Files
gio/widget/material/radiobutton.go
T
Elias Naur cd2ade0583 widget,widget/material: make Clickable widgets focusable
This change adds focus and keyboard control to Clickable widgets.
They now consider a press of the enter or return key equivalent to
a click. To keep the change simple, the focus indication is the
same as the hover indication.

References: https://todo.sr.ht/~eliasnaur/gio/195
References: https://github.com/tailscale/tailscale/issues/1611
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-02-27 15:31:50 +01:00

48 lines
1.3 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package material
import (
"gioui.org/io/semantic"
"gioui.org/layout"
"gioui.org/unit"
"gioui.org/widget"
)
type RadioButtonStyle struct {
checkable
Key string
Group *widget.Enum
}
// RadioButton returns a RadioButton with a label. The key specifies
// the value for the Enum.
func RadioButton(th *Theme, group *widget.Enum, key, label string) RadioButtonStyle {
return RadioButtonStyle{
Group: group,
checkable: checkable{
Label: label,
Color: th.Palette.Fg,
IconColor: th.Palette.ContrastBg,
TextSize: th.TextSize.Scale(14.0 / 16.0),
Size: unit.Dp(26),
shaper: th.Shaper,
checkedStateIcon: th.Icon.RadioChecked,
uncheckedStateIcon: th.Icon.RadioUnchecked,
},
Key: key,
}
}
// Layout updates enum and displays the radio button.
func (r RadioButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
hovered, hovering := r.Group.Hovered()
focus, focused := r.Group.Focused()
return r.Group.Layout(gtx, r.Key, func(gtx layout.Context) layout.Dimensions {
semantic.RadioButton.Add(gtx.Ops)
highlight := hovering && hovered == r.Key || focused && focus == r.Key
return r.layout(gtx, r.Group.Value == r.Key, highlight)
})
}