Files
gio/op/op.go
T
Elias Naur acc23a5b3e op: make MacroOp methods take value receivers
The only mutable field is "recording", which is used for a sanity
check. THat check is performed (less generally) by Ops.macroStack.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-02 11:12:37 +02:00

324 lines
6.9 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
/*
Package op implements operations for updating a user interface.
Gio programs use operations, or ops, for describing their user
interfaces. There are operations for drawing, defining input
handlers, changing window properties as well as operations for
controlling the execution of other operations.
Ops represents a list of operations. The most important use
for an Ops list is to describe a complete user interface update
to a ui/app.Window's Update method.
Drawing a colored square:
import "gioui.org/unit"
import "gioui.org/app"
import "gioui.org/op/paint"
var w app.Window
var e system.FrameEvent
ops := new(op.Ops)
...
ops.Reset()
paint.ColorOp{Color: ...}.Add(ops)
paint.PaintOp{Rect: ...}.Add(ops)
e.Frame(ops)
State
An Ops list can be viewed as a very simple virtual machine: it has an implicit
mutable state stack and execution flow can be controlled with macros.
The StackOp saves the current state to the state stack and restores it later:
ops := new(op.Ops)
// Save the current state, in particular the transform.
stack := op.Push(ops)
// Apply a transform to subsequent operations.
op.TransformOp{}.Offset(...).Add(ops)
...
// Restore the previous transform.
stack.Pop()
You can also use this one-line to save the current state and restore it at the
end of a function :
defer op.Push(ops).Pop()
The CallOp invokes another operation list:
ops := new(op.Ops)
ops2 := new(op.Ops)
op.CallOp{Ops: ops2}.Add(ops)
The MacroOp records a list of operations to be executed later:
ops := new(op.Ops)
macro := op.Record(ops)
// Record operations by adding them.
op.InvalidateOp{}.Add(ops)
...
// End recording.
macro.Stop()
// replay the recorded operations by calling Add:
macro.Add()
*/
package op
import (
"encoding/binary"
"math"
"time"
"gioui.org/f32"
"gioui.org/internal/opconst"
)
// Ops holds a list of operations. Operations are stored in
// serialized form to avoid garbage during construction of
// the ops list.
type Ops struct {
// version is incremented at each Reset.
version int
// data contains the serialized operations.
data []byte
// External references for operations.
refs []interface{}
stackStack stack
macroStack stack
}
// StackOp saves and restores the operation state
// in a stack-like manner.
type StackOp struct {
id stackID
macroID int
ops *Ops
}
// MacroOp records a list of operations for later use.
type MacroOp struct {
ops *Ops
id stackID
pc pc
}
// CallOp invokes all the operations from a separate
// operations list.
type CallOp struct {
// Ops is the list of operations to invoke.
Ops *Ops
}
// InvalidateOp requests a redraw at the given time. Use
// the zero value to request an immediate redraw.
type InvalidateOp struct {
At time.Time
}
// TransformOp applies a transform to the current transform.
type TransformOp struct {
// TODO: general transformations.
offset f32.Point
}
// stack tracks the integer identities of StackOp and MacroOp
// operations to ensure correct pairing of Push/Pop and Record/End.
type stack struct {
currentID int
nextID int
}
type stackID struct {
id int
prev int
}
type pc struct {
data int
refs int
}
// Add the call to the operation list.
func (c CallOp) Add(o *Ops) {
if c.Ops == nil {
return
}
data := o.Write(opconst.TypeCallLen, c.Ops)
data[0] = byte(opconst.TypeCall)
}
// Push (save) the current operations state.
func Push(o *Ops) StackOp {
s := StackOp{
ops: o,
id: o.stackStack.push(),
macroID: o.macroStack.currentID,
}
data := o.Write(opconst.TypePushLen)
data[0] = byte(opconst.TypePush)
return s
}
// Pop (restore) a previously Pushed operations state.
func (s StackOp) Pop() {
if s.ops.macroStack.currentID != s.macroID {
panic("pop in a different macro than push")
}
s.ops.stackStack.pop(s.id)
data := s.ops.Write(opconst.TypePopLen)
data[0] = byte(opconst.TypePop)
}
// Reset the Ops, preparing it for re-use.
func (o *Ops) Reset() {
o.stackStack = stack{}
o.macroStack = stack{}
// Leave references to the GC.
for i := range o.refs {
o.refs[i] = nil
}
o.data = o.data[:0]
o.refs = o.refs[:0]
o.version++
}
// Data is for internal use only.
func (o *Ops) Data() []byte {
return o.data
}
// Refs is for internal use only.
func (o *Ops) Refs() []interface{} {
return o.refs
}
// Version is for internal use only.
func (o *Ops) Version() int {
return o.version
}
// Write is for internal use only.
func (o *Ops) Write(n int, refs ...interface{}) []byte {
o.data = append(o.data, make([]byte, n)...)
o.refs = append(o.refs, refs...)
return o.data[len(o.data)-n:]
}
func (o *Ops) pc() pc {
return pc{data: len(o.data), refs: len(o.refs)}
}
// Record a macro of operations.
func Record(o *Ops) MacroOp {
m := MacroOp{
ops: o,
id: o.macroStack.push(),
pc: o.pc(),
}
// Reserve room for a macro definition. Updated in Stop.
m.ops.Write(opconst.TypeMacroDefLen)
m.fill()
return m
}
// Stop ends a previously started recording.
func (m MacroOp) Stop() {
m.ops.macroStack.pop(m.id)
m.fill()
}
func (m MacroOp) fill() {
pc := m.ops.pc()
// Fill out the macro definition reserved in Record.
data := m.ops.data[m.pc.data:]
data = data[:opconst.TypeMacroDefLen]
data[0] = byte(opconst.TypeMacroDef)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(pc.data))
bo.PutUint32(data[5:], uint32(pc.refs))
}
// Add the recorded list of operations.
func (m MacroOp) Add() {
if m.ops == nil {
return
}
data := m.ops.Write(opconst.TypeMacroLen)
data[0] = byte(opconst.TypeMacro)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(m.pc.data))
bo.PutUint32(data[5:], uint32(m.pc.refs))
}
func (r InvalidateOp) Add(o *Ops) {
data := o.Write(opconst.TypeRedrawLen)
data[0] = byte(opconst.TypeInvalidate)
bo := binary.LittleEndian
// UnixNano cannot represent the zero time.
if t := r.At; !t.IsZero() {
nanos := t.UnixNano()
if nanos > 0 {
bo.PutUint64(data[1:], uint64(nanos))
}
}
}
// Offset the transformation.
func (t TransformOp) Offset(o f32.Point) TransformOp {
return t.Multiply(TransformOp{o})
}
// Invert the transformation.
func (t TransformOp) Invert() TransformOp {
return TransformOp{offset: t.offset.Mul(-1)}
}
// Transform a point.
func (t TransformOp) Transform(p f32.Point) f32.Point {
return p.Add(t.offset)
}
// Multiply by a transformation.
func (t TransformOp) Multiply(t2 TransformOp) TransformOp {
return TransformOp{
offset: t.offset.Add(t2.offset),
}
}
func (t TransformOp) Add(o *Ops) {
data := o.Write(opconst.TypeTransformLen)
data[0] = byte(opconst.TypeTransform)
bo := binary.LittleEndian
bo.PutUint32(data[1:], math.Float32bits(t.offset.X))
bo.PutUint32(data[5:], math.Float32bits(t.offset.Y))
}
func (s *stack) push() stackID {
s.nextID++
sid := stackID{
id: s.nextID,
prev: s.currentID,
}
s.currentID = s.nextID
return sid
}
func (s *stack) check(sid stackID) {
if s.currentID != sid.id {
panic("unbalanced operation")
}
}
func (s *stack) pop(sid stackID) {
s.check(sid)
s.currentID = sid.prev
}