forked from joejulian/gio
io/pointer: delete documentation that Cancel events have pointer IDs
Cancel events affect the entire gesture and as such all active pointers. References: https://todo.sr.ht/~eliasnaur/gio/657 Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -19,7 +19,7 @@ type Event struct {
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Source Source
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// PointerID is the id for the pointer and can be used
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// to track a particular pointer from Press to
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// Release or Cancel.
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// Release.
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PointerID ID
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// Priority is the priority of the receiving handler
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// for this event.
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