text,widget: use != for flag tests

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2022-12-16 17:32:30 -06:00
parent 12da71821a
commit 5d1d1df206
3 changed files with 11 additions and 11 deletions
+6 -6
View File
@@ -108,32 +108,32 @@ const (
func (f Flags) String() string {
var b strings.Builder
if f&FlagParagraphStart > 0 {
if f&FlagParagraphStart != 0 {
b.WriteString("S")
} else {
b.WriteString("_")
}
if f&FlagParagraphBreak > 0 {
if f&FlagParagraphBreak != 0 {
b.WriteString("P")
} else {
b.WriteString("_")
}
if f&FlagTowardOrigin > 0 {
if f&FlagTowardOrigin != 0 {
b.WriteString("T")
} else {
b.WriteString("_")
}
if f&FlagLineBreak > 0 {
if f&FlagLineBreak != 0 {
b.WriteString("L")
} else {
b.WriteString("_")
}
if f&FlagRunBreak > 0 {
if f&FlagRunBreak != 0 {
b.WriteString("R")
} else {
b.WriteString("_")
}
if f&FlagClusterBreak > 0 {
if f&FlagClusterBreak != 0 {
b.WriteString("C")
} else {
b.WriteString("_")
+4 -4
View File
@@ -125,13 +125,13 @@ func (g *glyphIndex) Glyph(gl text.Glyph) {
g.positions = append(g.positions, pos)
g.skipPrior = true
}
needsNewLine := gl.Flags&text.FlagLineBreak > 0
needsNewRun := gl.Flags&text.FlagRunBreak > 0
breaksParagraph := gl.Flags&text.FlagParagraphBreak > 0
needsNewLine := gl.Flags&text.FlagLineBreak != 0
needsNewRun := gl.Flags&text.FlagRunBreak != 0
breaksParagraph := gl.Flags&text.FlagParagraphBreak != 0
// We should insert new positions if the glyph we're processing terminates
// a glyph cluster.
insertPositionAfter := gl.Flags&text.FlagClusterBreak > 0 && !breaksParagraph && gl.Runes > 0
insertPositionAfter := gl.Flags&text.FlagClusterBreak != 0 && !breaksParagraph && gl.Runes > 0
if breaksParagraph {
// Paragraph breaking clusters shouldn't have positions generated for both
// sides of them. They're always zero-width, so doing so would
+1 -1
View File
@@ -145,7 +145,7 @@ func (it *textIterator) paintGlyph(gtx layout.Context, shaper *text.Shaper, glyp
}
line = append(line, glyph)
}
if glyph.Flags&text.FlagLineBreak > 0 || cap(line)-len(line) == 0 || !visibleOrBefore {
if glyph.Flags&text.FlagLineBreak != 0 || cap(line)-len(line) == 0 || !visibleOrBefore {
t := op.Offset(it.lineOff).Push(gtx.Ops)
op := clip.Outline{Path: shaper.Shape(line)}.Op().Push(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)