ui/pointer: introduce OpArea for pointer hit testing

Split out OpArea from OpHandler to allow stacked areas in a followup.

Replace hit closures with static shapes (rectangles and ellipses) to
avoid allocations. If needed, generic hit functions can be introduced
again later.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-06-03 13:09:07 +02:00
parent 559db02035
commit 40856a244e
6 changed files with 108 additions and 58 deletions
+4 -36
View File
@@ -3,7 +3,6 @@
package gesture
import (
"image"
"math"
"runtime"
"time"
@@ -38,14 +37,6 @@ type Scroll struct {
scroll float32
}
type Rect struct {
Size image.Point
}
type Ellipse struct {
Size image.Point
}
type flinger struct {
// Current offset in pixels.
x float32
@@ -84,8 +75,8 @@ const (
thresholdVelocity = 1
)
func (c *Click) Op(ops *ui.Ops, a pointer.Area) {
op := pointer.OpHandler{Area: a, Key: c}
func (c *Click) Add(ops *ui.Ops) {
op := pointer.OpHandler{Key: c}
op.Add(ops)
}
@@ -117,8 +108,8 @@ func (c *Click) Update(q pointer.Events) []ClickEvent {
return events
}
func (s *Scroll) Op(ops *ui.Ops, a pointer.Area) {
oph := pointer.OpHandler{Area: a, Key: s, Grab: s.grab}
func (s *Scroll) Add(ops *ui.Ops) {
oph := pointer.OpHandler{Key: s, Grab: s.grab}
oph.Add(ops)
if s.flinger.Active() {
ui.OpRedraw{}.Add(ops)
@@ -264,29 +255,6 @@ func (f *flinger) Tick(now time.Time) int {
return idist
}
func (r *Rect) Hit(pos f32.Point) pointer.HitResult {
if 0 <= pos.X && pos.X < float32(r.Size.X) &&
0 <= pos.Y && pos.Y < float32(r.Size.Y) {
return pointer.HitOpaque
} else {
return pointer.HitNone
}
}
func (e *Ellipse) Hit(pos f32.Point) pointer.HitResult {
rx := float32(e.Size.X) / 2
ry := float32(e.Size.Y) / 2
rx2 := rx * rx
ry2 := ry * ry
xh := pos.X - rx
yk := pos.Y - ry
if xh*xh*ry2+yk*yk*rx2 <= rx2*ry2 {
return pointer.HitOpaque
} else {
return pointer.HitNone
}
}
func (a Axis) String() string {
switch a {
case Horizontal:
+4 -3
View File
@@ -14,6 +14,7 @@ const (
TypeImage
TypeDraw
TypeColor
TypeArea
TypePointerHandler
TypeKeyHandler
TypeHideInput
@@ -32,6 +33,7 @@ const (
TypeImageLen = 1 + 4*4
TypeDrawLen = 1 + 4*4
TypeColorLen = 1 + 4
TypeAreaLen = 1 + 1 + 2*4
TypePointerHandlerLen = 1 + 1
TypeKeyHandlerLen = 1 + 1
TypeHideInputLen = 1
@@ -51,6 +53,7 @@ func (t OpType) Size() int {
TypeImageLen,
TypeDrawLen,
TypeColorLen,
TypeAreaLen,
TypePointerHandlerLen,
TypeKeyHandlerLen,
TypeHideInputLen,
@@ -63,10 +66,8 @@ func (t OpType) Size() int {
func (t OpType) NumRefs() int {
switch t {
case TypeBlock, TypeImage, TypeKeyHandler:
case TypeBlock, TypeImage, TypeKeyHandler, TypePointerHandler:
return 1
case TypePointerHandler:
return 2
default:
return 0
}
+7 -3
View File
@@ -24,7 +24,6 @@ type List struct {
// The distance scrolled since last call to Init.
Distance int
area gesture.Rect
scroll gesture.Scroll
scrollDir int
@@ -78,7 +77,7 @@ func (l *List) Next(ops *ui.Ops) (int, Constraints, bool) {
var cs Constraints
if ok {
if len(l.children) == 0 {
l.scroll.Op(ops, &l.area)
ops.Begin()
}
cs = axisConstraints(l.Axis, Constraint{Max: ui.Inf}, l.crossConstraintChild(l.cs))
ops.Begin()
@@ -193,7 +192,12 @@ func (l *List) Layout(ops *ui.Ops) Dimens {
l.scroll.Stop()
}
dims := axisPoint(l.Axis, mainc.Constrain(pos), maxCross)
l.area.Size = dims
if len(l.children) > 0 {
block := ops.End()
pointer.AreaRect(dims).Add(ops)
l.scroll.Add(ops)
block.Add(ops)
}
return Dimens{Size: dims}
}
+81 -8
View File
@@ -3,6 +3,8 @@
package pointer
import (
"encoding/binary"
"image"
"time"
"gioui.org/ui"
@@ -21,14 +23,14 @@ type Event struct {
Scroll f32.Point
}
type OpHandler struct {
Key Key
Area Area
Grab bool
type OpArea struct {
kind areaKind
size image.Point
}
type Area interface {
Hit(pos f32.Point) HitResult
type OpHandler struct {
Key Key
Grab bool
}
type Key interface{}
@@ -50,6 +52,8 @@ type Type uint8
type Priority uint8
type Source uint8
type areaKind uint8
const (
Cancel Type = iota
Press
@@ -68,13 +72,83 @@ const (
Grabbed
)
const (
areaRect areaKind = iota
areaEllipse
)
func AreaRect(size image.Point) OpArea {
return OpArea{
kind: areaRect,
size: size,
}
}
func AreaEllipse(size image.Point) OpArea {
return OpArea{
kind: areaEllipse,
size: size,
}
}
func (op OpArea) Add(o *ui.Ops) {
data := make([]byte, ops.TypeAreaLen)
data[0] = byte(ops.TypeArea)
data[1] = byte(op.kind)
bo := binary.LittleEndian
bo.PutUint32(data[2:], uint32(op.size.X))
bo.PutUint32(data[6:], uint32(op.size.Y))
o.Write(data, nil)
}
func (op *OpArea) decode(d []byte) {
if ops.OpType(d[0]) != ops.TypeArea {
panic("invalid op")
}
bo := binary.LittleEndian
size := image.Point{
X: int(bo.Uint32(d[2:])),
Y: int(bo.Uint32(d[6:])),
}
*op = OpArea{
kind: areaKind(d[1]),
size: size,
}
}
func (op *OpArea) Hit(pos f32.Point) HitResult {
switch op.kind {
case areaRect:
if 0 <= pos.X && pos.X < float32(op.size.X) &&
0 <= pos.Y && pos.Y < float32(op.size.Y) {
return HitOpaque
} else {
return HitNone
}
case areaEllipse:
rx := float32(op.size.X) / 2
ry := float32(op.size.Y) / 2
rx2 := rx * rx
ry2 := ry * ry
xh := pos.X - rx
yk := pos.Y - ry
if xh*xh*ry2+yk*yk*rx2 <= rx2*ry2 {
return HitOpaque
} else {
return HitNone
}
default:
panic("invalid area kind")
}
}
func (h OpHandler) Add(o *ui.Ops) {
data := make([]byte, ops.TypePointerHandlerLen)
data[0] = byte(ops.TypePointerHandler)
if h.Grab {
data[1] = 1
}
o.Write(data, []interface{}{h.Key, h.Area})
o.Write(data, []interface{}{h.Key})
}
func (h *OpHandler) Decode(d []byte, refs []interface{}) {
@@ -84,7 +158,6 @@ func (h *OpHandler) Decode(d []byte, refs []interface{}) {
*h = OpHandler{
Grab: d[1] != 0,
Key: refs[0].(Key),
Area: refs[1].(Area),
}
}
+9 -5
View File
@@ -30,14 +30,14 @@ type pointerInfo struct {
}
type handler struct {
area Area
area OpArea
active bool
transform ui.Transform
events []Event
wantsGrab bool
}
func (q *Queue) collectHandlers(r *ui.OpsReader, t ui.Transform, layer int) {
func (q *Queue) collectHandlers(r *ui.OpsReader, t ui.Transform, layer int, area OpArea) {
for {
encOp, ok := r.Decode()
if !ok {
@@ -45,12 +45,16 @@ func (q *Queue) collectHandlers(r *ui.OpsReader, t ui.Transform, layer int) {
}
switch ops.OpType(encOp.Data[0]) {
case ops.TypePush:
q.collectHandlers(r, t, layer)
q.collectHandlers(r, t, layer, area)
case ops.TypePop:
return
case ops.TypeLayer:
layer++
q.hitTree = append(q.hitTree, hitNode{level: layer})
case ops.TypeArea:
var op OpArea
op.decode(encOp.Data)
area = op
case ops.TypeTransform:
var op ui.OpTransform
op.Decode(encOp.Data)
@@ -64,7 +68,7 @@ func (q *Queue) collectHandlers(r *ui.OpsReader, t ui.Transform, layer int) {
h = new(handler)
q.handlers[op.Key] = h
}
h.area = op.Area
h.area = area
h.transform = t
h.wantsGrab = h.wantsGrab || op.Grab
}
@@ -117,7 +121,7 @@ func (q *Queue) Frame(root *ui.Ops) {
}
q.hitTree = q.hitTree[:0]
q.reader.Reset(root)
q.collectHandlers(&q.reader, ui.Transform{}, 0)
q.collectHandlers(&q.reader, ui.Transform{}, 0, OpArea{})
}
func (q *Queue) For(k Key) []Event {
+3 -3
View File
@@ -201,9 +201,9 @@ func (e *Editor) Layout(ops *ui.Ops, cs layout.Constraints) layout.Dimens {
}
baseline := e.padTop + e.dims.Baseline
area := &gesture.Rect{e.viewSize}
e.scroller.Op(ops, area)
e.clicker.Op(ops, area)
pointer.AreaRect(e.viewSize).Add(ops)
e.scroller.Add(ops)
e.clicker.Add(ops)
return layout.Dimens{Size: e.viewSize, Baseline: baseline}
}