Files
gio/ui/app/internal/gpu/timer.go
T
Elias Naur d118bd5a88 ui/app/internal/gpu: introduce caps and context
Enables graceful fallback to OpenGL ES 2 and WebGL.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-08 17:57:10 +02:00

94 lines
1.5 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package gpu
import (
"time"
"gioui.org/ui/app/internal/gl"
)
type timers struct {
ctx *context
timers []*timer
}
type timer struct {
Elapsed time.Duration
ctx *context
obj gl.Query
state timerState
}
type timerState uint8
const (
timerIdle timerState = iota
timerRunning
timerWaiting
)
func newTimers(ctx *context) *timers {
return &timers{
ctx: ctx,
}
}
func (t *timers) newTimer() *timer {
if t == nil {
return nil
}
tt := &timer{
ctx: t.ctx,
obj: t.ctx.CreateQuery(),
}
t.timers = append(t.timers, tt)
return tt
}
func (t *timer) begin() {
if t == nil || t.state != timerIdle {
return
}
t.ctx.BeginQuery(gl.TIME_ELAPSED_EXT, t.obj)
t.state = timerRunning
}
func (t *timer) end() {
if t == nil || t.state != timerRunning {
return
}
t.ctx.EndQuery(gl.TIME_ELAPSED_EXT)
t.state = timerWaiting
}
func (t *timers) ready() bool {
if t == nil {
return false
}
for _, tt := range t.timers {
if tt.state != timerWaiting {
return false
}
if t.ctx.GetQueryObjectuiv(tt.obj, gl.QUERY_RESULT_AVAILABLE) == 0 {
return false
}
}
for _, tt := range t.timers {
tt.state = timerIdle
nanos := t.ctx.GetQueryObjectuiv(tt.obj, gl.QUERY_RESULT)
tt.Elapsed = time.Duration(nanos)
}
return t.ctx.GetInteger(gl.GPU_DISJOINT_EXT) == 0
}
func (t *timers) release() {
if t == nil {
return
}
for _, tt := range t.timers {
t.ctx.DeleteQuery(tt.obj)
}
t.timers = nil
}