Files
gio/widget/material/checkbox.go
T
Chris Waldon a87a520ae8 widget/material: manage widget colors with Palette type
This introduces a new material.Palette type that captures the color information
necessary to render a widget. This type is embedded in the material.Theme to
make it easier to swap to a different palette for part of the UI by reassinging
the Palette field.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2020-12-06 23:02:30 +01:00

39 lines
925 B
Go

// SPDX-License-Identifier: Unlicense OR MIT
package material
import (
"gioui.org/layout"
"gioui.org/unit"
"gioui.org/widget"
)
type CheckBoxStyle struct {
checkable
CheckBox *widget.Bool
}
func CheckBox(th *Theme, checkBox *widget.Bool, label string) CheckBoxStyle {
return CheckBoxStyle{
CheckBox: checkBox,
checkable: checkable{
Label: label,
Color: th.Palette.Fg,
IconColor: th.Palette.ContrastBg,
TextSize: th.TextSize.Scale(14.0 / 16.0),
Size: unit.Dp(26),
shaper: th.Shaper,
checkedStateIcon: th.Icon.CheckBoxChecked,
uncheckedStateIcon: th.Icon.CheckBoxUnchecked,
},
}
}
// Layout updates the checkBox and displays it.
func (c CheckBoxStyle) Layout(gtx layout.Context) layout.Dimensions {
dims := c.layout(gtx, c.CheckBox.Value)
gtx.Constraints.Min = dims.Size
c.CheckBox.Layout(gtx)
return dims
}