Files
gio/cmd/gogio/e2e_test.go
T
Daniel Martí b064899967 cmd/gogio: groundwork for Windows e2e tests on Wine
First, move from debian unstable to testing, since sway was promoted to
testing as of earlier this week.

Second, use the --sync option when using xdotool to move an X11 mouse.
This makes the command block until the mouse has finished moving to the
specified location, removing a potential race with the following
'xdotool click' command.

Third, deduplicate some logic into driverBase: tempDir to create a
temporary directory within a test, and needPrograms to skip a test if
the required programs aren't available.

Lastly, split the code that starts the X11 server into a method, so that
the future Wine e2e driver can reuse it. Since Wine is tightly coupled
with X11, we can reuse a good part of the code, including the X11 server
and the xdotool mechanisms.

We also add a TODO to perhaps improve the handling of the app's output
under each of the e2e test cases.

Signed-off-by: Daniel Martí <mvdan@mvdan.cc>
2020-03-02 10:29:17 +01:00

283 lines
7.5 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package main_test
import (
"errors"
"flag"
"fmt"
"image"
"image/color"
"io/ioutil"
"os"
"os/exec"
"strings"
"testing"
"time"
)
var raceEnabled = false
var headless = flag.Bool("headless", true, "run end-to-end tests in headless mode")
const appid = "localhost.gogio.endtoend"
// TestDriver is implemented by each of the platforms we can run end-to-end
// tests on. None of its methods return any errors, as the errors are directly
// reported to testing.T via methods like Fatal.
type TestDriver interface {
initBase(*testing.T)
// Start opens the Gio app found at path. The driver should attempt to
// run the app with the given width and height, and the platform's
// background should be white.
//
// When the function returns, the gio app must be ready to use on the
// platform, with its initial frame fully drawn.
Start(path string, width, height int)
// Screenshot takes a screenshot of the Gio app on the platform.
Screenshot() image.Image
// Click performs a pointer click at the specified coordinates,
// including both press and release. It returns when the next frame is
// fully drawn.
Click(x, y int)
}
type driverBase struct {
*testing.T
// TODO(mvdan): Make this lower-level, so that each driver can simply
// send us each line of output from the app. That will let us
// deduplicate some code, and also show app output as test logs in a
// consistent way.
frameNotifs chan bool
}
func (d *driverBase) initBase(t *testing.T) {
d.T = t
d.frameNotifs = make(chan bool, 1)
}
func TestEndToEnd(t *testing.T) {
if testing.Short() {
t.Skipf("end-to-end tests tend to be slow")
}
t.Parallel()
// Keep this list local, to not reuse TestDriver objects.
subtests := []struct {
name string
driver TestDriver
}{
{"X11", &X11TestDriver{}},
{"Wayland", &WaylandTestDriver{}},
{"JS", &JSTestDriver{}},
{"Android", &AndroidTestDriver{}},
}
for _, subtest := range subtests {
t.Run(subtest.name, func(t *testing.T) {
subtest := subtest // copy the changing loop variable
t.Parallel()
runEndToEndTest(t, subtest.driver)
})
}
}
func runEndToEndTest(t *testing.T, driver TestDriver) {
driver.initBase(t)
size := image.Point{X: 800, Y: 600}
t.Log("starting driver and gio app")
driver.Start("testdata/red.go", size.X, size.Y)
beef := color.RGBA{R: 0xde, G: 0xad, B: 0xbe}
white := color.RGBA{R: 0xff, G: 0xff, B: 0xff}
black := color.RGBA{R: 0x00, G: 0x00, B: 0x00}
gray := color.RGBA{R: 0xbb, G: 0xbb, B: 0xbb}
red := color.RGBA{R: 0xff, G: 0x00, B: 0x00}
// These are the four colors at the beginning.
t.Log("taking initial screenshot")
withRetries(t, 2*time.Second, func() error {
img := driver.Screenshot()
size = img.Bounds().Size() // override the default size
return checkImageCorners(img, beef, white, black, gray)
})
// TODO(mvdan): implement this properly in the Wayland driver; swaymsg
// almost works to automate clicks, but the button presses end up in the
// wrong coordinates.
if _, ok := driver.(*WaylandTestDriver); ok {
return
}
// Click the first and last sections to turn them red.
t.Log("clicking twice and taking another screenshot")
driver.Click(1*(size.X/4), 1*(size.Y/4))
driver.Click(3*(size.X/4), 3*(size.Y/4))
withRetries(t, 2*time.Second, func() error {
img := driver.Screenshot()
return checkImageCorners(img, red, white, black, red)
})
}
// withRetries keeps retrying fn until it succeeds, or until the timeout is hit.
// It uses a rudimentary kind of backoff, which starts with 100ms delays. As
// such, timeout should generally be in the order of seconds.
func withRetries(t *testing.T, timeout time.Duration, fn func() error) {
t.Helper()
timeoutTimer := time.NewTimer(timeout)
defer timeoutTimer.Stop()
backoff := 100 * time.Millisecond
tries := 0
var lastErr error
for {
if lastErr = fn(); lastErr == nil {
return
}
tries++
t.Logf("retrying after %s", backoff)
// Use a timer instead of a sleep, so that the timeout can stop
// the backoff early. Don't reuse this timer, since we're not in
// a hot loop, and we don't want tricky code.
backoffTimer := time.NewTimer(backoff)
defer backoffTimer.Stop()
select {
case <-timeoutTimer.C:
t.Errorf("last error: %v", lastErr)
t.Fatalf("hit timeout of %s after %d tries", timeout, tries)
case <-backoffTimer.C:
}
// Keep doubling it until a maximum. With the start at 100ms,
// we'll do: 100ms, 200ms, 400ms, 800ms, 1.6s, and 2s forever.
backoff *= 2
if max := 2 * time.Second; backoff > max {
backoff = max
}
}
}
type colorMismatch struct {
x, y int
wantRGB, gotRGB [3]uint32
}
func (m colorMismatch) String() string {
return fmt.Sprintf("%3d,%-3d got 0x%04x%04x%04x, want 0x%04x%04x%04x",
m.x, m.y,
m.gotRGB[0], m.gotRGB[1], m.gotRGB[2],
m.wantRGB[0], m.wantRGB[1], m.wantRGB[2],
)
}
func checkImageCorners(img image.Image, topLeft, topRight, botLeft, botRight color.RGBA) error {
// The colors are split in four rectangular sections. Check the corners
// of each of the sections. We check the corners left to right, top to
// bottom, like when reading left-to-right text.
size := img.Bounds().Size()
var mismatches []colorMismatch
checkColor := func(x, y int, want color.Color) {
r, g, b, _ := want.RGBA()
got := img.At(x, y)
r_, g_, b_, _ := got.RGBA()
if r_ != r || g_ != g || b_ != b {
mismatches = append(mismatches, colorMismatch{
x: x,
y: y,
wantRGB: [3]uint32{r, g, b},
gotRGB: [3]uint32{r_, g_, b_},
})
}
}
{
minX, minY := 5, 5
maxX, maxY := (size.X/2)-5, (size.Y/2)-5
checkColor(minX, minY, topLeft)
checkColor(maxX, minY, topLeft)
checkColor(minX, maxY, topLeft)
checkColor(maxX, maxY, topLeft)
}
{
minX, minY := (size.X/2)+5, 5
maxX, maxY := size.X-5, (size.Y/2)-5
checkColor(minX, minY, topRight)
checkColor(maxX, minY, topRight)
checkColor(minX, maxY, topRight)
checkColor(maxX, maxY, topRight)
}
{
minX, minY := 5, (size.Y/2)+5
maxX, maxY := (size.X/2)-5, size.Y-5
checkColor(minX, minY, botLeft)
checkColor(maxX, minY, botLeft)
checkColor(minX, maxY, botLeft)
checkColor(maxX, maxY, botLeft)
}
{
minX, minY := (size.X/2)+5, (size.Y/2)+5
maxX, maxY := size.X-5, size.Y-5
checkColor(minX, minY, botRight)
checkColor(maxX, minY, botRight)
checkColor(minX, maxY, botRight)
checkColor(maxX, maxY, botRight)
}
if n := len(mismatches); n > 0 {
b := new(strings.Builder)
fmt.Fprintf(b, "encountered %d color mismatches:\n", n)
for _, m := range mismatches {
fmt.Fprintf(b, "%s\n", m)
}
return errors.New(b.String())
}
return nil
}
func (d *driverBase) waitForFrame() {
d.Helper()
// Unfortunately, there isn't a way to select on a test failing, since
// testing.T doesn't have anything like a context or a "done" channel.
//
// We can't let selects block forever, since the default -test.timeout
// is ten minutes - far too long for tests that take seconds.
//
// For now, a static short timeout is better than nothing. 2s is plenty
// for our simple test app to render on any device.
select {
case <-d.frameNotifs:
case <-time.After(5 * time.Second):
d.Fatalf("timed out waiting for a frame to be ready")
}
}
func (d *driverBase) needPrograms(names ...string) {
d.Helper()
for _, name := range names {
if _, err := exec.LookPath(name); err != nil {
d.Skipf("%s needed to run", name)
}
}
}
func (d *driverBase) tempDir(name string) string {
d.Helper()
dir, err := ioutil.TempDir("", name)
if err != nil {
d.Fatal(err)
}
d.Cleanup(func() { os.RemoveAll(dir) })
return dir
}