ui/app: print sRGB flag for eglCreateWindowSurface failure

For gio#35

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-09-02 15:17:29 +02:00
parent ef64cd7326
commit 7ad60e0878
+1 -1
View File
@@ -257,7 +257,7 @@ func createSurfaceAndMakeCurrent(eglCtx *eglContext, win _EGLNativeWindowType) (
surfAttribs = append(surfAttribs, _EGL_NONE)
eglSurf := eglCreateWindowSurface(eglCtx.disp, eglCtx.config, win, surfAttribs)
if eglSurf == nilEGLSurface {
return nilEGLSurface, fmt.Errorf("newContext: eglCreateWindowSurface failed 0x%x", eglGetError())
return nilEGLSurface, fmt.Errorf("newContext: eglCreateWindowSurface failed 0x%x (sRGB=%v)", eglGetError(), eglCtx.srgb)
}
if !eglMakeCurrent(eglCtx.disp, eglSurf, eglSurf, eglCtx.ctx) {
eglDestroySurface(eglCtx.disp, eglSurf)