Files
gio/ui/app/app.go
T
Elias Naur f4461721e3 ui/app: tweak monitor scale
Don't apply monitor scale to wayland font sizes, since it detects
the user scale itself.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-07-11 15:08:25 +02:00

171 lines
3.3 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package app
import (
"image"
"math"
"os"
"strings"
"time"
"gioui.org/ui"
)
type Event interface {
ImplementsEvent()
}
type DrawEvent struct {
Config Config
Size image.Point
Insets Insets
// Whether this draw is system generated
// and needs a complete frame before
// proceeding.
sync bool
}
// Insets is the space taken up by
// system decoration such as translucent
// system bars and software keyboards.
type Insets struct {
Top, Bottom, Left, Right ui.Value
}
type StageEvent struct {
Stage Stage
}
// CommandEvent is a system event.
type CommandEvent struct {
Type CommandType
// Suppress the default action of the command.
Cancel bool
}
type Stage uint8
type CommandType uint8
type Input interface {
ImplementsInput()
}
const (
StageDead Stage = iota
StagePaused
StageRunning
)
const (
// CommandBack is the command for a back action
// such as the Android back button.
CommandBack CommandType = iota
)
const (
inchPrDp = 1.0 / 160
mmPrDp = 25.4 / 160
// monitorScale is the extra scale applied to
// monitor outputs to compensate for the extra
// viewing distance compared to phone and tables.
monitorScale = 1.20
// minDensity is the minimum pixels per dp to
// ensure font and ui legibility on low-dpi
// screens.
minDensity = 1.25
)
// extraArgs contains extra arguments to append to
// os.Args. The arguments are separated with |.
// Useful for running programs on mobiles where the
// command line is not available.
// Set with the go linker flag -X.
var extraArgs string
var windows = make(chan *Window)
// CreateWindow creates a new window for a set of window
// options. The options are hints; the platform is free to
// ignore or adjust them.
// CreateWindow is not supported on iOS and Android.
func CreateWindow(opts *WindowOptions) error {
if opts == nil {
opts = &WindowOptions{
Width: ui.Dp(800),
Height: ui.Dp(600),
Title: "Gio program",
}
}
if opts.Width.V <= 0 || opts.Height.V <= 0 {
panic("window width and height must be larger than 0")
}
return createWindow(opts)
}
func Windows() <-chan *Window {
return windows
}
func (l Stage) String() string {
switch l {
case StageDead:
return "StageDead"
case StagePaused:
return "StagePaused"
case StageRunning:
return "StageRunning"
default:
panic("unexpected Stage value")
}
}
func (_ DrawEvent) ImplementsEvent() {}
func (_ StageEvent) ImplementsEvent() {}
func (_ *CommandEvent) ImplementsEvent() {}
func init() {
args := strings.Split(extraArgs, "|")
os.Args = append(os.Args, args...)
}
// DataDir returns a path to use for application-specific
// configuration data.
// On desktop systems, DataDir use os.UserConfigDir.
// On iOS NSDocumentDirectory is queried.
// For Android Context.getFilesDir is used.
func DataDir() (string, error) {
return dataDir()
}
// Config implements the ui.Config interface.
type Config struct {
// Device pixels per dp.
pxPerDp float32
// Device pixels per sp.
pxPerSp float32
now time.Time
}
func (c *Config) Now() time.Time {
return c.now
}
func (c *Config) Px(v ui.Value) int {
var r float32
switch v.U {
case ui.UnitPx:
r = v.V
case ui.UnitDp:
r = c.pxPerDp * v.V
case ui.UnitSp:
r = c.pxPerSp * v.V
default:
panic("unknown unit")
}
if math.IsInf(float64(r), +1) {
return ui.Inf
}
return int(math.Round(float64(r)))
}