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https://git.sr.ht/~eliasnaur/gio
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3af01a3f43
Change the definition of Widget from the implicit
type Widget func()
to the explicit functional
type Widget func(gtx layout.Context) layout.Dimensions
The advantages are numerous:
- Clearer connection between the incoming context and the output dimensions.
- Returning the Dimensions are impossible to omit.
- Contexts passed by value, so its fields can be exported
and freely mutated by the program.
The only disadvantage is the longer function literals and the many "returns".
What tipped the scales in favour of the explicit Widget variant is that type
aliases can dramatically shorten the literals:
type (
C = layout.Context
D = layout.Dimensions
)
widget := func(gtx C) D {
...
}
Note that the aliases are not part of the Gio API and it is up to each user
whether they want to use them.
Finally the Go proposal for lightweight function literals,
https://github.com/golang/go/issues/21498, may remove the disadvantage
completely in future.
Context becomes a plain struct with only public fields, and its Reset is
replaced by a NewContext convenience constructor.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
80 lines
1.8 KiB
Go
80 lines
1.8 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
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package material
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import (
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"image/color"
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"gioui.org/layout"
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"gioui.org/op/paint"
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"gioui.org/text"
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"gioui.org/unit"
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"gioui.org/widget"
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)
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type LabelStyle struct {
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// Face defines the text style.
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Font text.Font
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// Color is the text color.
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Color color.RGBA
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// Alignment specify the text alignment.
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Alignment text.Alignment
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// MaxLines limits the number of lines. Zero means no limit.
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MaxLines int
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Text string
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TextSize unit.Value
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shaper text.Shaper
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}
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func H1(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize.Scale(96.0/16.0), txt)
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}
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func H2(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize.Scale(60.0/16.0), txt)
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}
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func H3(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize.Scale(48.0/16.0), txt)
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}
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func H4(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize.Scale(34.0/16.0), txt)
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}
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func H5(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize.Scale(24.0/16.0), txt)
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}
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func H6(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize.Scale(20.0/16.0), txt)
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}
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func Body1(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize, txt)
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}
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func Body2(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize.Scale(14.0/16.0), txt)
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}
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func Caption(th *Theme, txt string) LabelStyle {
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return Label(th, th.TextSize.Scale(12.0/16.0), txt)
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}
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func Label(th *Theme, size unit.Value, txt string) LabelStyle {
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return LabelStyle{
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Text: txt,
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Color: th.Color.Text,
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TextSize: size,
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shaper: th.Shaper,
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}
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}
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func (l LabelStyle) Layout(gtx layout.Context) layout.Dimensions {
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paint.ColorOp{Color: l.Color}.Add(gtx.Ops)
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tl := widget.Label{Alignment: l.Alignment, MaxLines: l.MaxLines}
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return tl.Layout(gtx, l.shaper, l.Font, l.TextSize, l.Text)
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}
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