forked from joejulian/gio
app: ensure SetDriver is called before sending events
This used to not matter, but a follow-up change will require a valid driver to process events. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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+2
-2
@@ -243,11 +243,11 @@ func newWLWindow(callbacks *callbacks, options []Option) error {
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go func() {
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defer d.destroy()
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defer w.destroy()
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w.w.SetDriver(w)
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// Finish and commit setup from createNativeWindow.
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w.Configure(options)
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C.wl_surface_commit(w.surf)
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w.w.SetDriver(w)
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if err := w.loop(); err != nil {
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panic(err)
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}
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+1
-2
@@ -777,12 +777,11 @@ func newX11Window(gioWin *callbacks, options []Option) error {
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C.XSetWMProtocols(dpy, win, &w.atoms.evDelWindow, 1)
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go func() {
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w.w.SetDriver(w)
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w.Configure(options)
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// make the window visible on the screen
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C.XMapWindow(dpy, win)
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w.w.SetDriver(w)
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w.w.Event(ViewEvent{Display: unsafe.Pointer(dpy), Window: uintptr(win)})
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w.setStage(system.StageRunning)
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w.loop()
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