Move app UI package under internal/appui

This commit is contained in:
Joe Julian
2026-04-09 06:35:59 -07:00
parent 07a071503a
commit 7751b5472a
24 changed files with 25 additions and 25 deletions
+44
View File
@@ -0,0 +1,44 @@
package appui
import (
"image"
"gioui.org/layout"
"gioui.org/op/paint"
"gioui.org/unit"
"gioui.org/widget"
)
func (u *ui) lifecycleBranding(gtx layout.Context) layout.Dimensions {
if !u.usesCompactViewport() {
return layout.Dimensions{}
}
return layout.Dimensions{}
}
func (u *ui) brandMark(gtx layout.Context, widthDP, heightDP float32) layout.Dimensions {
if u.usesCompactViewport() {
return u.brandImage(gtx, u.splashSquare, widthDP, heightDP)
}
return u.brandImage(gtx, u.logoHorizontal, widthDP, heightDP)
}
func (u *ui) brandImage(gtx layout.Context, src paint.ImageOp, widthDP, heightDP float32) layout.Dimensions {
width := gtx.Dp(unit.Dp(widthDP))
height := gtx.Dp(unit.Dp(heightDP))
if width > gtx.Constraints.Max.X {
width = gtx.Constraints.Max.X
}
if height > gtx.Constraints.Max.Y && gtx.Constraints.Max.Y > 0 {
height = gtx.Constraints.Max.Y
}
img := widget.Image{
Src: src,
Fit: widget.Contain,
Position: layout.W,
Scale: 1.0 / gtx.Metric.PxPerDp,
}
gtx.Constraints.Min = image.Point{}
gtx.Constraints.Max = image.Pt(width, height)
return img.Layout(gtx)
}