Files
gio/apps/hello/hello.go
T
Elias Naur ed2590e30e ui/app,apps/gophers,apps/hello: revert NewWindow to CreateWindow
It turns out we already support multiple windows on Android: when
the activity is recreated.

This reverts commit f21b5eb1df.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-04-02 19:54:37 +02:00

63 lines
1.2 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package main
// A simple Gio program. See https://gioui.org for more information.
import (
"image"
"image/color"
"log"
"gioui.org/ui"
"gioui.org/ui/app"
"gioui.org/ui/layout"
"gioui.org/ui/measure"
"gioui.org/ui/text"
"golang.org/x/image/font/gofont/goregular"
"golang.org/x/image/font/sfnt"
)
func main() {
err := app.CreateWindow(nil)
if err != nil {
log.Fatal(err)
}
app.Main()
}
// On iOS and Android main will never be called, so
// setting up the window must run in an init function.
func init() {
go func() {
for w := range app.Windows() {
go loop(w)
}
}()
}
func loop(w *app.Window) {
regular, err := sfnt.Parse(goregular.TTF)
if err != nil {
panic("failed to load font")
}
var faces measure.Faces
black := &image.Uniform{color.Black}
face := faces.For(regular, ui.Dp(50))
for w.IsAlive() {
e := <-w.Events()
switch e := e.(type) {
case app.Draw:
faces.Cfg = e.Config
cs := layout.ExactConstraints(w.Size())
root, _ := (text.Label{Src: black, Face: face, Text: "Hello, World!"}).Layout(cs)
w.Draw(root)
faces.Frame()
}
}
if w.Err() != nil {
log.Fatal(err)
}
}