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PaintOp.Rect is the wrong abstraction; it implies a clip operation better handled by package clip, and not all paints need it (colors). Furthermore, it's awkward to specify a PaintOp that fills up the current clip area, regardless of its size. Redefine PathOp to mean "fill current clip area". API change. Replace uses of PaintOp.Rect with a TransformOp applied before the PaintOp. Leave a TODO for the PathOp infinity area. Fixes gio#167 Signed-off-by: Elias Naur <mail@eliasnaur.com>