ui/app/internal/gpu: drop useless timing

It is almost always 0.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-05-12 18:00:25 +02:00
parent 07a5a6547e
commit 530b9b09b2
+1 -1
View File
@@ -249,7 +249,7 @@ func (g *GPU) renderLoop(glctx gl.Context) error {
q := 100 * time.Microsecond
zt, st, covt, cleant = zt.Round(q), st.Round(q), covt.Round(q), cleant.Round(q)
ft = ft.Round(q)
res.summary = fmt.Sprintf("f:%7s zt:%7s st:%7s cov:%7s cl:%7s", ft, zt, st, covt, cleant)
res.summary = fmt.Sprintf("f:%7s zt:%7s st:%7s cov:%7s", ft, zt, st, covt)
}
res.err = err
g.results <- res