gpu/headless: remove useless headless_gl.go abstraction

There is no longer any shared code between OpenGL backends (unlike
EGL backends).

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-08-13 16:05:51 +02:00
parent 8d8bc19c23
commit 6c3711d95a
4 changed files with 5 additions and 15 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ type nsContext struct {
ctx C.CFTypeRef
}
func newGLContext() (context, error) {
func newContext() (context, error) {
ctx := C.gio_headless_newContext()
return &nsContext{ctx: ctx}, nil
}
+3 -3
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@@ -1,7 +1,7 @@
// SPDX-License-Identifier: Unlicense OR MIT
//go:build linux || freebsd || windows || openbsd
// +build linux freebsd windows openbsd
//go:build linux || freebsd || openbsd
// +build linux freebsd openbsd
package headless
@@ -9,6 +9,6 @@ import (
"gioui.org/internal/egl"
)
func newGLContext() (context, error) {
func newContext() (context, error) {
return egl.NewContext(egl.EGL_DEFAULT_DISPLAY)
}
-10
View File
@@ -1,10 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
//go:build !windows
// +build !windows
package headless
func newContext() (context, error) {
return newGLContext()
}
+1 -1
View File
@@ -14,7 +14,7 @@ type jsContext struct {
ctx js.Value
}
func newGLContext() (context, error) {
func newContext() (context, error) {
doc := js.Global().Get("document")
cnv := doc.Call("createElement", "canvas")
ctx := cnv.Call("getContext", "webgl2")