen = 1 + 4
TypeLinearGradientLen = 1 + 8*2 + 4*2
TypeAreaLen = 1 + 1 + 4*4
TypePopAreaLen = 1
TypePassLen = 1
TypePopPassLen = 1
TypePointerInputLen = 1 + 1 + 1*2 + 2*4 + 2*4
TypeClipboardReadLen = 1
TypeClipboardWriteLen = 1
TypeKeyInputLen = 1 + 1
TypeKeyFocusLen = 1 + 1
TypeKeySoftKeyboardLen = 1 + 1
TypeSaveLen = 1 + 4
TypeLoadLen = 1 + 4
TypeAuxLen = 1
TypeClipLen = 1 + 4*4 + 1
TypePopClipLen = 1
TypeProfileLen = 1
TypeCursorLen = 1 + 1
TypePathLen = 8 + 1
TypeStrokeLen = 1 + 4
)
func Reset(o *Ops) {
o.macroStack = stack{}
for i := range o.stacks {
o.stacks[i] = stack{}
}
// Leave references to the GC.
for i := range o.refs {
o.refs[i] = nil
}
o.data = o.data[:0]
o.refs = o.refs[:0]
o.nextStateID = 0
o.version++
}
func Write(o *Ops, n int) []byte {
o.data = append(o.data, make([]byte, n)...)
return o.data[len(o.data)-n:]
}
func PushMacro(o *Ops) StackID {
return o.macroStack.push()
}
func PopMacro(o *Ops, id StackID) {
o.macroStack.pop(id)
}
func FillMacro(o *Ops, startPC PC) {
pc := PCFor(o)
// Fill out the macro definition reserved in Record.
data := o.data[startPC.data:]
data = data[:TypeMacroLen]
data[0] = byte(TypeMacro)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(pc.data))
bo.PutUint32(data[5:], uint32(pc.refs))
}
func AddCall(o *Ops, callOps *Ops, pc PC) {
data := Write1(o, TypeCallLen, callOps)
data[0] = byte(TypeCall)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(pc.data))
bo.PutUint32(data[5:], uint32(pc.refs))
}
func PushOp(o *Ops, kind StackKind) (StackID, int) {
return o.stacks[kind].push(), o.macroStack.currentID
}
func PopOp(o *Ops, kind StackKind, sid StackID, macroID int) {
if o.macroStack.currentID != macroID {
panic("stack push and pop must not cross macro boundary")
}
o.stacks[kind].pop(sid)
}
func Write1(o *Ops, n int, ref1 interface{}) []byte {
o.data = append(o.data, make([]byte, n)...)
o.refs = append(o.refs, ref1)
return o.data[len(o.data)-n:]
}
func Write2(o *Ops, n int, ref1, ref2 interface{}) []byte {
o.data = append(o.data, make([]byte, n)...)
o.refs = append(o.refs, ref1, ref2)
return o.data[len(o.data)-n:]
}
func PCFor(o *Ops) PC {
return PC{data: len(o.data), refs: len(o.refs)}
}
func (s *stack) push() StackID {
s.nextID++
sid := StackID{
id: s.nextID,
prev: s.currentID,
}
s.currentID = s.nextID
return sid
}
func (s *stack) check(sid StackID) {
if s.currentID != sid.id {
panic("unbalanced operation")
}
}
func (s *stack) pop(sid StackID) {
s.check(sid)
s.currentID = sid.prev
}
// Save the effective transformation.
func Save(o *Ops) StateOP {
o.nextStateID++
s := StateOP{
ops: o,
id: o.nextStateID,
macroID: o.macroStack.currentID,
}
bo := binary.LittleEndian
data := Write(o, TypeSaveLen)
data[0] = byte(TypeSave)
bo.PutUint32(data[1:], uint32(s.id))
return s
}
// load a previously saved operations state given
// its ID.
func (s StateOP) Load() {
bo := binary.LittleEndian
data := Write(s.ops, TypeLoadLen)
data[0] = byte(TypeLoad)
bo.PutUint32(data[1:], uint32(s.id))
}
func DecodeCommand(d []byte) scene.Command {
var cmd scene.Command
copy(byteslice.Uint32(cmd[:]), d)
return cmd
}
func EncodeCommand(out []byte, cmd scene.Command) {
copy(out, byteslice.Uint32(cmd[:]))
}
func DecodeTransform(data []byte) (t f32.Affine2D, push bool) {
if OpType(data[0]) != TypeTransform {
panic("invalid op")
}
push = data[1] != 0
data = data[2:]
data = data[:4*6]
bo := binary.LittleEndian
a := math.Float32frombits(bo.Uint32(data))
b := math.Float32frombits(bo.Uint32(data[4*1:]))
c := math.Float32frombits(bo.Uint32(data[4*2:]))
d := math.Float32frombits(bo.Uint32(data[4*3:]))
e := math.Float32frombits(bo.Uint32(data[4*4:]))
f := math.Float32frombits(bo.Uint32(data[4*5:]))
return f32.NewAffine2D(a, b, c, d, e, f), push
}
// DecodeSave decodes the state id of a save op.
func DecodeSave(data []byte) int {
if OpType(data[0]) != TypeSave {
panic("invalid op")
}
bo := binary.LittleEndian
return int(bo.Uint32(data[1:]))
}
// DecodeLoad decodes the state id of a load op.
func DecodeLoad(data []byte) int {
if OpType(data[0]) != TypeLoad {
panic("invalid op")
}
bo := binary.LittleEndian
return int(bo.Uint32(data[1:]))
}
func (t OpType) Size() int {
return [...]int{
TypeMacroLen,
TypeCallLen,
TypeDeferLen,
TypePushTransformLen,
TypeTransformLen,
TypePopTransformLen,
TypeRedrawLen,
TypeImageLen,
TypePaintLen,
TypeColorLen,
TypeLinearGradientLen,
TypeAreaLen,
TypePopAreaLen,
TypePassLen,
TypePopPassLen,
TypePointerInputLen,
TypeClipboardReadLen,
TypeClipboardWriteLen,
TypeKeyInputLen,
TypeKeyFocusLen,
TypeKeySoftKeyboardLen,
TypeSaveLen,
TypeLoadLen,
TypeAuxLen,
TypeClipLen,
TypePopClipLen,
TypeProfileLen,
TypeCursorLen,
TypePathLen,
TypeStrokeLen,
}[t-firstOpIndex]
}
func (t OpType) NumRefs() int {
switch t {
case TypeKeyInput, TypeKeyFocus, TypePointerInput, TypeProfile, TypeCall, TypeClipboardRead, TypeClipboardWrite, TypeCursor:
return 1
case TypeImage:
return 2
default:
return 0
}
}
func (t OpType) String() string {
switch t {
case TypeMacro:
return "Macro"
case TypeCall:
return "Call"
case TypeDefer:
return "Defer"
case TypePushTransform:
return "PushTransform"
case TypeTransform:
return "Transform"
case TypePopTransform:
return "PopTransform"
case TypeInvalidate:
return "Invalidate"
case TypeImage:
return "Image"
case TypePaint:
return "Paint"
case TypeColor:
return "Color"
case TypeLinearGradient:
return "LinearGradient"
case TypeArea:
return "Area"
case TypePopArea:
return "PopArea"
case TypePass:
return "Pass"
case TypePopPass:
return "PopPass"
case TypePointerInput:
return "PointerInput"
case TypeClipboardRead:
return "ClipboardRead"
case TypeClipboardWrite:
return "ClipboardWrite"
case TypeKeyInput:
return "KeyInput"
case TypeKeyFocus:
return "KeyFocus"
case TypeKeySoftKeyboard:
return "KeySoftKeyboard"
case TypeSave:
return "Save"
case TypeLoad:
return "Load"
case TypeAux:
return "Aux"
case TypeClip:
return "Clip"
case TypePopClip:
return "PopClip"
case TypeProfile:
return "Profile"
case TypeCursor:
return "Cursor"
case TypePath:
return "Path"
case TypeStroke:
return "Stroke"
default:
panic("unnkown OpType")
}
}