forked from joejulian/gio
app: prepare Window for removal of Main and asynchronous FrameEvents
This is mostly a refactor, but there are two user-visible effects: - Window.NextEvent may be called even after DestroyEvent is returned. - Window.Invalidate always wakes up a blocking NextEvent, even when a FrameEvent cannot be generated. As a nice side-effect, X11, Wayland and Wasm no longer require separate goroutines for their window loops. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+156
-92
@@ -15,6 +15,7 @@ import (
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"math"
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"os"
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"os/exec"
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"runtime"
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"strconv"
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"sync"
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"time"
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@@ -25,10 +26,12 @@ import (
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"gioui.org/app/internal/xkb"
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"gioui.org/f32"
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"gioui.org/internal/fling"
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"gioui.org/io/event"
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"gioui.org/io/key"
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"gioui.org/io/pointer"
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"gioui.org/io/system"
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"gioui.org/io/transfer"
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"gioui.org/op"
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"gioui.org/unit"
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)
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@@ -97,7 +100,9 @@ type wlDisplay struct {
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read, write int
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}
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repeat repeatState
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repeat repeatState
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poller poller
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readClipClose chan struct{}
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}
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type wlSeat struct {
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@@ -137,7 +142,7 @@ type repeatState struct {
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delay time.Duration
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key uint32
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win *callbacks
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win *window
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stopC chan struct{}
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start time.Duration
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@@ -195,11 +200,9 @@ type window struct {
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}
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stage Stage
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dead bool
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lastFrameCallback *C.struct_wl_callback
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animating bool
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redraw bool
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// The most recent configure serial waiting to be ack'ed.
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serial C.uint32_t
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scale int
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@@ -212,6 +215,10 @@ type window struct {
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clipReads chan transfer.DataEvent
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wakeups chan struct{}
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// invMu avoids the race between the destruction of disp and
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// Invalidate waking it up.
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invMu sync.Mutex
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}
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type poller struct {
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@@ -260,25 +267,17 @@ func newWLWindow(callbacks *callbacks, options []Option) error {
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return err
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}
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w.w = callbacks
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go func() {
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defer d.destroy()
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defer w.destroy()
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w.w.SetDriver(w)
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w.w.SetDriver(w)
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// Finish and commit setup from createNativeWindow.
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w.Configure(options)
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w.draw(true)
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C.wl_surface_commit(w.surf)
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// Finish and commit setup from createNativeWindow.
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w.Configure(options)
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C.wl_surface_commit(w.surf)
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w.w.Event(WaylandViewEvent{
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Display: unsafe.Pointer(w.display()),
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Surface: unsafe.Pointer(w.surf),
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})
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err := w.loop()
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w.w.Event(WaylandViewEvent{})
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w.w.Event(DestroyEvent{Err: err})
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}()
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w.ProcessEvent(WaylandViewEvent{
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Display: unsafe.Pointer(w.display()),
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Surface: unsafe.Pointer(w.surf),
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})
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return nil
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}
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@@ -549,15 +548,15 @@ func gio_onSeatName(data unsafe.Pointer, seat *C.struct_wl_seat, name *C.char) {
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func gio_onXdgSurfaceConfigure(data unsafe.Pointer, wmSurf *C.struct_xdg_surface, serial C.uint32_t) {
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w := callbackLoad(data).(*window)
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w.serial = serial
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w.redraw = true
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C.xdg_surface_ack_configure(wmSurf, serial)
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w.setStage(StageRunning)
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w.draw(true)
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}
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//export gio_onToplevelClose
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func gio_onToplevelClose(data unsafe.Pointer, topLvl *C.struct_xdg_toplevel) {
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w := callbackLoad(data).(*window)
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w.dead = true
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w.close(nil)
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}
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//export gio_onToplevelConfigure
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@@ -586,8 +585,8 @@ func gio_onToplevelDecorationConfigure(data unsafe.Pointer, deco *C.struct_zxdg_
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} else {
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w.size.Y += int(w.config.decoHeight)
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}
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w.w.Event(ConfigEvent{Config: w.config})
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w.redraw = true
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w.ProcessEvent(ConfigEvent{Config: w.config})
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w.draw(true)
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}
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}
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@@ -645,7 +644,7 @@ func gio_onSurfaceEnter(data unsafe.Pointer, surf *C.struct_wl_surface, output *
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if w.config.Mode == Minimized {
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// Minimized window got brought back up: it is no longer so.
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w.config.Mode = Windowed
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w.w.Event(ConfigEvent{Config: w.config})
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w.ProcessEvent(ConfigEvent{Config: w.config})
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}
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}
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@@ -790,7 +789,7 @@ func gio_onTouchDown(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.
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X: fromFixed(x) * float32(w.scale),
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Y: fromFixed(y) * float32(w.scale),
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}
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w.w.Event(pointer.Event{
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w.ProcessEvent(pointer.Event{
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Kind: pointer.Press,
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Source: pointer.Touch,
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Position: w.lastTouch,
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@@ -806,7 +805,7 @@ func gio_onTouchUp(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.ui
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s.serial = serial
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w := s.touchFoci[id]
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delete(s.touchFoci, id)
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w.w.Event(pointer.Event{
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w.ProcessEvent(pointer.Event{
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Kind: pointer.Release,
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Source: pointer.Touch,
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Position: w.lastTouch,
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@@ -824,7 +823,7 @@ func gio_onTouchMotion(data unsafe.Pointer, touch *C.struct_wl_touch, t C.uint32
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X: fromFixed(x) * float32(w.scale),
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Y: fromFixed(y) * float32(w.scale),
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}
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w.w.Event(pointer.Event{
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w.ProcessEvent(pointer.Event{
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Kind: pointer.Move,
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Position: w.lastTouch,
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Source: pointer.Touch,
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@@ -843,7 +842,7 @@ func gio_onTouchCancel(data unsafe.Pointer, touch *C.struct_wl_touch) {
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s := callbackLoad(data).(*wlSeat)
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for id, w := range s.touchFoci {
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delete(s.touchFoci, id)
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w.w.Event(pointer.Event{
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w.ProcessEvent(pointer.Event{
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Kind: pointer.Cancel,
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Source: pointer.Touch,
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})
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@@ -869,7 +868,7 @@ func gio_onPointerLeave(data unsafe.Pointer, p *C.struct_wl_pointer, serial C.ui
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s.serial = serial
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if w.inCompositor {
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w.inCompositor = false
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w.w.Event(pointer.Event{Kind: pointer.Cancel})
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w.ProcessEvent(pointer.Event{Kind: pointer.Cancel})
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}
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}
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@@ -930,7 +929,7 @@ func gio_onPointerButton(data unsafe.Pointer, p *C.struct_wl_pointer, serial, t,
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}
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w.flushScroll()
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w.resetFling()
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w.w.Event(pointer.Event{
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w.ProcessEvent(pointer.Event{
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Kind: kind,
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Source: pointer.Mouse,
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Buttons: w.pointerBtns,
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@@ -1018,8 +1017,11 @@ func gio_onPointerAxisDiscrete(data unsafe.Pointer, p *C.struct_wl_pointer, axis
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}
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func (w *window) ReadClipboard() {
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if w.disp.readClipClose != nil {
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return
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}
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w.disp.readClipClose = make(chan struct{})
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r, err := w.disp.readClipboard()
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// Send empty responses on unavailable clipboards or errors.
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if r == nil || err != nil {
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return
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}
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@@ -1027,13 +1029,17 @@ func (w *window) ReadClipboard() {
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go func() {
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defer r.Close()
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data, _ := io.ReadAll(r)
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w.clipReads <- transfer.DataEvent{
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e := transfer.DataEvent{
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Type: "application/text",
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Open: func() io.ReadCloser {
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return io.NopCloser(bytes.NewReader(data))
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},
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}
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w.Wakeup()
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select {
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case w.clipReads <- e:
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w.disp.wakeup()
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case <-w.disp.readClipClose:
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}
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}()
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}
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@@ -1096,8 +1102,7 @@ func (w *window) Configure(options []Option) {
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w.config.MaxSize = cnf.MaxSize
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w.setWindowConstraints()
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}
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w.w.Event(ConfigEvent{Config: w.config})
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w.redraw = true
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w.ProcessEvent(ConfigEvent{Config: w.config})
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}
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func (w *window) setWindowConstraints() {
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@@ -1134,7 +1139,7 @@ func (w *window) Perform(actions system.Action) {
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walkActions(actions, func(action system.Action) {
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switch action {
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case system.ActionClose:
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w.dead = true
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w.close(nil)
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}
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})
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}
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@@ -1217,7 +1222,7 @@ func gio_onKeyboardEnter(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, se
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w := callbackLoad(unsafe.Pointer(surf)).(*window)
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s.keyboardFocus = w
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s.disp.repeat.Stop(0)
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w.w.Event(key.FocusEvent{Focus: true})
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w.ProcessEvent(key.FocusEvent{Focus: true})
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}
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//export gio_onKeyboardLeave
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@@ -1226,7 +1231,7 @@ func gio_onKeyboardLeave(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, se
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s.serial = serial
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s.disp.repeat.Stop(0)
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w := s.keyboardFocus
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w.w.Event(key.FocusEvent{Focus: false})
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w.ProcessEvent(key.FocusEvent{Focus: false})
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}
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//export gio_onKeyboardKey
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@@ -1244,7 +1249,7 @@ func gio_onKeyboardKey(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, seri
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// There's no support for IME yet.
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w.w.EditorInsert(ee.Text)
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} else {
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w.w.Event(e)
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w.ProcessEvent(e)
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}
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}
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if state != C.WL_KEYBOARD_KEY_STATE_PRESSED {
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@@ -1279,7 +1284,7 @@ func (r *repeatState) Start(w *window, keyCode uint32, t time.Duration) {
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r.now = 0
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r.stopC = stopC
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r.key = keyCode
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r.win = w.w
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r.win = w
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rate, delay := r.rate, r.delay
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go func() {
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timer := time.NewTimer(delay)
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@@ -1337,9 +1342,9 @@ func (r *repeatState) Repeat(d *wlDisplay) {
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for _, e := range d.xkb.DispatchKey(r.key, key.Press) {
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if ee, ok := e.(key.EditEvent); ok {
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// There's no support for IME yet.
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r.win.EditorInsert(ee.Text)
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r.win.w.EditorInsert(ee.Text)
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} else {
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r.win.Event(e)
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r.win.ProcessEvent(e)
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}
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}
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r.last += delay
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@@ -1352,28 +1357,76 @@ func gio_onFrameDone(data unsafe.Pointer, callback *C.struct_wl_callback, t C.ui
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w := callbackLoad(data).(*window)
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if w.lastFrameCallback == callback {
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w.lastFrameCallback = nil
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w.draw(false)
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}
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}
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func (w *window) loop() error {
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var p poller
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for {
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if err := w.disp.dispatch(&p); err != nil {
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return err
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}
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select {
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case e := <-w.clipReads:
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w.w.Event(e)
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case <-w.wakeups:
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w.w.Event(wakeupEvent{})
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default:
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}
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if w.dead {
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break
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}
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w.draw()
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func (w *window) close(err error) {
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w.ProcessEvent(WaylandViewEvent{})
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w.ProcessEvent(DestroyEvent{Err: err})
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}
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func (w *window) dispatch() {
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if w.disp == nil {
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<-w.wakeups
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w.w.Invalidate()
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return
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}
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return nil
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if err := w.disp.dispatch(); err != nil {
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w.close(err)
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return
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}
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select {
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case e := <-w.clipReads:
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w.disp.readClipClose = nil
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w.ProcessEvent(e)
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case <-w.wakeups:
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w.w.Invalidate()
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default:
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}
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}
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|
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func (w *window) ProcessEvent(e event.Event) {
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w.w.ProcessEvent(e)
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}
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|
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func (w *window) Event() event.Event {
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for {
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evt, ok := w.w.nextEvent()
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if !ok {
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w.dispatch()
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continue
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}
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if _, destroy := evt.(DestroyEvent); destroy {
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w.destroy()
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w.invMu.Lock()
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w.disp.destroy()
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w.disp = nil
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w.invMu.Unlock()
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}
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return evt
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}
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}
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|
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func (w *window) Invalidate() {
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select {
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case w.wakeups <- struct{}{}:
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default:
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return
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}
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w.invMu.Lock()
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defer w.invMu.Unlock()
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if w.disp != nil {
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w.disp.wakeup()
|
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}
|
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}
|
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|
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func (w *window) Run(f func()) {
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f()
|
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}
|
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|
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func (w *window) Frame(frame *op.Ops) {
|
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w.w.ProcessFrame(frame, nil)
|
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}
|
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|
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// bindDataDevice initializes the dataDev field if and only if both
|
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@@ -1389,13 +1442,21 @@ func (d *wlDisplay) bindDataDevice() {
|
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}
|
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}
|
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|
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func (d *wlDisplay) dispatch(p *poller) error {
|
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func (d *wlDisplay) dispatch() error {
|
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// wl_display_prepare_read records the current thread for
|
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// use in wl_display_read_events or wl_display_cancel_events.
|
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runtime.LockOSThread()
|
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defer runtime.UnlockOSThread()
|
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|
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dispfd := C.wl_display_get_fd(d.disp)
|
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// Poll for events and notifications.
|
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pollfds := append(p.pollfds[:0],
|
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pollfds := append(d.poller.pollfds[:0],
|
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syscall.PollFd{Fd: int32(dispfd), Events: syscall.POLLIN | syscall.POLLERR},
|
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syscall.PollFd{Fd: int32(d.notify.read), Events: syscall.POLLIN | syscall.POLLERR},
|
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)
|
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for C.wl_display_prepare_read(d.disp) != 0 {
|
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C.wl_display_dispatch_pending(d.disp)
|
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}
|
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dispFd := &pollfds[0]
|
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if ret, err := C.wl_display_flush(d.disp); ret < 0 {
|
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if err != syscall.EAGAIN {
|
||||
@@ -1406,11 +1467,25 @@ func (d *wlDisplay) dispatch(p *poller) error {
|
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dispFd.Events |= syscall.POLLOUT
|
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}
|
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if _, err := syscall.Poll(pollfds, -1); err != nil && err != syscall.EINTR {
|
||||
C.wl_display_cancel_read(d.disp)
|
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return fmt.Errorf("wayland: poll failed: %v", err)
|
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}
|
||||
if dispFd.Revents&(syscall.POLLERR|syscall.POLLHUP) != 0 {
|
||||
C.wl_display_cancel_read(d.disp)
|
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return errors.New("wayland: display file descriptor gone")
|
||||
}
|
||||
// Handle events.
|
||||
if dispFd.Revents&syscall.POLLIN != 0 {
|
||||
if ret, err := C.wl_display_read_events(d.disp); ret < 0 {
|
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return fmt.Errorf("wayland: wl_display_read_events failed: %v", err)
|
||||
}
|
||||
C.wl_display_dispatch_pending(d.disp)
|
||||
} else {
|
||||
C.wl_display_cancel_read(d.disp)
|
||||
}
|
||||
// Clear notifications.
|
||||
for {
|
||||
_, err := syscall.Read(d.notify.read, p.buf[:])
|
||||
_, err := syscall.Read(d.notify.read, d.poller.buf[:])
|
||||
if err == syscall.EAGAIN {
|
||||
break
|
||||
}
|
||||
@@ -1418,29 +1493,15 @@ func (d *wlDisplay) dispatch(p *poller) error {
|
||||
return fmt.Errorf("wayland: read from notify pipe failed: %v", err)
|
||||
}
|
||||
}
|
||||
// Handle events
|
||||
switch {
|
||||
case dispFd.Revents&syscall.POLLIN != 0:
|
||||
if ret, err := C.wl_display_dispatch(d.disp); ret < 0 {
|
||||
return fmt.Errorf("wayland: wl_display_dispatch failed: %v", err)
|
||||
}
|
||||
case dispFd.Revents&(syscall.POLLERR|syscall.POLLHUP) != 0:
|
||||
return errors.New("wayland: display file descriptor gone")
|
||||
}
|
||||
d.repeat.Repeat(d)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (w *window) Wakeup() {
|
||||
select {
|
||||
case w.wakeups <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
w.disp.wakeup()
|
||||
}
|
||||
|
||||
func (w *window) SetAnimating(anim bool) {
|
||||
w.animating = anim
|
||||
if anim {
|
||||
w.draw(false)
|
||||
}
|
||||
}
|
||||
|
||||
// Wakeup wakes up the event loop through the notification pipe.
|
||||
@@ -1576,7 +1637,7 @@ func (w *window) flushScroll() {
|
||||
if total == (f32.Point{}) {
|
||||
return
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
w.ProcessEvent(pointer.Event{
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -1599,7 +1660,7 @@ func (w *window) onPointerMotion(x, y C.wl_fixed_t, t C.uint32_t) {
|
||||
X: fromFixed(x) * float32(w.scale),
|
||||
Y: fromFixed(y) * float32(w.scale),
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
w.ProcessEvent(pointer.Event{
|
||||
Kind: pointer.Move,
|
||||
Position: w.lastPos,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -1675,13 +1736,13 @@ func (w *window) updateOutputs() {
|
||||
if found && scale != w.scale {
|
||||
w.scale = scale
|
||||
C.wl_surface_set_buffer_scale(w.surf, C.int32_t(w.scale))
|
||||
w.redraw = true
|
||||
w.draw(true)
|
||||
}
|
||||
if !found {
|
||||
w.setStage(StagePaused)
|
||||
} else {
|
||||
w.setStage(StageRunning)
|
||||
w.redraw = true
|
||||
w.draw(true)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1693,7 +1754,7 @@ func (w *window) getConfig() (image.Point, unit.Metric) {
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) draw() {
|
||||
func (w *window) draw(sync bool) {
|
||||
w.flushScroll()
|
||||
size, cfg := w.getConfig()
|
||||
if cfg == (unit.Metric{}) {
|
||||
@@ -1701,11 +1762,9 @@ func (w *window) draw() {
|
||||
}
|
||||
if size != w.config.Size {
|
||||
w.config.Size = size
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
}
|
||||
anim := w.animating || w.fling.anim.Active()
|
||||
sync := w.redraw
|
||||
w.redraw = false
|
||||
// Draw animation only when not waiting for frame callback.
|
||||
redrawAnim := anim && w.lastFrameCallback == nil
|
||||
if !redrawAnim && !sync {
|
||||
@@ -1716,7 +1775,7 @@ func (w *window) draw() {
|
||||
// Use the surface as listener data for gio_onFrameDone.
|
||||
C.wl_callback_add_listener(w.lastFrameCallback, &C.gio_callback_listener, unsafe.Pointer(w.surf))
|
||||
}
|
||||
w.w.Event(frameEvent{
|
||||
w.ProcessEvent(frameEvent{
|
||||
FrameEvent: FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: w.config.Size,
|
||||
@@ -1731,7 +1790,7 @@ func (w *window) setStage(s Stage) {
|
||||
return
|
||||
}
|
||||
w.stage = s
|
||||
w.w.Event(StageEvent{Stage: s})
|
||||
w.ProcessEvent(StageEvent{Stage: s})
|
||||
}
|
||||
|
||||
func (w *window) display() *C.struct_wl_display {
|
||||
@@ -1825,6 +1884,10 @@ func newWLDisplay() (*wlDisplay, error) {
|
||||
}
|
||||
|
||||
func (d *wlDisplay) destroy() {
|
||||
if d.readClipClose != nil {
|
||||
close(d.readClipClose)
|
||||
d.readClipClose = nil
|
||||
}
|
||||
if d.notify.write != 0 {
|
||||
syscall.Close(d.notify.write)
|
||||
d.notify.write = 0
|
||||
@@ -1866,6 +1929,7 @@ func (d *wlDisplay) destroy() {
|
||||
if d.disp != nil {
|
||||
C.wl_display_disconnect(d.disp)
|
||||
callbackDelete(unsafe.Pointer(d.disp))
|
||||
d.disp = nil
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user