io/pointer: [API] rename PointerEvent.Type to Kind

Kind is the idiomatic field name for distinguishing a struct without
using separate types.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2023-10-06 18:19:13 -05:00
parent e1b3928819
commit 650ccea28d
26 changed files with 226 additions and 226 deletions
+7 -7
View File
@@ -953,18 +953,18 @@ func Java_org_gioui_GioView_onKeyEvent(env *C.JNIEnv, class C.jclass, handle C.j
//export Java_org_gioui_GioView_onTouchEvent
func Java_org_gioui_GioView_onTouchEvent(env *C.JNIEnv, class C.jclass, handle C.jlong, action, pointerID, tool C.jint, x, y, scrollX, scrollY C.jfloat, jbtns C.jint, t C.jlong) {
w := cgo.Handle(handle).Value().(*window)
var typ pointer.Type
var kind pointer.Kind
switch action {
case C.AMOTION_EVENT_ACTION_DOWN, C.AMOTION_EVENT_ACTION_POINTER_DOWN:
typ = pointer.Press
kind = pointer.Press
case C.AMOTION_EVENT_ACTION_UP, C.AMOTION_EVENT_ACTION_POINTER_UP:
typ = pointer.Release
kind = pointer.Release
case C.AMOTION_EVENT_ACTION_CANCEL:
typ = pointer.Cancel
kind = pointer.Cancel
case C.AMOTION_EVENT_ACTION_MOVE:
typ = pointer.Move
kind = pointer.Move
case C.AMOTION_EVENT_ACTION_SCROLL:
typ = pointer.Scroll
kind = pointer.Scroll
default:
return
}
@@ -994,7 +994,7 @@ func Java_org_gioui_GioView_onTouchEvent(env *C.JNIEnv, class C.jclass, handle C
return
}
w.callbacks.Event(pointer.Event{
Type: typ,
Kind: kind,
Source: src,
Buttons: btns,
PointerID: pointer.ID(pointerID),
+6 -6
View File
@@ -236,16 +236,16 @@ func onText(view, str C.CFTypeRef) {
//export onTouch
func onTouch(last C.int, view, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.CGFloat, ti C.double) {
var typ pointer.Type
var kind pointer.Kind
switch phase {
case C.UITouchPhaseBegan:
typ = pointer.Press
kind = pointer.Press
case C.UITouchPhaseMoved:
typ = pointer.Move
kind = pointer.Move
case C.UITouchPhaseEnded:
typ = pointer.Release
kind = pointer.Release
case C.UITouchPhaseCancelled:
typ = pointer.Cancel
kind = pointer.Cancel
default:
return
}
@@ -253,7 +253,7 @@ func onTouch(last C.int, view, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.C
t := time.Duration(float64(ti) * float64(time.Second))
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.Event(pointer.Event{
Type: typ,
Kind: kind,
Source: pointer.Touch,
PointerID: w.lookupTouch(last != 0, touchRef),
Position: p,
+5 -5
View File
@@ -275,7 +275,7 @@ func (w *window) addEventListeners() {
}
w.touches = w.touches[:0]
w.w.Event(pointer.Event{
Type: pointer.Cancel,
Kind: pointer.Cancel,
Source: pointer.Touch,
})
return nil
@@ -398,7 +398,7 @@ func modifiersFor(e js.Value) key.Modifiers {
return mods
}
func (w *window) touchEvent(typ pointer.Type, e js.Value) {
func (w *window) touchEvent(kind pointer.Kind, e js.Value) {
e.Call("preventDefault")
t := time.Duration(e.Get("timeStamp").Int()) * time.Millisecond
changedTouches := e.Get("changedTouches")
@@ -426,7 +426,7 @@ func (w *window) touchEvent(typ pointer.Type, e js.Value) {
Y: float32(y) * scale,
}
w.w.Event(pointer.Event{
Type: typ,
Kind: kind,
Source: pointer.Touch,
Position: pos,
PointerID: pid,
@@ -448,7 +448,7 @@ func (w *window) touchIDFor(touch js.Value) pointer.ID {
return pid
}
func (w *window) pointerEvent(typ pointer.Type, dx, dy float32, e js.Value) {
func (w *window) pointerEvent(kind pointer.Kind, dx, dy float32, e js.Value) {
e.Call("preventDefault")
x, y := e.Get("clientX").Float(), e.Get("clientY").Float()
rect := w.cnv.Call("getBoundingClientRect")
@@ -476,7 +476,7 @@ func (w *window) pointerEvent(typ pointer.Type, dx, dy float32, e js.Value) {
btns |= pointer.ButtonTertiary
}
w.w.Event(pointer.Event{
Type: typ,
Kind: kind,
Source: pointer.Mouse,
Buttons: btns,
Position: pos,
+2 -2
View File
@@ -526,7 +526,7 @@ func gio_onMouse(view, evt C.CFTypeRef, cdir C.int, cbtn C.NSInteger, x, y, dx,
case 2:
btn = pointer.ButtonTertiary
}
var typ pointer.Type
var typ pointer.Kind
switch cdir {
case C.MOUSE_MOVE:
typ = pointer.Move
@@ -550,7 +550,7 @@ func gio_onMouse(view, evt C.CFTypeRef, cdir C.int, cbtn C.NSInteger, x, y, dx,
panic("invalid direction")
}
w.w.Event(pointer.Event{
Type: typ,
Kind: typ,
Source: pointer.Mouse,
Time: t,
Buttons: w.pointerBtns,
+11 -11
View File
@@ -794,7 +794,7 @@ func gio_onTouchDown(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.
Y: fromFixed(y) * float32(w.scale),
}
w.w.Event(pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Source: pointer.Touch,
Position: w.lastTouch,
PointerID: pointer.ID(id),
@@ -810,7 +810,7 @@ func gio_onTouchUp(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.ui
w := s.touchFoci[id]
delete(s.touchFoci, id)
w.w.Event(pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Source: pointer.Touch,
Position: w.lastTouch,
PointerID: pointer.ID(id),
@@ -828,7 +828,7 @@ func gio_onTouchMotion(data unsafe.Pointer, touch *C.struct_wl_touch, t C.uint32
Y: fromFixed(y) * float32(w.scale),
}
w.w.Event(pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: w.lastTouch,
Source: pointer.Touch,
PointerID: pointer.ID(id),
@@ -847,7 +847,7 @@ func gio_onTouchCancel(data unsafe.Pointer, touch *C.struct_wl_touch) {
for id, w := range s.touchFoci {
delete(s.touchFoci, id)
w.w.Event(pointer.Event{
Type: pointer.Cancel,
Kind: pointer.Cancel,
Source: pointer.Touch,
})
}
@@ -872,7 +872,7 @@ func gio_onPointerLeave(data unsafe.Pointer, p *C.struct_wl_pointer, serial C.ui
s.serial = serial
if w.inCompositor {
w.inCompositor = false
w.w.Event(pointer.Event{Type: pointer.Cancel})
w.w.Event(pointer.Event{Kind: pointer.Cancel})
}
}
@@ -920,21 +920,21 @@ func gio_onPointerButton(data unsafe.Pointer, p *C.struct_wl_pointer, serial, t,
}
}
}
var typ pointer.Type
var kind pointer.Kind
switch state {
case 0:
w.pointerBtns &^= btn
typ = pointer.Release
kind = pointer.Release
// Move or resize gestures no longer applies.
w.inCompositor = false
case 1:
w.pointerBtns |= btn
typ = pointer.Press
kind = pointer.Press
}
w.flushScroll()
w.resetFling()
w.w.Event(pointer.Event{
Type: typ,
Kind: kind,
Source: pointer.Mouse,
Buttons: w.pointerBtns,
Position: w.lastPos,
@@ -1581,7 +1581,7 @@ func (w *window) flushScroll() {
return
}
w.w.Event(pointer.Event{
Type: pointer.Scroll,
Kind: pointer.Scroll,
Source: pointer.Mouse,
Buttons: w.pointerBtns,
Position: w.lastPos,
@@ -1604,7 +1604,7 @@ func (w *window) onPointerMotion(x, y C.wl_fixed_t, t C.uint32_t) {
Y: fromFixed(y) * float32(w.scale),
}
w.w.Event(pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: w.lastPos,
Buttons: w.pointerBtns,
Source: pointer.Mouse,
+7 -7
View File
@@ -259,7 +259,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
w.pointerButton(pointer.ButtonTertiary, false, lParam, getModifiers())
case windows.WM_CANCELMODE:
w.w.Event(pointer.Event{
Type: pointer.Cancel,
Kind: pointer.Cancel,
})
case windows.WM_SETFOCUS:
w.focused = true
@@ -288,7 +288,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.Event(pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Source: pointer.Mouse,
Position: p,
Buttons: w.pointerBtns,
@@ -501,15 +501,15 @@ func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr,
windows.SetFocus(w.hwnd)
}
var typ pointer.Type
var kind pointer.Kind
if press {
typ = pointer.Press
kind = pointer.Press
if w.pointerBtns == 0 {
windows.SetCapture(w.hwnd)
}
w.pointerBtns |= btn
} else {
typ = pointer.Release
kind = pointer.Release
w.pointerBtns &^= btn
if w.pointerBtns == 0 {
windows.ReleaseCapture()
@@ -518,7 +518,7 @@ func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr,
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.Event(pointer.Event{
Type: typ,
Kind: kind,
Source: pointer.Mouse,
Position: p,
Buttons: w.pointerBtns,
@@ -553,7 +553,7 @@ func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.
}
}
w.w.Event(pointer.Event{
Type: pointer.Scroll,
Kind: pointer.Scroll,
Source: pointer.Mouse,
Position: p,
Buttons: w.pointerBtns,
+7 -7
View File
@@ -547,7 +547,7 @@ func (h *x11EventHandler) handleEvents() bool {
case C.ButtonPress, C.ButtonRelease:
bevt := (*C.XButtonEvent)(unsafe.Pointer(xev))
ev := pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Source: pointer.Mouse,
Position: f32.Point{
X: float32(bevt.x),
@@ -557,7 +557,7 @@ func (h *x11EventHandler) handleEvents() bool {
Modifiers: w.xkb.Modifiers(),
}
if bevt._type == C.ButtonRelease {
ev.Type = pointer.Release
ev.Kind = pointer.Release
}
var btn pointer.Buttons
const scrollScale = 10
@@ -569,7 +569,7 @@ func (h *x11EventHandler) handleEvents() bool {
case C.Button3:
btn = pointer.ButtonSecondary
case C.Button4:
ev.Type = pointer.Scroll
ev.Kind = pointer.Scroll
// scroll up or left (if shift is pressed).
if ev.Modifiers == key.ModShift {
ev.Scroll.X = -scrollScale
@@ -578,7 +578,7 @@ func (h *x11EventHandler) handleEvents() bool {
}
case C.Button5:
// scroll down or right (if shift is pressed).
ev.Type = pointer.Scroll
ev.Kind = pointer.Scroll
if ev.Modifiers == key.ModShift {
ev.Scroll.X = +scrollScale
} else {
@@ -587,11 +587,11 @@ func (h *x11EventHandler) handleEvents() bool {
case 6:
// http://xahlee.info/linux/linux_x11_mouse_button_number.html
// scroll left.
ev.Type = pointer.Scroll
ev.Kind = pointer.Scroll
ev.Scroll.X = -scrollScale * 2
case 7:
// scroll right
ev.Type = pointer.Scroll
ev.Kind = pointer.Scroll
ev.Scroll.X = +scrollScale * 2
default:
continue
@@ -607,7 +607,7 @@ func (h *x11EventHandler) handleEvents() bool {
case C.MotionNotify:
mevt := (*C.XMotionEvent)(unsafe.Pointer(xev))
w.w.Event(pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Source: pointer.Mouse,
Buttons: w.pointerBtns,
Position: f32.Point{
+8 -8
View File
@@ -39,7 +39,7 @@ type Hover struct {
func (h *Hover) Add(ops *op.Ops) {
pointer.InputOp{
Tag: h,
Types: pointer.Enter | pointer.Leave,
Kinds: pointer.Enter | pointer.Leave,
}.Add(ops)
}
@@ -50,7 +50,7 @@ func (h *Hover) Hovered(q event.Queue) bool {
if !ok {
continue
}
switch e.Type {
switch e.Kind {
case pointer.Leave, pointer.Cancel:
if h.entered && h.pid == e.PointerID {
h.entered = false
@@ -163,7 +163,7 @@ const touchSlop = unit.Dp(3)
func (c *Click) Add(ops *op.Ops) {
pointer.InputOp{
Tag: c,
Types: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave,
Kinds: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave,
}.Add(ops)
}
@@ -185,7 +185,7 @@ func (c *Click) Events(q event.Queue) []ClickEvent {
if !ok {
continue
}
switch e.Type {
switch e.Kind {
case pointer.Release:
if !c.pressed || c.pid != e.PointerID {
break
@@ -254,7 +254,7 @@ func (s *Scroll) Add(ops *op.Ops, bounds image.Rectangle) {
oph := pointer.InputOp{
Tag: s,
Grab: s.grab,
Types: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll,
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll,
ScrollBounds: bounds,
}
oph.Add(ops)
@@ -281,7 +281,7 @@ func (s *Scroll) Scroll(cfg unit.Metric, q event.Queue, t time.Time, axis Axis)
if !ok {
continue
}
switch e.Type {
switch e.Kind {
case pointer.Press:
if s.dragging {
break
@@ -368,7 +368,7 @@ func (d *Drag) Add(ops *op.Ops) {
pointer.InputOp{
Tag: d,
Grab: d.grab,
Types: pointer.Press | pointer.Drag | pointer.Release,
Kinds: pointer.Press | pointer.Drag | pointer.Release,
}.Add(ops)
}
@@ -381,7 +381,7 @@ func (d *Drag) Events(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event
continue
}
switch e.Type {
switch e.Kind {
case pointer.Press:
if !(e.Buttons == pointer.ButtonPrimary || e.Source == pointer.Touch) {
continue
+4 -4
View File
@@ -26,14 +26,14 @@ func TestHover(t *testing.T) {
r.Frame(ops)
r.Queue(
pointer.Event{Type: pointer.Move, Position: f32.Pt(30, 30)},
pointer.Event{Kind: pointer.Move, Position: f32.Pt(30, 30)},
)
if !h.Hovered(r) {
t.Fatal("expected hovered")
}
r.Queue(
pointer.Event{Type: pointer.Move, Position: f32.Pt(50, 50)},
pointer.Event{Kind: pointer.Move, Position: f32.Pt(50, 50)},
)
if h.Hovered(r) {
t.Fatal("expected not hovered")
@@ -92,7 +92,7 @@ func TestMouseClicks(t *testing.T) {
func mouseClickEvents(times ...time.Duration) []event.Event {
press := pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
}
@@ -101,7 +101,7 @@ func mouseClickEvents(times ...time.Duration) []event.Event {
press := press
press.Time = t
release := press
release.Type = pointer.Release
release.Kind = pointer.Release
events = append(events, press, release)
}
return events
+11 -11
View File
@@ -18,7 +18,7 @@ import (
// Event is a pointer event.
type Event struct {
Type Type
Kind Kind
Source Source
// PointerID is the id for the pointer and can be used
// to track a particular pointer from Press to
@@ -61,8 +61,8 @@ type InputOp struct {
// Grab, if set, request that the handler get
// Grabbed priority.
Grab bool
// Types is a bitwise-or of event types to receive.
Types Type
// Kinds is a bitwise-or of event types to receive.
Kinds Kind
// ScrollBounds describe the maximum scrollable distances in both
// axes. Specifically, any Event e delivered to Tag will satisfy
//
@@ -73,8 +73,8 @@ type InputOp struct {
type ID uint16
// Type of an Event.
type Type uint
// Kind of an Event.
type Kind uint
// Priority of an Event.
type Priority uint8
@@ -169,7 +169,7 @@ const (
const (
// A Cancel event is generated when the current gesture is
// interrupted by other handlers or the system.
Cancel Type = (1 << iota) >> 1
Cancel Kind = (1 << iota) >> 1
// Press of a pointer.
Press
// Release of a pointer.
@@ -243,7 +243,7 @@ func (op InputOp) Add(o *op.Ops) {
if b := op.ScrollBounds; b.Min.X > 0 || b.Max.X < 0 || b.Min.Y > 0 || b.Max.Y < 0 {
panic(fmt.Errorf("invalid scroll range value %v", b))
}
if op.Types>>16 > 0 {
if op.Kinds>>16 > 0 {
panic(fmt.Errorf("value in Types overflows uint16"))
}
data := ops.Write1(&o.Internal, ops.TypePointerInputLen, op.Tag)
@@ -252,19 +252,19 @@ func (op InputOp) Add(o *op.Ops) {
data[1] = 1
}
bo := binary.LittleEndian
bo.PutUint16(data[2:], uint16(op.Types))
bo.PutUint16(data[2:], uint16(op.Kinds))
bo.PutUint32(data[4:], uint32(op.ScrollBounds.Min.X))
bo.PutUint32(data[8:], uint32(op.ScrollBounds.Min.Y))
bo.PutUint32(data[12:], uint32(op.ScrollBounds.Max.X))
bo.PutUint32(data[16:], uint32(op.ScrollBounds.Max.Y))
}
func (t Type) String() string {
func (t Kind) String() string {
if t == Cancel {
return "Cancel"
}
var buf strings.Builder
for tt := Type(1); tt > 0; tt <<= 1 {
for tt := Kind(1); tt > 0; tt <<= 1 {
if t&tt > 0 {
if buf.Len() > 0 {
buf.WriteByte('|')
@@ -275,7 +275,7 @@ func (t Type) String() string {
return buf.String()
}
func (t Type) string() string {
func (t Kind) string() string {
switch t {
case Press:
return "Press"
+1 -1
View File
@@ -8,7 +8,7 @@ import (
func TestTypeString(t *testing.T) {
for _, tc := range []struct {
typ Type
typ Kind
res string
}{
{Cancel, "Cancel"},
+2 -2
View File
@@ -279,7 +279,7 @@ func TestFocusScroll(t *testing.T) {
key.InputOp{Tag: h}.Add(ops)
pointer.InputOp{
Tag: h,
Types: pointer.Scroll,
Kinds: pointer.Scroll,
ScrollBounds: image.Rect(-100, -100, 100, 100),
}.Add(ops)
// Test that h is scrolled even if behind another handler.
@@ -305,7 +305,7 @@ func TestFocusClick(t *testing.T) {
key.InputOp{Tag: h}.Add(ops)
pointer.InputOp{
Tag: h,
Types: pointer.Press | pointer.Release,
Kinds: pointer.Press | pointer.Release,
}.Add(ops)
cl.Pop()
r.Frame(ops)
+19 -19
View File
@@ -66,7 +66,7 @@ type pointerHandler struct {
area int
active bool
wantsGrab bool
types pointer.Type
types pointer.Kind
// min and max horizontal/vertical scroll
scrollRange image.Rectangle
@@ -242,7 +242,7 @@ func (c *pointerCollector) newHandler(tag event.Tag, events *handlerEvents) *poi
c.q.handlers[tag] = h
// Cancel handlers on (each) first appearance, but don't
// trigger redraw.
events.AddNoRedraw(tag, pointer.Event{Type: pointer.Cancel})
events.AddNoRedraw(tag, pointer.Event{Kind: pointer.Cancel})
}
h.active = true
h.area = areaID
@@ -268,16 +268,16 @@ func (c *pointerCollector) inputOp(op pointer.InputOp, events *handlerEvents) {
areaID := c.currentArea()
area := &c.q.areas[areaID]
area.semantic.content.tag = op.Tag
if op.Types&(pointer.Press|pointer.Release) != 0 {
if op.Kinds&(pointer.Press|pointer.Release) != 0 {
area.semantic.content.gestures |= ClickGesture
}
if op.Types&pointer.Scroll != 0 {
if op.Kinds&pointer.Scroll != 0 {
area.semantic.content.gestures |= ScrollGesture
}
area.semantic.valid = area.semantic.content.gestures != 0
h := c.newHandler(op.Tag, events)
h.wantsGrab = h.wantsGrab || op.Grab
h.types = h.types | op.Types
h.types = h.types | op.Kinds
h.scrollRange = op.ScrollBounds
}
@@ -602,7 +602,7 @@ func (q *pointerQueue) Frame(events *handlerEvents) {
func (q *pointerQueue) dropHandler(events *handlerEvents, tag event.Tag) {
if events != nil {
events.Add(tag, pointer.Event{Type: pointer.Cancel})
events.Add(tag, pointer.Event{Kind: pointer.Cancel})
}
for i := range q.pointers {
p := &q.pointers[i]
@@ -649,11 +649,11 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event, events *handlerEven
continue
}
h := q.handlers[n.tag]
if e.Type&h.types == 0 {
if e.Kind&h.types == 0 {
continue
}
e := e
if e.Type == pointer.Scroll {
if e.Kind == pointer.Scroll {
if sx == 0 && sy == 0 {
break
}
@@ -663,7 +663,7 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event, events *handlerEven
}
e.Position = q.invTransform(h.area, e.Position)
events.Add(n.tag, e)
if e.Type != pointer.Scroll {
if e.Kind != pointer.Scroll {
break
}
}
@@ -683,7 +683,7 @@ func (q *pointerQueue) SemanticArea(areaIdx int) (semanticContent, int) {
}
func (q *pointerQueue) Push(e pointer.Event, events *handlerEvents) {
if e.Type == pointer.Cancel {
if e.Kind == pointer.Cancel {
q.pointers = q.pointers[:0]
for k := range q.handlers {
q.dropHandler(events, k)
@@ -694,14 +694,14 @@ func (q *pointerQueue) Push(e pointer.Event, events *handlerEvents) {
p := &q.pointers[pidx]
p.last = e
switch e.Type {
switch e.Kind {
case pointer.Press:
q.deliverEnterLeaveEvents(p, events, e)
p.pressed = true
q.deliverEvent(p, events, e)
case pointer.Move:
if p.pressed {
e.Type = pointer.Drag
e.Kind = pointer.Drag
}
q.deliverEnterLeaveEvents(p, events, e)
q.deliverEvent(p, events, e)
@@ -735,7 +735,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
var sx, sy = e.Scroll.X, e.Scroll.Y
for _, k := range p.handlers {
h := q.handlers[k]
if e.Type == pointer.Scroll {
if e.Kind == pointer.Scroll {
if sx == 0 && sy == 0 {
return
}
@@ -743,7 +743,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
}
if e.Type&h.types == 0 {
if e.Kind&h.types == 0 {
continue
}
e := e
@@ -758,7 +758,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEvents, e pointer.Event) {
var hits []event.Tag
if e.Source != pointer.Mouse && !p.pressed && e.Type != pointer.Press {
if e.Source != pointer.Mouse && !p.pressed && e.Kind != pointer.Press {
// Consider non-mouse pointers leaving when they're released.
} else {
hits, q.cursor = q.opHit(e.Position)
@@ -790,9 +790,9 @@ func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEv
continue
}
h := q.handlers[k]
e.Type = pointer.Leave
e.Kind = pointer.Leave
if e.Type&h.types != 0 {
if e.Kind&h.types != 0 {
e := e
e.Position = q.invTransform(h.area, e.Position)
events.Add(k, e)
@@ -804,9 +804,9 @@ func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEv
if _, found := searchTag(p.entered, k); found {
continue
}
e.Type = pointer.Enter
e.Kind = pointer.Enter
if e.Type&h.types != 0 {
if e.Kind&h.types != 0 {
e := e
e.Position = q.invTransform(h.area, e.Position)
events.Add(k, e)
+100 -100
View File
@@ -50,12 +50,12 @@ func TestPointerDrag(t *testing.T) {
r.Queue(
// Press.
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(50, 50),
},
// Move outside the area.
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(150, 150),
},
)
@@ -72,12 +72,12 @@ func TestPointerDragNegative(t *testing.T) {
r.Queue(
// Press.
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(-50, -50),
},
// Move outside the area.
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(-150, -150),
},
)
@@ -92,15 +92,15 @@ func TestPointerGrab(t *testing.T) {
types := pointer.Press | pointer.Release
pointer.InputOp{Tag: handler1, Types: types, Grab: true}.Add(&ops)
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
pointer.InputOp{Tag: handler3, Types: types}.Add(&ops)
pointer.InputOp{Tag: handler1, Kinds: types, Grab: true}.Add(&ops)
pointer.InputOp{Tag: handler2, Kinds: types}.Add(&ops)
pointer.InputOp{Tag: handler3, Kinds: types}.Add(&ops)
var r Router
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(50, 50),
},
)
@@ -110,7 +110,7 @@ func TestPointerGrab(t *testing.T) {
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(50, 50),
},
)
@@ -126,15 +126,15 @@ func TestPointerGrabSameHandlerTwice(t *testing.T) {
types := pointer.Press | pointer.Release
pointer.InputOp{Tag: handler1, Types: types, Grab: true}.Add(&ops)
pointer.InputOp{Tag: handler1, Types: types}.Add(&ops)
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
pointer.InputOp{Tag: handler1, Kinds: types, Grab: true}.Add(&ops)
pointer.InputOp{Tag: handler1, Kinds: types}.Add(&ops)
pointer.InputOp{Tag: handler2, Kinds: types}.Add(&ops)
var r Router
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(50, 50),
},
)
@@ -143,7 +143,7 @@ func TestPointerGrabSameHandlerTwice(t *testing.T) {
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(50, 50),
},
)
@@ -160,10 +160,10 @@ func TestPointerMove(t *testing.T) {
// Handler 1 area: (0, 0) - (100, 100)
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
pointer.InputOp{Tag: handler1, Types: types}.Add(&ops)
pointer.InputOp{Tag: handler1, Kinds: types}.Add(&ops)
// Handler 2 area: (50, 50) - (100, 100) (areas intersect).
r2 := clip.Rect(image.Rect(50, 50, 200, 200)).Push(&ops)
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
pointer.InputOp{Tag: handler2, Kinds: types}.Add(&ops)
r2.Pop()
r1.Pop()
@@ -172,21 +172,21 @@ func TestPointerMove(t *testing.T) {
r.Queue(
// Hit both handlers.
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(50, 50),
},
// Hit handler 1.
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(49, 50),
},
// Hit no handlers.
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(100, 50),
},
pointer.Event{
Type: pointer.Cancel,
Kind: pointer.Cancel,
},
)
assertEventPointerTypeSequence(t, r.Events(handler1), pointer.Cancel, pointer.Enter, pointer.Move, pointer.Move, pointer.Leave, pointer.Cancel)
@@ -199,7 +199,7 @@ func TestPointerTypes(t *testing.T) {
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
pointer.InputOp{
Tag: handler,
Types: pointer.Press | pointer.Release,
Kinds: pointer.Press | pointer.Release,
}.Add(&ops)
r1.Pop()
@@ -207,15 +207,15 @@ func TestPointerTypes(t *testing.T) {
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(50, 50),
},
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(150, 150),
},
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(150, 150),
},
)
@@ -268,14 +268,14 @@ func TestPointerPriority(t *testing.T) {
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
pointer.InputOp{
Tag: handler1,
Types: pointer.Scroll,
Kinds: pointer.Scroll,
ScrollBounds: image.Rectangle{Max: image.Point{X: 100}},
}.Add(&ops)
r2 := clip.Rect(image.Rect(0, 0, 100, 50)).Push(&ops)
pointer.InputOp{
Tag: handler2,
Types: pointer.Scroll,
Kinds: pointer.Scroll,
ScrollBounds: image.Rectangle{Max: image.Point{X: 20}},
}.Add(&ops)
r2.Pop()
@@ -284,7 +284,7 @@ func TestPointerPriority(t *testing.T) {
r3 := clip.Rect(image.Rect(0, 100, 100, 200)).Push(&ops)
pointer.InputOp{
Tag: handler3,
Types: pointer.Scroll,
Kinds: pointer.Scroll,
ScrollBounds: image.Rectangle{Min: image.Point{X: -20, Y: -40}},
}.Add(&ops)
r3.Pop()
@@ -294,25 +294,25 @@ func TestPointerPriority(t *testing.T) {
r.Queue(
// Hit handler 1 and 2.
pointer.Event{
Type: pointer.Scroll,
Kind: pointer.Scroll,
Position: f32.Pt(50, 25),
Scroll: f32.Pt(50, 0),
},
// Hit handler 1.
pointer.Event{
Type: pointer.Scroll,
Kind: pointer.Scroll,
Position: f32.Pt(50, 75),
Scroll: f32.Pt(50, 50),
},
// Hit handler 3.
pointer.Event{
Type: pointer.Scroll,
Kind: pointer.Scroll,
Position: f32.Pt(50, 150),
Scroll: f32.Pt(-30, -30),
},
// Hit no handlers.
pointer.Event{
Type: pointer.Scroll,
Kind: pointer.Scroll,
Position: f32.Pt(50, 225),
},
)
@@ -348,7 +348,7 @@ func TestPointerEnterLeave(t *testing.T) {
// Hit both handlers.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(50, 50),
},
)
@@ -361,7 +361,7 @@ func TestPointerEnterLeave(t *testing.T) {
// Leave the second area by moving into the first.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(45, 45),
},
)
@@ -372,7 +372,7 @@ func TestPointerEnterLeave(t *testing.T) {
// Move, but stay within the same hit area.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(40, 40),
},
)
@@ -382,7 +382,7 @@ func TestPointerEnterLeave(t *testing.T) {
// Move outside of both inputs.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(300, 300),
},
)
@@ -392,7 +392,7 @@ func TestPointerEnterLeave(t *testing.T) {
// Check that a Press event generates Enter Events.
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(125, 125),
},
)
@@ -403,12 +403,12 @@ func TestPointerEnterLeave(t *testing.T) {
r.Queue(
// Leave
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(25, 25),
},
// Enter
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(50, 50),
},
)
@@ -418,7 +418,7 @@ func TestPointerEnterLeave(t *testing.T) {
// Check that a Release event generates Enter/Leave Events.
r.Queue(
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(25,
25),
},
@@ -446,15 +446,15 @@ func TestMultipleAreas(t *testing.T) {
// Hit first area, then second area, then both.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(25, 25),
},
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(150, 150),
},
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(50, 50),
},
)
@@ -470,11 +470,11 @@ func TestPointerEnterLeaveNested(t *testing.T) {
// Handler 1 area: (0, 0) - (100, 100)
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
pointer.InputOp{Tag: handler1, Types: types}.Add(&ops)
pointer.InputOp{Tag: handler1, Kinds: types}.Add(&ops)
// Handler 2 area: (25, 25) - (75, 75) (nested within first).
r2 := clip.Rect(image.Rect(25, 25, 75, 75)).Push(&ops)
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
pointer.InputOp{Tag: handler2, Kinds: types}.Add(&ops)
r2.Pop()
r1.Pop()
@@ -483,7 +483,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
// Hit both handlers.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(50, 50),
},
)
@@ -495,7 +495,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
// Leave the second area by moving into the first.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(20, 20),
},
)
@@ -505,7 +505,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
// Move, but stay within the same hit area.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(10, 10),
},
)
@@ -515,7 +515,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
// Move outside of both inputs.
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(200, 200),
},
)
@@ -525,7 +525,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
// Check that a Press event generates Enter Events.
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(50, 50),
},
)
@@ -535,7 +535,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
// Check that a Release event generates Enter/Leave Events.
r.Queue(
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(20, 20),
},
)
@@ -554,7 +554,7 @@ func TestPointerActiveInputDisappears(t *testing.T) {
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(25, 25),
},
)
@@ -565,7 +565,7 @@ func TestPointerActiveInputDisappears(t *testing.T) {
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(25, 25),
},
)
@@ -587,21 +587,21 @@ func TestMultitouch(t *testing.T) {
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: h1pt,
PointerID: p1,
},
)
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: h2pt,
PointerID: p2,
},
)
r.Queue(
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Position: h2pt,
PointerID: p2,
},
@@ -634,7 +634,7 @@ func TestCursor(t *testing.T) {
_at := func(x, y float32) pointer.Event {
return pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Position: f32.Pt(x, y),
@@ -734,14 +734,14 @@ func TestPassOp(t *testing.T) {
h1, h2, h3, h4 := new(int), new(int), new(int), new(int)
area := clip.Rect(image.Rect(0, 0, 100, 100))
root := area.Push(&ops)
pointer.InputOp{Tag: h1, Types: pointer.Press}.Add(&ops)
pointer.InputOp{Tag: h1, Kinds: pointer.Press}.Add(&ops)
child1 := area.Push(&ops)
pointer.InputOp{Tag: h2, Types: pointer.Press}.Add(&ops)
pointer.InputOp{Tag: h2, Kinds: pointer.Press}.Add(&ops)
child1.Pop()
child2 := area.Push(&ops)
pass := pointer.PassOp{}.Push(&ops)
pointer.InputOp{Tag: h3, Types: pointer.Press}.Add(&ops)
pointer.InputOp{Tag: h4, Types: pointer.Press}.Add(&ops)
pointer.InputOp{Tag: h3, Kinds: pointer.Press}.Add(&ops)
pointer.InputOp{Tag: h4, Kinds: pointer.Press}.Add(&ops)
pass.Pop()
child2.Pop()
root.Pop()
@@ -750,7 +750,7 @@ func TestPassOp(t *testing.T) {
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
},
)
assertEventPointerTypeSequence(t, r.Events(h1), pointer.Cancel, pointer.Press)
@@ -763,13 +763,13 @@ func TestAreaPassthrough(t *testing.T) {
var ops op.Ops
h := new(int)
pointer.InputOp{Tag: h, Types: pointer.Press}.Add(&ops)
pointer.InputOp{Tag: h, Kinds: pointer.Press}.Add(&ops)
clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops).Pop()
var r Router
r.Frame(&ops)
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
},
)
assertEventPointerTypeSequence(t, r.Events(h), pointer.Cancel, pointer.Press)
@@ -780,7 +780,7 @@ func TestEllipse(t *testing.T) {
h := new(int)
cl := clip.Ellipse(image.Rect(0, 0, 100, 100)).Push(&ops)
pointer.InputOp{Tag: h, Types: pointer.Press}.Add(&ops)
pointer.InputOp{Tag: h, Kinds: pointer.Press}.Add(&ops)
cl.Pop()
var r Router
r.Frame(&ops)
@@ -788,15 +788,15 @@ func TestEllipse(t *testing.T) {
// Outside ellipse.
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
},
// Inside ellipse.
pointer.Event{
Position: f32.Pt(50, 50),
Type: pointer.Press,
Kind: pointer.Press,
},
)
assertEventPointerTypeSequence(t, r.Events(h), pointer.Cancel, pointer.Press)
@@ -825,7 +825,7 @@ func TestTransfer(t *testing.T) {
return src, tgt
}
// Cancel is received when the pointer is first seen.
cancel := pointer.Event{Type: pointer.Cancel}
cancel := pointer.Event{Kind: pointer.Cancel}
t.Run("transfer.Offer should panic on nil Data", func(t *testing.T) {
defer func() {
@@ -845,11 +845,11 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
)
assertEventSequence(t, r.Events(src), cancel)
@@ -859,11 +859,11 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(30, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
pointer.Event{
Position: f32.Pt(30, 10),
Type: pointer.Release,
Kind: pointer.Release,
},
)
assertEventSequence(t, r.Events(src), transfer.CancelEvent{})
@@ -886,11 +886,11 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
)
assertEventSequence(t, r.Events(src), cancel)
@@ -907,11 +907,11 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
)
assertEventSequence(t, r.Events(src), cancel)
@@ -921,7 +921,7 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(40, 10),
Type: pointer.Release,
Kind: pointer.Release,
},
)
assertEventSequence(t, r.Events(src), transfer.CancelEvent{})
@@ -944,11 +944,11 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
)
assertEventSequence(t, r.Events(src), cancel)
@@ -958,7 +958,7 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(40, 10),
Type: pointer.Release,
Kind: pointer.Release,
},
)
assertEventSequence(t, r.Events(src), transfer.RequestEvent{Type: "file"})
@@ -1011,15 +1011,15 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
pointer.Event{
Position: f32.Pt(40, 10),
Type: pointer.Release,
Kind: pointer.Release,
},
)
ofr := &offer{data: "hello"}
@@ -1054,15 +1054,15 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
pointer.Event{
Position: f32.Pt(40, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
)
assertEventPointerTypeSequence(t, r.Events(&hover), pointer.Cancel, pointer.Enter)
@@ -1071,7 +1071,7 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(40, 10),
Type: pointer.Release,
Kind: pointer.Release,
},
)
@@ -1102,15 +1102,15 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
pointer.Event{
Position: f32.Pt(40, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
)
assertEventPointerTypeSequence(t, r.Events(&hover), pointer.Cancel)
@@ -1119,7 +1119,7 @@ func TestTransfer(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(40, 10),
Type: pointer.Release,
Kind: pointer.Release,
},
)
@@ -1167,7 +1167,7 @@ func TestPassCursor(t *testing.T) {
r.Frame(&ops)
r.Queue(pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Move,
Kind: pointer.Move,
})
if got := r.Cursor(); want != got {
t.Errorf("got cursor %v, want %v", got, want)
@@ -1192,18 +1192,18 @@ func addPointerHandler(ops *op.Ops, tag event.Tag, area image.Rectangle) {
defer clip.Rect(area).Push(ops).Pop()
pointer.InputOp{
Tag: tag,
Types: pointer.Press | pointer.Release | pointer.Move | pointer.Drag | pointer.Enter | pointer.Leave,
Kinds: pointer.Press | pointer.Release | pointer.Move | pointer.Drag | pointer.Enter | pointer.Leave,
}.Add(ops)
}
// pointerTypes converts a sequence of event.Event to their pointer.Types. It assumes
// that all input events are of underlying type pointer.Event, and thus will
// panic if some are not.
func pointerTypes(events []event.Event) []pointer.Type {
var types []pointer.Type
func pointerTypes(events []event.Event) []pointer.Kind {
var types []pointer.Kind
for _, e := range events {
if e, ok := e.(pointer.Event); ok {
types = append(types, e.Type)
types = append(types, e.Kind)
}
}
return types
@@ -1211,7 +1211,7 @@ func pointerTypes(events []event.Event) []pointer.Type {
// assertEventPointerTypeSequence checks that the provided events match the expected pointer event types
// in the provided order.
func assertEventPointerTypeSequence(t *testing.T, events []event.Event, expected ...pointer.Type) {
func assertEventPointerTypeSequence(t *testing.T, events []event.Event, expected ...pointer.Kind) {
t.Helper()
got := pointerTypes(events)
if !reflect.DeepEqual(got, expected) {
@@ -1239,7 +1239,7 @@ func eventsToString(evs []event.Event) string {
for _, ev := range evs {
switch e := ev.(type) {
case pointer.Event:
s = append(s, fmt.Sprintf("%T{%s}", e, e.Type.String()))
s = append(s, fmt.Sprintf("%T{%s}", e, e.Kind.String()))
default:
s = append(s, fmt.Sprintf("{%T}", e))
}
@@ -1308,7 +1308,7 @@ func BenchmarkRouterAdd(b *testing.B) {
Push(&ops)
pointer.InputOp{
Tag: handlers[i],
Types: pointer.Move,
Kinds: pointer.Move,
}.Add(&ops)
}
var r Router
@@ -1318,7 +1318,7 @@ func BenchmarkRouterAdd(b *testing.B) {
for i := 0; i < b.N; i++ {
r.Queue(
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(50, 50),
},
)
+4 -4
View File
@@ -273,7 +273,7 @@ func (q *Router) ScrollFocus(dist image.Point) {
}
area := q.key.queue.AreaFor(focus)
q.pointer.queue.Deliver(area, pointer.Event{
Type: pointer.Scroll,
Kind: pointer.Scroll,
Source: pointer.Touch,
Scroll: f32internal.FPt(dist),
}, &q.handlers)
@@ -317,9 +317,9 @@ func (q *Router) ClickFocus() {
Source: pointer.Touch,
}
area := q.key.queue.AreaFor(focus)
e.Type = pointer.Press
e.Kind = pointer.Press
q.pointer.queue.Deliver(area, e, &q.handlers)
e.Type = pointer.Release
e.Kind = pointer.Release
q.pointer.queue.Deliver(area, e, &q.handlers)
}
@@ -438,7 +438,7 @@ func (q *Router) collect() {
op := pointer.InputOp{
Tag: encOp.Refs[0].(event.Tag),
Grab: encOp.Data[1] != 0,
Types: pointer.Type(bo.Uint16(encOp.Data[2:])),
Kinds: pointer.Kind(bo.Uint16(encOp.Data[2:])),
ScrollBounds: image.Rectangle{
Min: image.Point{
X: int(int32(bo.Uint32(encOp.Data[4:]))),
+1 -1
View File
@@ -74,7 +74,7 @@ func TestSemanticTree(t *testing.T) {
func TestSemanticDescription(t *testing.T) {
var ops op.Ops
pointer.InputOp{Tag: new(int), Types: pointer.Press | pointer.Release}.Add(&ops)
pointer.InputOp{Tag: new(int), Kinds: pointer.Press | pointer.Release}.Add(&ops)
semantic.DescriptionOp("description").Add(&ops)
semantic.LabelOp("label").Add(&ops)
semantic.Button.Add(&ops)
+9 -9
View File
@@ -93,18 +93,18 @@ func TestListPosition(t *testing.T) {
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(0, 0),
},
pointer.Event{
Source: pointer.Mouse,
Type: pointer.Scroll,
Kind: pointer.Scroll,
Scroll: f32.Pt(5, 0),
},
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(5, 0),
},
)},
@@ -113,18 +113,18 @@ func TestListPosition(t *testing.T) {
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(0, 0),
},
pointer.Event{
Source: pointer.Mouse,
Type: pointer.Scroll,
Kind: pointer.Scroll,
Scroll: f32.Pt(3, 0),
},
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(5, 0),
},
)},
@@ -133,18 +133,18 @@ func TestListPosition(t *testing.T) {
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(0, 0),
},
pointer.Event{
Source: pointer.Mouse,
Type: pointer.Scroll,
Kind: pointer.Scroll,
Scroll: f32.Pt(10, 0),
},
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(15, 0),
},
)},
+1 -1
View File
@@ -31,7 +31,7 @@ func (d *Draggable) Layout(gtx layout.Context, w, drag layout.Widget) layout.Dim
}
pos := d.pos
for _, ev := range d.drag.Events(gtx.Metric, gtx.Queue, gesture.Both) {
switch ev.Type {
switch ev.Kind {
case pointer.Press:
d.click = ev.Position
pos = f32.Point{}
+3 -3
View File
@@ -39,15 +39,15 @@ func TestDraggable(t *testing.T) {
r.Queue(
pointer.Event{
Position: f32.Pt(10, 10),
Type: pointer.Press,
Kind: pointer.Press,
},
pointer.Event{
Position: f32.Pt(20, 10),
Type: pointer.Move,
Kind: pointer.Move,
},
pointer.Event{
Position: f32.Pt(20, 10),
Type: pointer.Release,
Kind: pointer.Release,
},
)
ofr := &offer{data: "hello"}
+2 -2
View File
@@ -278,10 +278,10 @@ func (e *Editor) processPointer(gtx layout.Context) {
case pointer.Event:
release := false
switch {
case evt.Type == pointer.Release && evt.Source == pointer.Mouse:
case evt.Kind == pointer.Release && evt.Source == pointer.Mouse:
release = true
fallthrough
case evt.Type == pointer.Drag && evt.Source == pointer.Mouse:
case evt.Kind == pointer.Drag && evt.Source == pointer.Mouse:
if e.dragging {
e.blinkStart = gtx.Now
e.text.MoveCoord(image.Point{
+5 -5
View File
@@ -159,17 +159,17 @@ func TestEditorReadOnly(t *testing.T) {
gtx.Ops.Reset()
gtx.Queue = &testQueue{events: []event.Event{
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Buttons: pointer.ButtonPrimary,
Position: f32.Pt(float32(dims.Size.X)*.5, 5),
},
pointer.Event{
Type: pointer.Drag,
Kind: pointer.Drag,
Buttons: pointer.ButtonPrimary,
Position: layout.FPt(dims.Size).Mul(.5),
},
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Buttons: pointer.ButtonPrimary,
Position: layout.FPt(dims.Size).Mul(.5),
},
@@ -947,13 +947,13 @@ g 2 4 6 8 g
events: []event.Event{
pointer.Event{
Buttons: pointer.ButtonPrimary,
Type: pointer.Press,
Kind: pointer.Press,
Source: pointer.Mouse,
Time: tim,
Position: f32.Pt(textWidth(e, startPos.lineCol.line, 0, startPos.lineCol.col), textBaseline(e, startPos.lineCol.line)),
},
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Source: pointer.Mouse,
Time: tim,
Position: f32.Pt(textWidth(e, endPos.lineCol.line, 0, endPos.lineCol.col), textBaseline(e, endPos.lineCol.line)),
+5 -5
View File
@@ -47,13 +47,13 @@ func ExampleClickable_passthrough() {
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(50, 50),
},
pointer.Event{
Source: pointer.Mouse,
Buttons: pointer.ButtonPrimary,
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(50, 50),
},
)
@@ -125,15 +125,15 @@ func ExampleDraggable_Layout() {
// Send drag and drop gesture events.
r.Queue(
pointer.Event{
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(5, 5), // in the drag area
},
pointer.Event{
Type: pointer.Move,
Kind: pointer.Move,
Position: f32.Pt(5, 5), // in the drop area
},
pointer.Event{
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(30, 30), // in the drop area
},
)
+1 -1
View File
@@ -33,7 +33,7 @@ func (f *Float) Layout(gtx layout.Context, axis layout.Axis, min, max float32, i
var de *pointer.Event
for _, e := range f.drag.Events(gtx.Metric, gtx, gesture.Axis(axis)) {
if e.Type == pointer.Press || e.Type == pointer.Drag {
if e.Kind == pointer.Press || e.Kind == pointer.Drag {
de = &e
}
}
+1 -1
View File
@@ -81,7 +81,7 @@ func (s *Scrollbar) Layout(gtx layout.Context, axis layout.Axis, viewportStart,
// Offset to account for any drags.
for _, event := range s.drag.Events(gtx.Metric, gtx, gesture.Axis(axis)) {
switch event.Type {
switch event.Kind {
case pointer.Drag:
case pointer.Release, pointer.Cancel:
s.dragging = false
+2 -2
View File
@@ -271,10 +271,10 @@ func (e *Selectable) processPointer(gtx layout.Context) {
case pointer.Event:
release := false
switch {
case evt.Type == pointer.Release && evt.Source == pointer.Mouse:
case evt.Kind == pointer.Release && evt.Source == pointer.Mouse:
release = true
fallthrough
case evt.Type == pointer.Drag && evt.Source == pointer.Mouse:
case evt.Kind == pointer.Drag && evt.Source == pointer.Mouse:
if e.dragging {
e.text.MoveCoord(image.Point{
X: int(math.Round(float64(evt.Position.X))),
+2 -2
View File
@@ -35,12 +35,12 @@ func TestBool(t *testing.T) {
r.Queue(
pointer.Event{
Source: pointer.Touch,
Type: pointer.Press,
Kind: pointer.Press,
Position: f32.Pt(50, 50),
},
pointer.Event{
Source: pointer.Touch,
Type: pointer.Release,
Kind: pointer.Release,
Position: f32.Pt(50, 50),
},
)