mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 15:45:38 +00:00
845d35dd50
Signed-off-by: Elias Naur <mail@eliasnaur.com>
291 lines
7.4 KiB
Go
291 lines
7.4 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
|
|
|
|
/*
|
|
Package key implements key and text events and operations.
|
|
|
|
The InputOp operations is used for declaring key input handlers. Use
|
|
an implementation of the Queue interface from package ui to receive
|
|
events.
|
|
*/
|
|
package key
|
|
|
|
import (
|
|
"encoding/binary"
|
|
"fmt"
|
|
"math"
|
|
"strings"
|
|
|
|
"gioui.org/f32"
|
|
"gioui.org/internal/ops"
|
|
"gioui.org/io/event"
|
|
"gioui.org/op"
|
|
)
|
|
|
|
// InputOp declares a handler ready for key events.
|
|
// Key events are in general only delivered to the
|
|
// focused key handler.
|
|
type InputOp struct {
|
|
Tag event.Tag
|
|
Hint InputHint
|
|
}
|
|
|
|
// SoftKeyboardOp shows or hide the on-screen keyboard, if available.
|
|
// It replaces any previous SoftKeyboardOp.
|
|
type SoftKeyboardOp struct {
|
|
Show bool
|
|
}
|
|
|
|
// FocusOp sets or clears the keyboard focus. It replaces any previous
|
|
// FocusOp in the same frame.
|
|
type FocusOp struct {
|
|
// Tag is the new focus. The focus is cleared if Tag is nil, or if Tag
|
|
// has no InputOp in the same frame.
|
|
Tag event.Tag
|
|
}
|
|
|
|
// SelectionOp updates the selection for an input handler.
|
|
type SelectionOp struct {
|
|
Tag event.Tag
|
|
Range
|
|
Caret
|
|
}
|
|
|
|
// SnippetOp updates the content snippet for an input handler.
|
|
type SnippetOp struct {
|
|
Tag event.Tag
|
|
Snippet
|
|
}
|
|
|
|
// Range represents a range of text, such as an editor's selection.
|
|
// Start and End are in runes.
|
|
type Range struct {
|
|
Start int
|
|
End int
|
|
}
|
|
|
|
// Snippet represents a snippet of text content used for communicating between
|
|
// an editor and an input method.
|
|
type Snippet struct {
|
|
Range
|
|
Text string
|
|
}
|
|
|
|
// Caret represents the position of a caret.
|
|
type Caret struct {
|
|
// Pos is the intersection point of the caret and its baseline.
|
|
Pos f32.Point
|
|
// Ascent is the length of the caret above its baseline.
|
|
Ascent float32
|
|
// Descent is the length of the caret below its baseline.
|
|
Descent float32
|
|
}
|
|
|
|
// SelectionEvent is generated when an input method changes the selection.
|
|
type SelectionEvent Range
|
|
|
|
// SnippetEvent is generated when the snippet range is updated by an
|
|
// input method.
|
|
type SnippetEvent Range
|
|
|
|
// A FocusEvent is generated when a handler gains or loses
|
|
// focus.
|
|
type FocusEvent struct {
|
|
Focus bool
|
|
}
|
|
|
|
// An Event is generated when a key is pressed. For text input
|
|
// use EditEvent.
|
|
type Event struct {
|
|
// Name of the key. For letters, the upper case form is used, via
|
|
// unicode.ToUpper. The shift modifier is taken into account, all other
|
|
// modifiers are ignored. For example, the "shift-1" and "ctrl-shift-1"
|
|
// combinations both give the Name "!" with the US keyboard layout.
|
|
Name string
|
|
// Modifiers is the set of active modifiers when the key was pressed.
|
|
Modifiers Modifiers
|
|
// State is the state of the key when the event was fired.
|
|
State State
|
|
}
|
|
|
|
// An EditEvent requests an edit by an input method.
|
|
type EditEvent struct {
|
|
// Range specifies the range to replace with Text.
|
|
Range Range
|
|
Text string
|
|
}
|
|
|
|
// InputHint changes the on-screen-keyboard type. That hints the
|
|
// type of data that might be entered by the user.
|
|
type InputHint uint8
|
|
|
|
const (
|
|
// HintAny hints that any input is expected.
|
|
HintAny InputHint = iota
|
|
// HintText hints that text input is expected. It may activate auto-correction and suggestions.
|
|
HintText
|
|
// HintNumeric hints that numeric input is expected. It may activate shortcuts for 0-9, "." and ",".
|
|
HintNumeric
|
|
// HintEmail hints that email input is expected. It may activate shortcuts for common email characters, such as "@" and ".com".
|
|
HintEmail
|
|
// HintURL hints that URL input is expected. It may activate shortcuts for common URL fragments such as "/" and ".com".
|
|
HintURL
|
|
// HintTelephone hints that telephone number input is expected. It may activate shortcuts for 0-9, "#" and "*".
|
|
HintTelephone
|
|
)
|
|
|
|
// State is the state of a key during an event.
|
|
type State uint8
|
|
|
|
const (
|
|
// Press is the state of a pressed key.
|
|
Press State = iota
|
|
// Release is the state of a key that has been released.
|
|
//
|
|
// Note: release events are only implemented on the following platforms:
|
|
// macOS, Linux, Windows, WebAssembly.
|
|
Release
|
|
)
|
|
|
|
// Modifiers
|
|
type Modifiers uint32
|
|
|
|
const (
|
|
// ModCtrl is the ctrl modifier key.
|
|
ModCtrl Modifiers = 1 << iota
|
|
// ModCommand is the command modifier key
|
|
// found on Apple keyboards.
|
|
ModCommand
|
|
// ModShift is the shift modifier key.
|
|
ModShift
|
|
// ModAlt is the alt modifier key, or the option
|
|
// key on Apple keyboards.
|
|
ModAlt
|
|
// ModSuper is the "logo" modifier key, often
|
|
// represented by a Windows logo.
|
|
ModSuper
|
|
)
|
|
|
|
const (
|
|
// Names for special keys.
|
|
NameLeftArrow = "←"
|
|
NameRightArrow = "→"
|
|
NameUpArrow = "↑"
|
|
NameDownArrow = "↓"
|
|
NameReturn = "⏎"
|
|
NameEnter = "⌤"
|
|
NameEscape = "⎋"
|
|
NameHome = "⇱"
|
|
NameEnd = "⇲"
|
|
NameDeleteBackward = "⌫"
|
|
NameDeleteForward = "⌦"
|
|
NamePageUp = "⇞"
|
|
NamePageDown = "⇟"
|
|
NameTab = "⇥"
|
|
NameSpace = "Space"
|
|
NameCtrl = "⌃"
|
|
NameShift = "⇧"
|
|
NameAlt = "⎇"
|
|
NameSuper = "⊞"
|
|
NameF1 = "F1"
|
|
NameF2 = "F2"
|
|
NameF3 = "F3"
|
|
NameF4 = "F4"
|
|
NameF5 = "F5"
|
|
NameF6 = "F6"
|
|
NameF7 = "F7"
|
|
NameF8 = "F8"
|
|
NameF9 = "F9"
|
|
NameF10 = "F10"
|
|
NameF11 = "F11"
|
|
NameF12 = "F12"
|
|
)
|
|
|
|
// Contain reports whether m contains all modifiers
|
|
// in m2.
|
|
func (m Modifiers) Contain(m2 Modifiers) bool {
|
|
return m&m2 == m2
|
|
}
|
|
|
|
func (h InputOp) Add(o *op.Ops) {
|
|
if h.Tag == nil {
|
|
panic("Tag must be non-nil")
|
|
}
|
|
data := ops.Write1(&o.Internal, ops.TypeKeyInputLen, h.Tag)
|
|
data[0] = byte(ops.TypeKeyInput)
|
|
data[1] = byte(h.Hint)
|
|
}
|
|
|
|
func (h SoftKeyboardOp) Add(o *op.Ops) {
|
|
data := ops.Write(&o.Internal, ops.TypeKeySoftKeyboardLen)
|
|
data[0] = byte(ops.TypeKeySoftKeyboard)
|
|
if h.Show {
|
|
data[1] = 1
|
|
}
|
|
}
|
|
|
|
func (h FocusOp) Add(o *op.Ops) {
|
|
data := ops.Write1(&o.Internal, ops.TypeKeyFocusLen, h.Tag)
|
|
data[0] = byte(ops.TypeKeyFocus)
|
|
}
|
|
|
|
func (s SnippetOp) Add(o *op.Ops) {
|
|
data := ops.Write2(&o.Internal, ops.TypeSnippetLen, s.Tag, &s.Text)
|
|
data[0] = byte(ops.TypeSnippet)
|
|
bo := binary.LittleEndian
|
|
bo.PutUint32(data[1:], uint32(s.Range.Start))
|
|
bo.PutUint32(data[5:], uint32(s.Range.End))
|
|
}
|
|
|
|
func (s SelectionOp) Add(o *op.Ops) {
|
|
data := ops.Write1(&o.Internal, ops.TypeSelectionLen, s.Tag)
|
|
data[0] = byte(ops.TypeSelection)
|
|
bo := binary.LittleEndian
|
|
bo.PutUint32(data[1:], uint32(s.Start))
|
|
bo.PutUint32(data[5:], uint32(s.End))
|
|
bo.PutUint32(data[9:], math.Float32bits(s.Pos.X))
|
|
bo.PutUint32(data[13:], math.Float32bits(s.Pos.Y))
|
|
bo.PutUint32(data[17:], math.Float32bits(s.Ascent))
|
|
bo.PutUint32(data[21:], math.Float32bits(s.Descent))
|
|
}
|
|
|
|
func (EditEvent) ImplementsEvent() {}
|
|
func (Event) ImplementsEvent() {}
|
|
func (FocusEvent) ImplementsEvent() {}
|
|
func (SnippetEvent) ImplementsEvent() {}
|
|
func (SelectionEvent) ImplementsEvent() {}
|
|
|
|
func (e Event) String() string {
|
|
return fmt.Sprintf("%v %v %v}", e.Name, e.Modifiers, e.State)
|
|
}
|
|
|
|
func (m Modifiers) String() string {
|
|
var strs []string
|
|
if m.Contain(ModCtrl) {
|
|
strs = append(strs, "Ctrl")
|
|
}
|
|
if m.Contain(ModCommand) {
|
|
strs = append(strs, "Command")
|
|
}
|
|
if m.Contain(ModShift) {
|
|
strs = append(strs, "Shift")
|
|
}
|
|
if m.Contain(ModAlt) {
|
|
strs = append(strs, "Alt")
|
|
}
|
|
if m.Contain(ModSuper) {
|
|
strs = append(strs, "Super")
|
|
}
|
|
return strings.Join(strs, "|")
|
|
}
|
|
|
|
func (s State) String() string {
|
|
switch s {
|
|
case Press:
|
|
return "Press"
|
|
case Release:
|
|
return "Release"
|
|
default:
|
|
panic("invalid State")
|
|
}
|
|
}
|