forked from joejulian/gio
apps: replace separate layout state with layout.Context fields
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+1
-1
@@ -3,7 +3,7 @@ module gioui.org/apps
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go 1.13
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require (
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gioui.org/ui v0.0.0-20190924183214-2f878fe154d1
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gioui.org/ui v0.0.0-20190924202410-3944ef4b2e46
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github.com/google/go-github/v24 v24.0.1
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golang.org/x/exp v0.0.0-20190627132806-fd42eb6b336f
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golang.org/x/image v0.0.0-20190703141733-d6a02ce849c9
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+2
-2
@@ -1,6 +1,6 @@
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cloud.google.com/go v0.34.0/go.mod h1:aQUYkXzVsufM+DwF1aE+0xfcU+56JwCaLick0ClmMTw=
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gioui.org/ui v0.0.0-20190924183214-2f878fe154d1 h1:9R7EDPuwyF9dFfGLC6vZ9mL86eYIGlEBwzkHHo0/Ze0=
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gioui.org/ui v0.0.0-20190924183214-2f878fe154d1/go.mod h1:PssKPKlqVIeyaed+0w492Xc2NgX5M3n6oZKOAj5rxoE=
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gioui.org/ui v0.0.0-20190924202410-3944ef4b2e46 h1:aNmeeRhiuvnWyM3YafyZ3XIHwl3qThBWJP0O2Nj2uCo=
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gioui.org/ui v0.0.0-20190924202410-3944ef4b2e46/go.mod h1:PssKPKlqVIeyaed+0w492Xc2NgX5M3n6oZKOAj5rxoE=
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github.com/BurntSushi/xgb v0.0.0-20160522181843-27f122750802/go.mod h1:IVnqGOEym/WlBOVXweHU+Q+/VP0lqqI8lqeDx9IjBqo=
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github.com/golang/protobuf v1.2.0 h1:P3YflyNX/ehuJFLhxviNdFxQPkGK5cDcApsge1SqnvM=
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github.com/golang/protobuf v1.2.0/go.mod h1:6lQm79b+lXiMfvg/cZm0SGofjICqVBUtrP5yJMmIC1U=
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@@ -77,9 +77,9 @@ func initProfiling() {
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func (a *App) run() error {
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a.ui.profiling = *stats
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ops := new(ui.Ops)
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var cfg app.Config
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ctx := new(layout.Context)
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c := &layout.Context{
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Queue: a.w.Queue(),
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}
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for {
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select {
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case users := <-a.updateUsers:
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@@ -127,11 +127,9 @@ func (a *App) run() error {
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}
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}
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case app.UpdateEvent:
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ops.Reset()
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cfg = e.Config
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ctx.Constraints = layout.RigidConstraints(e.Size)
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a.ui.Layout(&cfg, a.w.Queue(), ops, ctx)
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a.w.Update(ops)
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c.Reset(&e.Config, layout.RigidConstraints(e.Size))
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a.ui.Layout(c)
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a.w.Update(c.Ops)
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}
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}
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}
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@@ -8,7 +8,6 @@ import (
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"time"
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"gioui.org/ui"
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"gioui.org/ui/input"
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"gioui.org/ui/layout"
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)
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@@ -19,18 +18,17 @@ type config struct{}
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func BenchmarkUI(b *testing.B) {
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fetch := func(_ string) {}
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u := newUI(fetch)
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ops := new(ui.Ops)
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q := new(queue)
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c := new(config)
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ctx := new(layout.Context)
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ctx.Constraints = layout.RigidConstraints(image.Point{800, 600})
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cfg := new(config)
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c := &layout.Context{
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Queue: new(queue),
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}
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for i := 0; i < b.N; i++ {
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ops.Reset()
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u.Layout(c, q, ops, ctx)
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c.Reset(cfg, layout.RigidConstraints(image.Point{800, 600}))
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u.Layout(c)
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}
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}
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func (queue) Next(k input.Key) (input.Event, bool) {
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func (queue) Next(k ui.Key) (ui.Event, bool) {
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return nil, false
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}
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+92
-93
@@ -20,7 +20,6 @@ import (
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"gioui.org/ui"
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"gioui.org/ui/f32"
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"gioui.org/ui/gesture"
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"gioui.org/ui/input"
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"gioui.org/ui/key"
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"gioui.org/ui/layout"
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"gioui.org/ui/measure"
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@@ -172,44 +171,44 @@ func (u *UI) face(f *sfnt.Font, size float32) text.Face {
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return u.faces.For(f, ui.Sp(size))
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}
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func (u *UI) layoutTimings(c ui.Config, q input.Queue, ops *ui.Ops, ctx *layout.Context) {
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func (u *UI) layoutTimings(c *layout.Context) {
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if !u.profiling {
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return
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}
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for e, ok := q.Next(u); ok; e, ok = q.Next(u) {
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for e, ok := c.Next(u); ok; e, ok = c.Next(u) {
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if e, ok := e.(system.ProfileEvent); ok {
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u.profile = e
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}
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}
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system.ProfileOp{Key: u}.Add(ops)
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system.ProfileOp{Key: u}.Add(c.Ops)
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var mstats runtime.MemStats
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runtime.ReadMemStats(&mstats)
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mallocs := mstats.Mallocs - u.lastMallocs
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u.lastMallocs = mstats.Mallocs
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layout.Align(layout.NE).Layout(ops, ctx, func() {
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layout.Inset{Top: ui.Dp(16)}.Layout(c, ops, ctx, func() {
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layout.Align(layout.NE).Layout(c, func() {
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layout.Inset{Top: ui.Dp(16)}.Layout(c, func() {
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txt := fmt.Sprintf("m: %d %s", mallocs, u.profile.Timings)
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text.Label{Material: theme.text, Face: u.face(fonts.mono, 10), Text: txt}.Layout(ops, ctx)
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text.Label{Material: theme.text, Face: u.face(fonts.mono, 10), Text: txt}.Layout(c)
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})
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})
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}
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func (u *UI) Layout(c ui.Config, q input.Queue, ops *ui.Ops, ctx *layout.Context) {
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func (u *UI) Layout(c *layout.Context) {
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u.faces.Reset(c)
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for i := range u.userClicks {
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click := &u.userClicks[i]
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for e, ok := click.Next(q); ok; e, ok = click.Next(q) {
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for e, ok := click.Next(c); ok; e, ok = click.Next(c) {
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if e.Type == gesture.TypeClick {
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u.selectedUser = u.newUserPage(u.users[i])
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}
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}
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}
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if u.selectedUser == nil {
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u.layoutUsers(c, q, ops, ctx)
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u.layoutUsers(c)
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} else {
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u.selectedUser.Layout(c, q, ops, ctx)
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u.selectedUser.Layout(c)
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}
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u.layoutTimings(c, q, ops, ctx)
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u.layoutTimings(c)
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}
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func (u *UI) newUserPage(user *user) *userPage {
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@@ -222,156 +221,156 @@ func (u *UI) newUserPage(user *user) *userPage {
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return up
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}
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func (up *userPage) Layout(c ui.Config, q input.Queue, ops *ui.Ops, ctx *layout.Context) {
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func (up *userPage) Layout(c *layout.Context) {
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l := up.commitsList
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if l.Dragging() {
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key.HideInputOp{}.Add(ops)
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key.HideInputOp{}.Add(c.Ops)
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}
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l.Layout(c, q, ops, ctx, len(up.commits), func(i int) {
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up.commit(c, ops, ctx, i)
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l.Layout(c, len(up.commits), func(i int) {
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up.commit(c, i)
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})
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}
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func (up *userPage) commit(c ui.Config, ops *ui.Ops, ctx *layout.Context, index int) {
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func (up *userPage) commit(c *layout.Context, index int) {
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u := up.user
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msg := up.commits[index].GetMessage()
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label := text.Label{Material: theme.text, Face: up.faces.For(fonts.regular, ui.Sp(12)), Text: msg}
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in := layout.Inset{Top: ui.Dp(16), Right: ui.Dp(8), Left: ui.Dp(8)}
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in.Layout(c, ops, ctx, func() {
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f := (&layout.Flex{Axis: layout.Horizontal}).Init(ops, ctx)
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in.Layout(c, func() {
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f := (&layout.Flex{Axis: layout.Horizontal}).Init(c)
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c1 := f.Rigid(func() {
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sz := c.Px(ui.Dp(48))
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cc := clipCircle{}
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cc.Layout(ops, ctx, func() {
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ctx.Constraints = layout.RigidConstraints(ctx.Constraints.Constrain(image.Point{X: sz, Y: sz}))
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widget.Image{Src: u.avatar, Rect: u.avatar.Bounds()}.Layout(c, ops, ctx)
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cc.Layout(c, func() {
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c.Constraints = layout.RigidConstraints(c.Constraints.Constrain(image.Point{X: sz, Y: sz}))
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widget.Image{Src: u.avatar, Rect: u.avatar.Bounds()}.Layout(c)
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})
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})
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c2 := f.Flexible(1, func() {
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ctx.Constraints.Width.Min = ctx.Constraints.Width.Max
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layout.Inset{Left: ui.Dp(8)}.Layout(c, ops, ctx, func() {
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label.Layout(ops, ctx)
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c.Constraints.Width.Min = c.Constraints.Width.Max
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layout.Inset{Left: ui.Dp(8)}.Layout(c, func() {
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label.Layout(c)
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})
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})
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f.Layout(c1, c2)
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})
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}
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func (u *UI) layoutUsers(c ui.Config, q input.Queue, ops *ui.Ops, ctx *layout.Context) {
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st := (&layout.Stack{}).Init(ops, ctx)
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func (u *UI) layoutUsers(c *layout.Context) {
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st := (&layout.Stack{}).Init(c)
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c2 := st.Rigid(func() {
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layout.Align(layout.SE).Layout(ops, ctx, func() {
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layout.Align(layout.SE).Layout(c, func() {
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in := layout.UniformInset(ui.Dp(16))
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in.Layout(c, ops, ctx, func() {
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u.fab.Layout(c, q, ops, ctx)
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in.Layout(c, func() {
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u.fab.Layout(c)
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})
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})
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})
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c1 := st.Expand(func() {
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f := (&layout.Flex{Axis: layout.Vertical}).Init(ops, ctx)
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f := (&layout.Flex{Axis: layout.Vertical}).Init(c)
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c1 := f.Rigid(func() {
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ctx.Constraints.Width.Min = ctx.Constraints.Width.Max
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layout.UniformInset(ui.Dp(16)).Layout(c, ops, ctx, func() {
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c.Constraints.Width.Min = c.Constraints.Width.Max
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layout.UniformInset(ui.Dp(16)).Layout(c, func() {
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sz := c.Px(ui.Dp(200))
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cs := ctx.Constraints
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ctx.Constraints = layout.RigidConstraints(cs.Constrain(image.Point{X: sz, Y: sz}))
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u.edit.Layout(c, q, ops, ctx)
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cs := c.Constraints
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c.Constraints = layout.RigidConstraints(cs.Constrain(image.Point{X: sz, Y: sz}))
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u.edit.Layout(c)
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})
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})
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c2 := f.Rigid(func() {
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ctx.Constraints.Width.Min = ctx.Constraints.Width.Max
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c.Constraints.Width.Min = c.Constraints.Width.Max
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in := layout.Inset{Bottom: ui.Dp(16), Left: ui.Dp(16), Right: ui.Dp(16)}
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in.Layout(c, ops, ctx, func() {
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u.edit2.Layout(c, q, ops, ctx)
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in.Layout(c, func() {
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u.edit2.Layout(c)
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})
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})
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c3 := f.Rigid(func() {
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ctx.Constraints.Width.Min = ctx.Constraints.Width.Max
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c.Constraints.Width.Min = c.Constraints.Width.Max
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s := layout.Stack{Alignment: layout.Center}
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s.Init(ops, ctx)
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s.Init(c)
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c2 := s.Rigid(func() {
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grey := colorMaterial(ops, rgb(0x888888))
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grey := colorMaterial(c.Ops, rgb(0x888888))
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in := layout.Inset{Top: ui.Dp(16), Right: ui.Dp(8), Bottom: ui.Dp(8), Left: ui.Dp(8)}
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in.Layout(c, ops, ctx, func() {
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in.Layout(c, func() {
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lbl := text.Label{Material: grey, Face: u.face(fonts.regular, 11), Text: "GOPHERS"}
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lbl.Layout(ops, ctx)
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lbl.Layout(c)
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})
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})
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c1 := s.Expand(func() {
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fill{colorMaterial(ops, rgb(0xf2f2f2))}.Layout(ops, ctx)
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fill{colorMaterial(c.Ops, rgb(0xf2f2f2))}.Layout(c)
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})
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s.Layout(c1, c2)
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})
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c4 := f.Flexible(1, func() {
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ctx.Constraints.Width.Min = ctx.Constraints.Width.Max
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u.layoutContributors(c, q, ops, ctx)
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c.Constraints.Width.Min = c.Constraints.Width.Max
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u.layoutContributors(c)
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})
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f.Layout(c1, c2, c3, c4)
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})
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st.Layout(c1, c2)
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}
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func (a *ActionButton) Layout(c ui.Config, q input.Queue, ops *ui.Ops, ctx *layout.Context) {
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func (a *ActionButton) Layout(c *layout.Context) {
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f := layout.Flex{Axis: layout.Vertical, Alignment: layout.End}
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f.Init(ops, ctx)
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f.Init(c)
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f.Layout(f.Rigid(func() {
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layout.Inset{Top: ui.Dp(4)}.Layout(c, ops, ctx, func() {
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fab(ops, ctx, a.sendIco.image(c), theme.brand, c.Px(ui.Dp(56)))
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pointer.EllipseAreaOp{Rect: image.Rectangle{Max: ctx.Dimensions.Size}}.Add(ops)
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layout.Inset{Top: ui.Dp(4)}.Layout(c, func() {
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fab(c, a.sendIco.image(c), theme.brand, c.Px(ui.Dp(56)))
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pointer.EllipseAreaOp{Rect: image.Rectangle{Max: c.Dimensions.Size}}.Add(c.Ops)
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})
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}))
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}
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func (u *UI) layoutContributors(c ui.Config, q input.Queue, ops *ui.Ops, ctx *layout.Context) {
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func (u *UI) layoutContributors(c *layout.Context) {
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l := u.usersList
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if l.Dragging() {
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key.HideInputOp{}.Add(ops)
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key.HideInputOp{}.Add(c.Ops)
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}
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l.Layout(c, q, ops, ctx, len(u.users), func(i int) {
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u.user(c, ops, ctx, i)
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l.Layout(c, len(u.users), func(i int) {
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u.user(c, i)
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})
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}
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func (u *UI) user(c ui.Config, ops *ui.Ops, ctx *layout.Context, index int) {
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func (u *UI) user(c *layout.Context, index int) {
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user := u.users[index]
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elem := layout.Flex{Axis: layout.Vertical}
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elem.Init(ops, ctx)
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elem.Init(c)
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c1 := elem.Rigid(func() {
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in := layout.UniformInset(ui.Dp(8))
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in.Layout(c, ops, ctx, func() {
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in.Layout(c, func() {
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f := centerRowOpts()
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f.Init(ops, ctx)
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f.Init(c)
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c1 := f.Rigid(func() {
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in := layout.Inset{Right: ui.Dp(8)}
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cc := clipCircle{}
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in.Layout(c, ops, ctx, func() {
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cc.Layout(ops, ctx, func() {
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in.Layout(c, func() {
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cc.Layout(c, func() {
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sz := image.Point{X: c.Px(ui.Dp(48)), Y: c.Px(ui.Dp(48))}
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ctx.Constraints = layout.RigidConstraints(ctx.Constraints.Constrain(sz))
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widget.Image{Src: user.avatar, Rect: user.avatar.Bounds()}.Layout(c, ops, ctx)
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c.Constraints = layout.RigidConstraints(c.Constraints.Constrain(sz))
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widget.Image{Src: user.avatar, Rect: user.avatar.Bounds()}.Layout(c)
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})
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})
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})
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c2 := f.Rigid(func() {
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f := column()
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f.Init(ops, ctx)
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f.Init(c)
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c1 := f.Rigid(func() {
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f := baseline()
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f.Init(ops, ctx)
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f.Init(c)
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c1 := f.Rigid(func() {
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text.Label{Material: theme.text, Face: u.face(fonts.regular, 13), Text: user.name}.Layout(ops, ctx)
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text.Label{Material: theme.text, Face: u.face(fonts.regular, 13), Text: user.name}.Layout(c)
|
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})
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c2 := f.Flexible(1, func() {
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ctx.Constraints.Width.Min = ctx.Constraints.Width.Max
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layout.Align(layout.E).Layout(ops, ctx, func() {
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layout.Inset{Left: ui.Dp(2)}.Layout(c, ops, ctx, func() {
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c.Constraints.Width.Min = c.Constraints.Width.Max
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layout.Align(layout.E).Layout(c, func() {
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layout.Inset{Left: ui.Dp(2)}.Layout(c, func() {
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lbl := text.Label{Material: theme.text, Face: u.face(fonts.regular, 10), Text: "3 hours ago"}
|
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lbl.Layout(ops, ctx)
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lbl.Layout(c)
|
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})
|
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})
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})
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@@ -379,17 +378,17 @@ func (u *UI) user(c ui.Config, ops *ui.Ops, ctx *layout.Context, index int) {
|
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})
|
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c2 := f.Rigid(func() {
|
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in := layout.Inset{Top: ui.Dp(4)}
|
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in.Layout(c, ops, ctx, func() {
|
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text.Label{Material: theme.tertText, Face: u.face(fonts.regular, 12), Text: user.company}.Layout(ops, ctx)
|
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in.Layout(c, func() {
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text.Label{Material: theme.tertText, Face: u.face(fonts.regular, 12), Text: user.company}.Layout(c)
|
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})
|
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})
|
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f.Layout(c1, c2)
|
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})
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f.Layout(c1, c2)
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})
|
||||
pointer.RectAreaOp{Rect: image.Rectangle{Max: ctx.Dimensions.Size}}.Add(ops)
|
||||
pointer.RectAreaOp{Rect: image.Rectangle{Max: c.Dimensions.Size}}.Add(c.Ops)
|
||||
click := &u.userClicks[index]
|
||||
click.Add(ops)
|
||||
click.Add(c.Ops)
|
||||
})
|
||||
elem.Layout(c1)
|
||||
}
|
||||
@@ -398,15 +397,15 @@ type fill struct {
|
||||
material ui.MacroOp
|
||||
}
|
||||
|
||||
func (f fill) Layout(ops *ui.Ops, ctx *layout.Context) {
|
||||
cs := ctx.Constraints
|
||||
func (f fill) Layout(c *layout.Context) {
|
||||
cs := c.Constraints
|
||||
d := image.Point{X: cs.Width.Max, Y: cs.Height.Max}
|
||||
dr := f32.Rectangle{
|
||||
Max: f32.Point{X: float32(d.X), Y: float32(d.Y)},
|
||||
}
|
||||
f.material.Add(ops)
|
||||
paint.PaintOp{Rect: dr}.Add(ops)
|
||||
ctx.Dimensions = layout.Dimensions{Size: d, Baseline: d.Y}
|
||||
f.material.Add(c.Ops)
|
||||
paint.PaintOp{Rect: dr}.Add(c.Ops)
|
||||
c.Dimensions = layout.Dimensions{Size: d, Baseline: d.Y}
|
||||
}
|
||||
|
||||
func column() layout.Flex {
|
||||
@@ -424,12 +423,12 @@ func baseline() layout.Flex {
|
||||
type clipCircle struct {
|
||||
}
|
||||
|
||||
func (c *clipCircle) Layout(ops *ui.Ops, ctx *layout.Context, w layout.Widget) {
|
||||
func (cc *clipCircle) Layout(c *layout.Context, w layout.Widget) {
|
||||
var m ui.MacroOp
|
||||
m.Record(ops)
|
||||
m.Record(c.Ops)
|
||||
w()
|
||||
m.Stop()
|
||||
dims := ctx.Dimensions
|
||||
dims := c.Dimensions
|
||||
max := dims.Size.X
|
||||
if dy := dims.Size.Y; dy > max {
|
||||
max = dy
|
||||
@@ -437,24 +436,24 @@ func (c *clipCircle) Layout(ops *ui.Ops, ctx *layout.Context, w layout.Widget) {
|
||||
szf := float32(max)
|
||||
rr := szf * .5
|
||||
var stack ui.StackOp
|
||||
stack.Push(ops)
|
||||
rrect(ops, szf, szf, rr, rr, rr, rr)
|
||||
m.Add(ops)
|
||||
stack.Push(c.Ops)
|
||||
rrect(c.Ops, szf, szf, rr, rr, rr, rr)
|
||||
m.Add(c.Ops)
|
||||
stack.Pop()
|
||||
}
|
||||
|
||||
func fab(ops *ui.Ops, ctx *layout.Context, ico image.Image, mat ui.MacroOp, size int) {
|
||||
func fab(c *layout.Context, ico image.Image, mat ui.MacroOp, size int) {
|
||||
dp := image.Point{X: (size - ico.Bounds().Dx()) / 2, Y: (size - ico.Bounds().Dy()) / 2}
|
||||
dims := image.Point{X: size, Y: size}
|
||||
rr := float32(size) * .5
|
||||
rrect(ops, float32(size), float32(size), rr, rr, rr, rr)
|
||||
mat.Add(ops)
|
||||
paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(size), Y: float32(size)}}}.Add(ops)
|
||||
paint.ImageOp{Src: ico, Rect: ico.Bounds()}.Add(ops)
|
||||
rrect(c.Ops, float32(size), float32(size), rr, rr, rr, rr)
|
||||
mat.Add(c.Ops)
|
||||
paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(size), Y: float32(size)}}}.Add(c.Ops)
|
||||
paint.ImageOp{Src: ico, Rect: ico.Bounds()}.Add(c.Ops)
|
||||
paint.PaintOp{
|
||||
Rect: toRectF(ico.Bounds().Add(dp)),
|
||||
}.Add(ops)
|
||||
ctx.Dimensions = layout.Dimensions{Size: dims}
|
||||
}.Add(c.Ops)
|
||||
c.Dimensions = layout.Dimensions{Size: dims}
|
||||
}
|
||||
|
||||
func toRectF(r image.Rectangle) f32.Rectangle {
|
||||
|
||||
+9
-11
@@ -34,29 +34,27 @@ func loop(w *app.Window) error {
|
||||
if err != nil {
|
||||
panic("failed to load font")
|
||||
}
|
||||
var cfg app.Config
|
||||
var faces measure.Faces
|
||||
maroon := color.RGBA{127, 0, 0, 255}
|
||||
face := faces.For(regular, ui.Sp(72))
|
||||
message := "Hello, Gio"
|
||||
ops := new(ui.Ops)
|
||||
ctx := new(layout.Context)
|
||||
c := &layout.Context{
|
||||
Queue: w.Queue(),
|
||||
}
|
||||
for {
|
||||
e := <-w.Events()
|
||||
switch e := e.(type) {
|
||||
case app.DestroyEvent:
|
||||
return e.Err
|
||||
case app.UpdateEvent:
|
||||
cfg = e.Config
|
||||
faces.Reset(&cfg)
|
||||
ctx.Constraints = layout.RigidConstraints(e.Size)
|
||||
ops.Reset()
|
||||
c.Reset(&e.Config, layout.RigidConstraints(e.Size))
|
||||
faces.Reset(c.Config)
|
||||
var material ui.MacroOp
|
||||
material.Record(ops)
|
||||
paint.ColorOp{Color: maroon}.Add(ops)
|
||||
material.Record(c.Ops)
|
||||
paint.ColorOp{Color: maroon}.Add(c.Ops)
|
||||
material.Stop()
|
||||
text.Label{Material: material, Face: face, Alignment: text.Middle, Text: message}.Layout(ops, ctx)
|
||||
w.Update(ops)
|
||||
text.Label{Material: material, Face: face, Alignment: text.Middle, Text: message}.Layout(c)
|
||||
w.Update(c.Ops)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user