mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-02 16:06:19 +00:00
38ed6d1569
I've resisted relying on pkg-config in the hope that hard-coded include and library paths would suffice. However, apart from having to work around some distro-specific differences, building with hardcoded include paths fails when building on a buildroot: x86_64-buildroot-linux-gnu-gcc: ERROR: unsafe header/library path used in cross-compilation: '-I/usr/include/wayland' (see #91) Andri mentions a workaround (prefixing paths with "="), but that doesn't seem to work on the BSDs. Let's see how pkg-config fares. It's an extra dependency, but it promises to keep us isolated from the varying paths on Linux distrobutions. Updates #91 Signed-off-by: Elias Naur <mail@eliasnaur.com>
491 lines
12 KiB
Go
491 lines
12 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
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// +build linux,!android,!nox11 freebsd openbsd
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package window
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/*
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#cgo openbsd CFLAGS: -I/usr/X11R6/include -I/usr/local/include
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#cgo openbsd LDFLAGS: -L/usr/X11R6/lib -L/usr/local/lib
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#cgo freebsd openbsd LDFLAGS: -lX11 -lxkbcommon -lxkbcommon-x11 -lX11-xcb
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#cgo linux pkg-config: x11 xkbcommon xkbcommon-x11 x11-xcb
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#include <stdlib.h>
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#include <locale.h>
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#include <X11/Xutil.h>
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#include <X11/Xresource.h>
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#include <X11/XKBlib.h>
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#include <X11/Xlib-xcb.h>
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#include <xkbcommon/xkbcommon-x11.h>
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*/
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import "C"
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import (
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"errors"
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"fmt"
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"image"
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"strconv"
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"sync"
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"time"
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"unsafe"
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"gioui.org/f32"
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"gioui.org/io/key"
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"gioui.org/io/pointer"
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"gioui.org/io/system"
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"gioui.org/app/internal/xkb"
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syscall "golang.org/x/sys/unix"
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)
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type x11Window struct {
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w Callbacks
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x *C.Display
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xkb *xkb.Context
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xkbEventBase C.int
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xw C.Window
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evDelWindow C.Atom
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stage system.Stage
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cfg config
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width int
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height int
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notify struct {
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read, write int
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}
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dead bool
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mu sync.Mutex
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animating bool
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pointerBtns pointer.Buttons
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}
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func (w *x11Window) SetAnimating(anim bool) {
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w.mu.Lock()
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w.animating = anim
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w.mu.Unlock()
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if anim {
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w.wakeup()
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}
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}
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func (w *x11Window) ShowTextInput(show bool) {}
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var x11OneByte = make([]byte, 1)
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func (w *x11Window) wakeup() {
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if _, err := syscall.Write(w.notify.write, x11OneByte); err != nil && err != syscall.EAGAIN {
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panic(fmt.Errorf("failed to write to pipe: %v", err))
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}
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}
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func (w *x11Window) display() *C.Display {
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return w.x
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}
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func (w *x11Window) window() (C.Window, int, int) {
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return w.xw, w.width, w.height
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}
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func (w *x11Window) setStage(s system.Stage) {
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if s == w.stage {
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return
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}
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w.stage = s
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w.w.Event(system.StageEvent{s})
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}
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func (w *x11Window) loop() {
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h := x11EventHandler{w: w, xev: new(C.XEvent), text: make([]byte, 4)}
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xfd := C.XConnectionNumber(w.x)
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// Poll for events and notifications.
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pollfds := []syscall.PollFd{
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{Fd: int32(xfd), Events: syscall.POLLIN | syscall.POLLERR},
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{Fd: int32(w.notify.read), Events: syscall.POLLIN | syscall.POLLERR},
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}
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xEvents := &pollfds[0].Revents
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// Plenty of room for a backlog of notifications.
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buf := make([]byte, 100)
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loop:
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for !w.dead {
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var syn, redraw bool
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// Check for pending draw events before checking animation or blocking.
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// This fixes an issue on Xephyr where on startup XPending() > 0 but
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// poll will still block. This also prevents no-op calls to poll.
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if syn = h.handleEvents(); !syn {
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w.mu.Lock()
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animating := w.animating
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w.mu.Unlock()
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if animating {
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redraw = true
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} else {
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// Clear poll events.
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*xEvents = 0
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// Wait for X event or gio notification.
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if _, err := syscall.Poll(pollfds, -1); err != nil && err != syscall.EINTR {
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panic(fmt.Errorf("x11 loop: poll failed: %w", err))
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}
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switch {
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case *xEvents&syscall.POLLIN != 0:
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syn = h.handleEvents()
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if w.dead {
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break loop
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}
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case *xEvents&(syscall.POLLERR|syscall.POLLHUP) != 0:
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break loop
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}
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}
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}
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// Clear notifications.
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for {
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_, err := syscall.Read(w.notify.read, buf)
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if err == syscall.EAGAIN {
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break
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}
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if err != nil {
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panic(fmt.Errorf("x11 loop: read from notify pipe failed: %w", err))
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}
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redraw = true
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}
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if redraw || syn {
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w.cfg.now = time.Now()
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w.w.Event(FrameEvent{
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FrameEvent: system.FrameEvent{
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Size: image.Point{
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X: w.width,
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Y: w.height,
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},
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Config: &w.cfg,
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},
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Sync: syn,
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})
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}
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}
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w.w.Event(system.DestroyEvent{Err: nil})
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}
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func (w *x11Window) destroy() {
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if w.notify.write != 0 {
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syscall.Close(w.notify.write)
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w.notify.write = 0
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}
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if w.notify.read != 0 {
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syscall.Close(w.notify.read)
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w.notify.read = 0
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}
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if w.xkb != nil {
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w.xkb.Destroy()
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w.xkb = nil
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}
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C.XDestroyWindow(w.x, w.xw)
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C.XCloseDisplay(w.x)
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}
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// atom is a wrapper around XInternAtom. Callers should cache the result
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// in order to limit round-trips to the X server.
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//
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func (w *x11Window) atom(name string, onlyIfExists bool) C.Atom {
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cname := C.CString(name)
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defer C.free(unsafe.Pointer(cname))
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flag := C.Bool(C.False)
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if onlyIfExists {
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flag = C.True
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}
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return C.XInternAtom(w.x, cname, flag)
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}
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// x11EventHandler wraps static variables for the main event loop.
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// Its sole purpose is to prevent heap allocation and reduce clutter
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// in x11window.loop.
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//
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type x11EventHandler struct {
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w *x11Window
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text []byte
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xev *C.XEvent
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}
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// handleEvents returns true if the window needs to be redrawn.
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//
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func (h *x11EventHandler) handleEvents() bool {
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w := h.w
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xev := h.xev
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redraw := false
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for C.XPending(w.x) != 0 {
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C.XNextEvent(w.x, xev)
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if C.XFilterEvent(xev, C.None) == C.True {
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continue
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}
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switch _type := (*C.XAnyEvent)(unsafe.Pointer(xev))._type; _type {
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case h.w.xkbEventBase:
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xkbEvent := (*C.XkbAnyEvent)(unsafe.Pointer(xev))
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switch xkbEvent.xkb_type {
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case C.XkbNewKeyboardNotify, C.XkbMapNotify:
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if err := h.w.updateXkbKeymap(); err != nil {
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panic(err)
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}
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case C.XkbStateNotify:
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state := (*C.XkbStateNotifyEvent)(unsafe.Pointer(xev))
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h.w.xkb.UpdateMask(uint32(state.base_mods), uint32(state.latched_mods), uint32(state.locked_mods),
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uint32(state.base_group), uint32(state.latched_group), uint32(state.locked_group))
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}
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case C.KeyPress:
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kevt := (*C.XKeyPressedEvent)(unsafe.Pointer(xev))
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for _, e := range h.w.xkb.DispatchKey(uint32(kevt.keycode)) {
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w.w.Event(e)
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}
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case C.KeyRelease:
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case C.ButtonPress, C.ButtonRelease:
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bevt := (*C.XButtonEvent)(unsafe.Pointer(xev))
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ev := pointer.Event{
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Type: pointer.Press,
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Source: pointer.Mouse,
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Position: f32.Point{
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X: float32(bevt.x),
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Y: float32(bevt.y),
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},
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Time: time.Duration(bevt.time) * time.Millisecond,
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}
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if bevt._type == C.ButtonRelease {
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ev.Type = pointer.Release
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}
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var btn pointer.Buttons
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const scrollScale = 10
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switch bevt.button {
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case C.Button1:
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btn = pointer.ButtonLeft
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case C.Button2:
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btn = pointer.ButtonMiddle
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case C.Button3:
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btn = pointer.ButtonRight
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case C.Button4:
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// scroll up
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ev.Type = pointer.Move
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ev.Scroll.Y = -scrollScale
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case C.Button5:
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// scroll down
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ev.Type = pointer.Move
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ev.Scroll.Y = +scrollScale
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default:
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continue
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}
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switch _type {
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case C.ButtonPress:
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w.pointerBtns |= btn
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case C.ButtonRelease:
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w.pointerBtns &^= btn
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}
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ev.Buttons = w.pointerBtns
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w.w.Event(ev)
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case C.MotionNotify:
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mevt := (*C.XMotionEvent)(unsafe.Pointer(xev))
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w.w.Event(pointer.Event{
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Type: pointer.Move,
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Source: pointer.Mouse,
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Buttons: w.pointerBtns,
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Position: f32.Point{
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X: float32(mevt.x),
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Y: float32(mevt.y),
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},
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Time: time.Duration(mevt.time) * time.Millisecond,
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})
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case C.Expose: // update
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// redraw only on the last expose event
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redraw = (*C.XExposeEvent)(unsafe.Pointer(xev)).count == 0
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case C.FocusIn:
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w.w.Event(key.FocusEvent{Focus: true})
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case C.FocusOut:
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w.w.Event(key.FocusEvent{Focus: false})
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case C.ConfigureNotify: // window configuration change
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cevt := (*C.XConfigureEvent)(unsafe.Pointer(xev))
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w.width = int(cevt.width)
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w.height = int(cevt.height)
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// redraw will be done by a later expose event
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case C.ClientMessage: // extensions
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cevt := (*C.XClientMessageEvent)(unsafe.Pointer(xev))
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switch *(*C.long)(unsafe.Pointer(&cevt.data)) {
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case C.long(w.evDelWindow):
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w.dead = true
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return false
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}
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}
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}
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return redraw
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}
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var (
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x11Threads sync.Once
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)
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func init() {
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x11Driver = newX11Window
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}
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func newX11Window(gioWin Callbacks, opts *Options) error {
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var err error
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pipe := make([]int, 2)
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if err := syscall.Pipe2(pipe, syscall.O_NONBLOCK|syscall.O_CLOEXEC); err != nil {
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return fmt.Errorf("NewX11Window: failed to create pipe: %w", err)
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}
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x11Threads.Do(func() {
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if C.XInitThreads() == 0 {
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err = errors.New("x11: threads init failed")
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}
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C.XrmInitialize()
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})
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if err != nil {
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return err
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}
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dpy := C.XOpenDisplay(nil)
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if dpy == nil {
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return errors.New("x11: cannot connect to the X server")
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}
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var major, minor C.int = C.XkbMajorVersion, C.XkbMinorVersion
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var xkbEventBase C.int
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if C.XkbQueryExtension(dpy, nil, &xkbEventBase, nil, &major, &minor) != C.True {
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C.XCloseDisplay(dpy)
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return errors.New("x11: XkbQueryExtension failed")
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}
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const bits = C.uint(C.XkbNewKeyboardNotifyMask | C.XkbMapNotifyMask | C.XkbStateNotifyMask)
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if C.XkbSelectEvents(dpy, C.XkbUseCoreKbd, bits, bits) != C.True {
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C.XCloseDisplay(dpy)
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return errors.New("x11: XkbSelectEvents failed")
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}
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xkb, err := xkb.New()
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if err != nil {
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C.XCloseDisplay(dpy)
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return fmt.Errorf("x11: %v", err)
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}
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ppsp := x11DetectUIScale(dpy)
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cfg := config{pxPerDp: ppsp, pxPerSp: ppsp}
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swa := C.XSetWindowAttributes{
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event_mask: C.ExposureMask | C.FocusChangeMask | // update
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C.KeyPressMask | C.KeyReleaseMask | // keyboard
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C.ButtonPressMask | C.ButtonReleaseMask | // mouse clicks
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C.PointerMotionMask | // mouse movement
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C.StructureNotifyMask, // resize
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background_pixmap: C.None,
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override_redirect: C.False,
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}
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win := C.XCreateWindow(dpy, C.XDefaultRootWindow(dpy),
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0, 0, C.uint(cfg.Px(opts.Width)), C.uint(cfg.Px(opts.Height)),
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0, C.CopyFromParent, C.InputOutput, nil,
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C.CWEventMask|C.CWBackPixmap|C.CWOverrideRedirect, &swa)
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w := &x11Window{
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w: gioWin, x: dpy, xw: win,
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width: cfg.Px(opts.Width),
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height: cfg.Px(opts.Height),
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cfg: cfg,
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xkb: xkb,
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xkbEventBase: xkbEventBase,
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}
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w.notify.read = pipe[0]
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w.notify.write = pipe[1]
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if err := w.updateXkbKeymap(); err != nil {
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w.destroy()
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return err
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}
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var hints C.XWMHints
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hints.input = C.True
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hints.flags = C.InputHint
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C.XSetWMHints(dpy, win, &hints)
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// set the name
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ctitle := C.CString(opts.Title)
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defer C.free(unsafe.Pointer(ctitle))
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C.XStoreName(dpy, win, ctitle)
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// set _NET_WM_NAME as well for UTF-8 support in window title.
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C.XSetTextProperty(dpy, win,
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&C.XTextProperty{
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value: (*C.uchar)(unsafe.Pointer(ctitle)),
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encoding: w.atom("UTF8_STRING", false),
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format: 8,
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nitems: C.ulong(len(opts.Title)),
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},
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w.atom("_NET_WM_NAME", false))
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// extensions
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w.evDelWindow = w.atom("WM_DELETE_WINDOW", false)
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C.XSetWMProtocols(dpy, win, &w.evDelWindow, 1)
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// make the window visible on the screen
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C.XMapWindow(dpy, win)
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go func() {
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w.w.SetDriver(w)
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w.setStage(system.StageRunning)
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w.loop()
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w.destroy()
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close(mainDone)
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}()
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return nil
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}
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// detectUIScale reports the system UI scale, or 1.0 if it fails.
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func x11DetectUIScale(dpy *C.Display) float32 {
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// default fixed DPI value used in most desktop UI toolkits
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const defaultDesktopDPI = 96
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var scale float32 = 1.0
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// Get actual DPI from X resource Xft.dpi (set by GTK and Qt).
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// This value is entirely based on user preferences and conflates both
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// screen (UI) scaling and font scale.
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rms := C.XResourceManagerString(dpy)
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if rms != nil {
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db := C.XrmGetStringDatabase(rms)
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if db != nil {
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var (
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t *C.char
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v C.XrmValue
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)
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if C.XrmGetResource(db, (*C.char)(unsafe.Pointer(&[]byte("Xft.dpi\x00")[0])),
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(*C.char)(unsafe.Pointer(&[]byte("Xft.Dpi\x00")[0])), &t, &v) != C.False {
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if t != nil && C.GoString(t) == "String" {
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f, err := strconv.ParseFloat(C.GoString(v.addr), 32)
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if err == nil {
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scale = float32(f) / defaultDesktopDPI
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}
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}
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}
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C.XrmDestroyDatabase(db)
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}
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}
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return scale
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}
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func (w *x11Window) updateXkbKeymap() error {
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w.xkb.DestroyKeymapState()
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ctx := (*C.struct_xkb_context)(unsafe.Pointer(w.xkb.Ctx))
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xcb := C.XGetXCBConnection(w.x)
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if xcb == nil {
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return errors.New("x11: XGetXCBConnection failed")
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}
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xkbDevID := C.xkb_x11_get_core_keyboard_device_id(xcb)
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if xkbDevID == -1 {
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return errors.New("x11: xkb_x11_get_core_keyboard_device_id failed")
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}
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keymap := C.xkb_x11_keymap_new_from_device(ctx, xcb, xkbDevID, C.XKB_KEYMAP_COMPILE_NO_FLAGS)
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if keymap == nil {
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return errors.New("x11: xkb_x11_keymap_new_from_device failed")
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}
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state := C.xkb_x11_state_new_from_device(keymap, xcb, xkbDevID)
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if state == nil {
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C.xkb_keymap_unref(keymap)
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return errors.New("x11: xkb_x11_keymap_new_from_device failed")
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}
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w.xkb.SetKeymap(unsafe.Pointer(keymap), unsafe.Pointer(state))
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return nil
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}
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