forked from joejulian/gio
app/internal/window: use GetDpiForWindow if available
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -156,7 +156,8 @@ func createNativeWindow(opts *Options) (*window, error) {
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if resErr != nil {
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return nil, resErr
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}
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cfg := configForDC()
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dpi := windows.GetSystemDPI()
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cfg := configForDPI(dpi)
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wr := windows.Rect{
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Right: int32(cfg.Px(opts.Width)),
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Bottom: int32(cfg.Px(opts.Height)),
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@@ -276,14 +277,14 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
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mm := (*windows.MinMaxInfo)(unsafe.Pointer(uintptr(lParam)))
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if w.minmax.minWidth > 0 || w.minmax.minHeight > 0 {
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mm.PtMinTrackSize = windows.Point{
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w.minmax.minWidth+w.deltas.width,
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w.minmax.minHeight+w.deltas.height,
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w.minmax.minWidth + w.deltas.width,
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w.minmax.minHeight + w.deltas.height,
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}
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}
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if w.minmax.maxWidth > 0 || w.minmax.maxHeight > 0 {
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mm.PtMaxTrackSize = windows.Point{
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w.minmax.maxWidth+w.deltas.width,
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w.minmax.maxHeight+w.deltas.height,
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w.minmax.maxWidth + w.deltas.width,
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w.minmax.maxHeight + w.deltas.height,
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}
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}
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}
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@@ -409,7 +410,8 @@ func (w *window) draw(sync bool) {
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if w.width == 0 || w.height == 0 {
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return
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}
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cfg := configForDC()
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dpi := windows.GetWindowDPI(w.hwnd)
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cfg := configForDPI(dpi)
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w.minmax = getWindowConstraints(cfg, w.opts, w.deltas)
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w.w.Event(FrameEvent{
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FrameEvent: system.FrameEvent{
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@@ -631,8 +633,7 @@ func convertKeyCode(code uintptr) (string, bool) {
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return r, true
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}
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func configForDC() unit.Metric {
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dpi := windows.GetSystemDPI()
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func configForDPI(dpi int) unit.Metric {
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const inchPrDp = 1.0 / 96.0
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ppdp := float32(dpi) * inchPrDp
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return unit.Metric{
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@@ -207,6 +207,7 @@ var (
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_GetClientRect = user32.NewProc("GetClientRect")
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_GetClipboardData = user32.NewProc("GetClipboardData")
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_GetDC = user32.NewProc("GetDC")
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_GetDpiForWindow = user32.NewProc("GetDpiForWindow")
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_GetKeyState = user32.NewProc("GetKeyState")
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_GetMessage = user32.NewProc("GetMessageW")
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_GetMessageTime = user32.NewProc("GetMessageTime")
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@@ -343,7 +344,7 @@ func getDpiForMonitor(hmonitor syscall.Handle, dpiType uint32) int {
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// GetSystemDPI returns the effective DPI of the system.
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func GetSystemDPI() int {
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// Check for getDpiForMonitor, introduced in Windows 8.1.
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// Check for GetDpiForMonitor, introduced in Windows 8.1.
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if _GetDpiForMonitor.Find() == nil {
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hmon := monitorFromPoint(Point{}, MONITOR_DEFAULTTOPRIMARY)
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return getDpiForMonitor(hmon, MDT_EFFECTIVE_DPI)
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@@ -377,6 +378,17 @@ func GetMessageTime() time.Duration {
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return time.Duration(r) * time.Millisecond
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}
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// GetWindowDPI returns the effective DPI of the window.
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func GetWindowDPI(hwnd syscall.Handle) int {
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// Check for GetDpiForWindow, introduced in Windows 10.
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if _GetDpiForWindow.Find() == nil {
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dpi, _, _ := _GetDpiForWindow.Call(uintptr(hwnd))
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return int(dpi)
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} else {
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return GetSystemDPI()
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}
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}
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func GlobalAlloc(size int) (syscall.Handle, error) {
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r, _, err := _GlobalAlloc.Call(GHND, uintptr(size))
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if r == 0 {
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