op/paint: add support for efficient ImageOp subimages

The new field ImageOp.Rect is initialized to cover the entire source
image, but can be modified to draw only a section of it.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-02-13 13:02:41 +01:00
parent fd5dfacb40
commit 69dfd2e3a5
4 changed files with 22 additions and 8 deletions
+13 -6
View File
@@ -116,6 +116,7 @@ type clipOp struct {
// imageOpData is the shadow of paint.ImageOp.
type imageOpData struct {
rect image.Rectangle
src *image.RGBA
handle interface{}
}
@@ -148,7 +149,18 @@ func decodeImageOp(data []byte, refs []interface{}) imageOpData {
if handle == nil {
return imageOpData{}
}
bo := binary.LittleEndian
return imageOpData{
rect: image.Rectangle{
Min: image.Point{
X: int(bo.Uint32(data[1:])),
Y: int(bo.Uint32(data[5:])),
},
Max: image.Point{
X: int(bo.Uint32(data[9:])),
Y: int(bo.Uint32(data[13:])),
},
},
src: refs[0].(*image.RGBA),
handle: handle,
}
@@ -736,12 +748,7 @@ func (d *drawState) materialFor(cache *resourceCache, rect f32.Rectangle, off f3
m.material = materialTexture
dr := boundRectF(rect.Add(off))
sz := d.image.src.Bounds().Size()
sr := f32.Rectangle{
Max: f32.Point{
X: float32(sz.X),
Y: float32(sz.Y),
},
}
sr := toRectF(d.image.rect)
if dx := float32(dr.Dx()); dx != 0 {
// Don't clip 1 px width sources.
if sdx := sr.Dx(); sdx > 1 {
+1 -1
View File
@@ -35,7 +35,7 @@ const (
TypeTransformLen = 1 + 4*2
TypeLayerLen = 1
TypeRedrawLen = 1 + 8
TypeImageLen = 1
TypeImageLen = 1 + 4*4
TypePaintLen = 1 + 4*4
TypeColorLen = 1 + 4
TypeAreaLen = 1 + 1 + 4*4
+7
View File
@@ -16,6 +16,7 @@ import (
// ImageOp sets the material to an image.
type ImageOp struct {
Rect image.Rectangle
uniform bool
color color.RGBA
src *image.RGBA
@@ -48,6 +49,7 @@ func NewImageOp(src image.Image) ImageOp {
bounds := src.Bounds()
if bounds.Min == (image.Point{}) && src.Stride == bounds.Dx()*4 {
return ImageOp{
Rect: src.Bounds(),
src: src,
handle: new(int),
}
@@ -82,6 +84,11 @@ func (i ImageOp) Add(o *op.Ops) {
}
data := o.Write(opconst.TypeImageLen, i.src, i.handle)
data[0] = byte(opconst.TypeImage)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(i.Rect.Min.X))
bo.PutUint32(data[5:], uint32(i.Rect.Min.Y))
bo.PutUint32(data[9:], uint32(i.Rect.Max.X))
bo.PutUint32(data[13:], uint32(i.Rect.Max.Y))
}
func (c ColorOp) Add(o *op.Ops) {
+1 -1
View File
@@ -30,7 +30,7 @@ func (t *Theme) Image(img paint.ImageOp) Image {
}
func (im Image) Layout(gtx *layout.Context) {
size := im.Src.Size()
size := im.Src.Rect.Size()
wf, hf := float32(size.X), float32(size.Y)
w, h := gtx.Px(unit.Dp(wf*im.Scale)), gtx.Px(unit.Dp(hf*im.Scale))
cs := gtx.Constraints