Files
gio/text/lru.go
T
Chris Waldon 959f5889a1 go.*,text,widget{,/material}: implement text truncators
This commit adds support for the idea of a text "Truncator", a string
that is shown at the end of truncated text to indicate that it has been
shortened because it would not fit within the requested number of lines.

When specifying a maximum number of lines, a truncator symbol is always
used. If the user does not provide one, the rune `…` is used. This
requirement results in a better user experience and significantly simpler
code, as we can rely upon the presence of one or more truncator glyphs in
the output glyph stream when truncation has occurred.

When interacting with truncated text, the truncator glyphs all act as
a single, indivisible unit. They can be selected or not, and if selected
they act as the entire contents of the truncated portion of the text.
This means that copying all of a truncated label will copy the entire
label text content, with the truncator symbol not appearing at all.

Concretely, the exposed text API now accepts a Truncator string in
text.Parameters, and there is a new glyph flag FlagTruncator which indicates
that the glyph is part of the truncator run. The truncator run will only
have a single FlagClusterBreak (even if the run would usually have many),
and the glyph with both FlagClusterBreak and FlagTruncator will have the
quantity of truncated runes in its Runes field. This necessitated increasing
the size of the Runes field from a byte to an int, as it's theoretically possible
for quite a lot of text to be truncated.

This commit necessarily bumps our go-text/typesetting dependency to the version
exposing truncation in the exported API.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2023-03-28 09:25:28 -06:00

184 lines
3.6 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package text
import (
"encoding/binary"
"hash/maphash"
"image"
"gioui.org/io/system"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
"golang.org/x/image/math/fixed"
)
// entry holds a single key-value pair for an LRU cache.
type entry[K comparable, V any] struct {
next, prev *entry[K, V]
key K
v V
}
// lru is a generic least-recently-used cache.
type lru[K comparable, V any] struct {
m map[K]*entry[K, V]
head, tail *entry[K, V]
}
// Get fetches the value associated with the given key, if any.
func (l *lru[K, V]) Get(k K) (V, bool) {
if lt, ok := l.m[k]; ok {
l.remove(lt)
l.insert(lt)
return lt.v, true
}
var v V
return v, false
}
// Put inserts the given value with the given key, evicting old
// cache entries if necessary.
func (l *lru[K, V]) Put(k K, v V) {
if l.m == nil {
l.m = make(map[K]*entry[K, V])
l.head = new(entry[K, V])
l.tail = new(entry[K, V])
l.head.prev = l.tail
l.tail.next = l.head
}
val := &entry[K, V]{key: k, v: v}
l.m[k] = val
l.insert(val)
if len(l.m) > maxSize {
oldest := l.tail.next
l.remove(oldest)
delete(l.m, oldest.key)
}
}
// remove cuts e out of the lru linked list.
func (l *lru[K, V]) remove(e *entry[K, V]) {
e.next.prev = e.prev
e.prev.next = e.next
}
// insert adds e to the lru linked list.
func (l *lru[K, V]) insert(e *entry[K, V]) {
e.next = l.head
e.prev = l.head.prev
e.prev.next = e
e.next.prev = e
}
type bitmapCache = lru[GlyphID, bitmap]
type bitmap struct {
img paint.ImageOp
size image.Point
}
type layoutCache = lru[layoutKey, document]
type glyphValue[V any] struct {
v V
glyphs []glyphInfo
}
type glyphLRU[V any] struct {
seed maphash.Seed
cache lru[uint64, glyphValue[V]]
}
// hashGlyphs computes a hash key based on the ID and X offset of
// every glyph in the slice.
func (c *glyphLRU[V]) hashGlyphs(gs []Glyph) uint64 {
if c.seed == (maphash.Seed{}) {
c.seed = maphash.MakeSeed()
}
var h maphash.Hash
h.SetSeed(c.seed)
var b [8]byte
firstX := fixed.Int26_6(0)
for i, g := range gs {
if i == 0 {
firstX = g.X
}
// Cache glyph X offsets relative to the first glyph.
binary.LittleEndian.PutUint32(b[:4], uint32(g.X-firstX))
h.Write(b[:4])
binary.LittleEndian.PutUint64(b[:], uint64(g.ID))
h.Write(b[:])
}
sum := h.Sum64()
return sum
}
func (c *glyphLRU[V]) Get(key uint64, gs []Glyph) (V, bool) {
if v, ok := c.cache.Get(key); ok && gidsEqual(v.glyphs, gs) {
return v.v, true
}
var v V
return v, false
}
func (c *glyphLRU[V]) Put(key uint64, glyphs []Glyph, v V) {
gids := make([]glyphInfo, len(glyphs))
firstX := fixed.I(0)
for i, glyph := range glyphs {
if i == 0 {
firstX = glyph.X
}
// Cache glyph X offsets relative to the first glyph.
gids[i] = glyphInfo{ID: glyph.ID, X: glyph.X - firstX}
}
val := glyphValue[V]{
glyphs: gids,
v: v,
}
c.cache.Put(key, val)
}
type pathCache = glyphLRU[clip.PathSpec]
type bitmapShapeCache = glyphLRU[op.CallOp]
type glyphInfo struct {
ID GlyphID
X fixed.Int26_6
}
type layoutKey struct {
ppem fixed.Int26_6
maxWidth, minWidth int
maxLines int
str string
truncator string
locale system.Locale
font Font
}
type pathKey struct {
gidHash uint64
}
const maxSize = 1000
func gidsEqual(a []glyphInfo, glyphs []Glyph) bool {
if len(a) != len(glyphs) {
return false
}
firstX := fixed.Int26_6(0)
for i := range a {
if i == 0 {
firstX = glyphs[i].X
}
// Cache glyph X offsets relative to the first glyph.
if a[i].ID != glyphs[i].ID || a[i].X != (glyphs[i].X-firstX) {
return false
}
}
return true
}