Logo
Explore Help
Sign In
joejulian/gio
1
0
Fork 1
You've already forked gio
mirror of https://git.sr.ht/~eliasnaur/gio synced 2026-07-01 15:45:38 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
daecdcaabf6785016e949ed824991285fe975835
gio/app/headless
T
History
Egon Elbre 7c1a21ce56 add f32color.RGBA
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2020-03-12 13:21:34 +01:00
..
shaders
app/headless: add lower-level backend tests
2020-02-27 21:22:59 +01:00
backend_test.go
add f32color.RGBA
2020-03-12 13:21:34 +01:00
gen.go
app/headless: add lower-level backend tests
2020-02-27 21:22:59 +01:00
headless_darwin.go
gpu/backend: move backend interface types to a separate package
2020-02-27 20:34:22 +01:00
headless_darwin.h
app/headless: prepare OpenGL context on macOS
2019-12-04 00:29:43 +01:00
headless_egl.go
gpu/backend: move backend interface types to a separate package
2020-02-27 20:34:22 +01:00
headless_gl.go
app/internal/d3d11: add Direct3D backend
2020-02-27 21:41:35 +01:00
headless_ios.m
app/headless: prepare OpenGL context on macOS
2019-12-04 00:29:43 +01:00
headless_js.go
gpu/backend: move backend interface types to a separate package
2020-02-27 20:34:22 +01:00
headless_macos.m
app/headless: prepare OpenGL context on macOS
2019-12-04 00:29:43 +01:00
headless_test.go
gpu: fix depth buffer on direct3d and headless opengl
2020-03-11 17:45:16 +01:00
headless_windows.go
app/internal/d3d11: add Direct3D backend
2020-02-27 21:41:35 +01:00
headless.go
app/headless,gpu/gl: make ReadPixels y-flipping backend specific
2020-02-27 21:22:59 +01:00
shaders.go
internal/cmd/convertshaders: target 9.1 compatibility shader model
2020-02-28 15:22:58 +01:00
Powered by Gitea Version: 1.26.1 Page: 113ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API