forked from joejulian/gio
io/input,io/key: [API] introduce Command, replace FocusOp with FocusCmd
Modeling focus change as an operation is awkward, because focus changes logically happen during event processing, not layout. In particular, you want to apply focus changes even if a widget is subsequently never laid out. Now that input.Source is concrete, it's much more straightforward to offer focus changes as a command which can be queued through the Source. A future change may similarly offer a command for directional focus changes. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -69,7 +69,6 @@ const (
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TypeTarget
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TypeOffer
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TypeKeyInput
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TypeKeyFocus
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TypeKeySoftKeyboard
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TypeSave
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TypeLoad
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@@ -154,7 +153,6 @@ const (
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TypeTargetLen = 1
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TypeOfferLen = 1
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TypeKeyInputLen = 1 + 1
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TypeKeyFocusLen = 1 + 1
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TypeKeySoftKeyboardLen = 1 + 1
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TypeSaveLen = 1 + 4
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TypeLoadLen = 1 + 4
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@@ -437,7 +435,6 @@ var opProps = [0x100]opProp{
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TypeTarget: {Size: TypeTargetLen, NumRefs: 2},
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TypeOffer: {Size: TypeOfferLen, NumRefs: 3},
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TypeKeyInput: {Size: TypeKeyInputLen, NumRefs: 2},
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TypeKeyFocus: {Size: TypeKeyFocusLen, NumRefs: 1},
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TypeKeySoftKeyboard: {Size: TypeKeySoftKeyboardLen, NumRefs: 0},
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TypeSave: {Size: TypeSaveLen, NumRefs: 0},
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TypeLoad: {Size: TypeLoadLen, NumRefs: 0},
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@@ -514,8 +511,6 @@ func (t OpType) String() string {
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return "Offer"
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case TypeKeyInput:
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return "KeyInput"
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case TypeKeyFocus:
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return "KeyFocus"
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case TypeKeySoftKeyboard:
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return "KeySoftKeyboard"
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case TypeSave:
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+25
-42
@@ -44,14 +44,6 @@ type keyHandler struct {
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filter key.Set
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}
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// keyCollector tracks state required to update a keyQueue
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// from key ops.
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type keyCollector struct {
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q *keyQueue
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focus event.Tag
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changed bool
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}
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type dirFocusEntry struct {
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tag event.Tag
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row int
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@@ -99,8 +91,7 @@ func (q *keyQueue) Reset() {
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q.dirOrder = q.dirOrder[:0]
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}
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func (q *keyQueue) Frame(events *handlerEvents, collector keyCollector) {
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changed, focus := collector.changed, collector.focus
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func (q *keyQueue) Frame(events *handlerEvents) {
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for k, h := range q.handlers {
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if !h.visible {
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delete(q.handlers, k)
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@@ -109,14 +100,11 @@ func (q *keyQueue) Frame(events *handlerEvents, collector keyCollector) {
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q.focus = nil
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q.state = TextInputClose
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}
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} else if h.new && k != focus {
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} else if h.new && k != q.focus {
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// Reset the handler on (each) first appearance, but don't trigger redraw.
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events.AddNoRedraw(k, key.FocusEvent{Focus: false})
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}
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}
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if changed {
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q.setFocus(focus, events)
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}
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q.updateFocusLayout()
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}
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@@ -187,7 +175,7 @@ func (q *keyQueue) MoveFocus(dir key.FocusDirection, events *handlerEvents) bool
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}
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}
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order = (order + len(q.order)) % len(q.order)
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q.setFocus(q.order[order], events)
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q.Focus(q.order[order], events)
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return true
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case key.FocusRight, key.FocusLeft:
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next := order
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@@ -200,7 +188,7 @@ func (q *keyQueue) MoveFocus(dir key.FocusDirection, events *handlerEvents) bool
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if 0 <= next && next < len(q.dirOrder) {
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newFocus := q.dirOrder[next]
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if newFocus.row == focus.row {
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q.setFocus(newFocus.tag, events)
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q.Focus(newFocus.tag, events)
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return true
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}
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}
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@@ -237,7 +225,7 @@ func (q *keyQueue) MoveFocus(dir key.FocusDirection, events *handlerEvents) bool
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order += delta
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}
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if closest != nil {
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q.setFocus(closest, events)
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q.Focus(closest, events)
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return true
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}
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}
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@@ -258,7 +246,7 @@ func (q *keyQueue) Accepts(t event.Tag, e key.Event) bool {
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return q.handlers[t].filter.Contains(e.Name, e.Modifiers)
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}
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func (q *keyQueue) setFocus(focus event.Tag, events *handlerEvents) {
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func (q *keyQueue) Focus(focus event.Tag, events *handlerEvents) {
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if focus != nil {
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if _, exists := q.handlers[focus]; !exists {
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focus = nil
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@@ -280,51 +268,46 @@ func (q *keyQueue) setFocus(focus event.Tag, events *handlerEvents) {
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}
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}
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func (k *keyCollector) focusOp(tag event.Tag) {
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k.focus = tag
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k.changed = true
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}
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func (k *keyCollector) softKeyboard(show bool) {
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func (q *keyQueue) softKeyboard(show bool) {
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if show {
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k.q.state = TextInputOpen
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q.state = TextInputOpen
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} else {
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k.q.state = TextInputClose
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q.state = TextInputClose
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}
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}
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func (k *keyCollector) handlerFor(tag event.Tag, area int, bounds image.Rectangle) *keyHandler {
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h, ok := k.q.handlers[tag]
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func (q *keyQueue) handlerFor(tag event.Tag, area int, bounds image.Rectangle) *keyHandler {
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h, ok := q.handlers[tag]
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if !ok {
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h = &keyHandler{new: true, order: -1}
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k.q.handlers[tag] = h
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q.handlers[tag] = h
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}
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if h.order == -1 {
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h.order = len(k.q.order)
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k.q.order = append(k.q.order, tag)
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k.q.dirOrder = append(k.q.dirOrder, dirFocusEntry{tag: tag, area: area, bounds: bounds})
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h.order = len(q.order)
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q.order = append(q.order, tag)
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q.dirOrder = append(q.dirOrder, dirFocusEntry{tag: tag, area: area, bounds: bounds})
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}
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return h
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}
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func (k *keyCollector) inputOp(op key.InputOp, area int, bounds image.Rectangle) {
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h := k.handlerFor(op.Tag, area, bounds)
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func (q *keyQueue) inputOp(op key.InputOp, area int, bounds image.Rectangle) {
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h := q.handlerFor(op.Tag, area, bounds)
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h.visible = true
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h.hint = op.Hint
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h.filter = op.Keys
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}
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func (k *keyCollector) selectionOp(t f32.Affine2D, op key.SelectionOp) {
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if op.Tag == k.q.focus {
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k.q.content.Selection.Range = op.Range
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k.q.content.Selection.Caret = op.Caret
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k.q.content.Selection.Transform = t
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func (q *keyQueue) selectionOp(t f32.Affine2D, op key.SelectionOp) {
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if op.Tag == q.focus {
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q.content.Selection.Range = op.Range
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q.content.Selection.Caret = op.Caret
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q.content.Selection.Transform = t
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}
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}
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func (k *keyCollector) snippetOp(op key.SnippetOp) {
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if op.Tag == k.q.focus {
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k.q.content.Snippet = op.Snippet
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func (q *keyQueue) snippetOp(op key.SnippetOp) {
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if op.Tag == q.focus {
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q.content.Snippet = op.Snippet
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}
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}
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+10
-11
@@ -39,7 +39,7 @@ func TestKeyMultiples(t *testing.T) {
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key.SoftKeyboardOp{Show: true}.Add(ops)
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key.InputOp{Tag: &handlers[0]}.Add(ops)
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key.FocusOp{Tag: &handlers[2]}.Add(ops)
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r.Source().Queue(key.FocusCmd{Tag: &handlers[2]})
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key.InputOp{Tag: &handlers[1]}.Add(ops)
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// The last one must be focused:
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@@ -60,10 +60,10 @@ func TestKeyStacked(t *testing.T) {
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r := new(Router)
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key.InputOp{Tag: &handlers[0]}.Add(ops)
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key.FocusOp{Tag: nil}.Add(ops)
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r.Source().Queue(key.FocusCmd{})
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key.SoftKeyboardOp{Show: false}.Add(ops)
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key.InputOp{Tag: &handlers[1]}.Add(ops)
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key.FocusOp{Tag: &handlers[1]}.Add(ops)
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r.Source().Queue(key.FocusCmd{Tag: &handlers[1]})
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key.InputOp{Tag: &handlers[2]}.Add(ops)
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key.SoftKeyboardOp{Show: true}.Add(ops)
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key.InputOp{Tag: &handlers[3]}.Add(ops)
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@@ -99,7 +99,7 @@ func TestKeyRemoveFocus(t *testing.T) {
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// New InputOp with Focus and Keyboard:
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key.InputOp{Tag: &handlers[0], Keys: "Short-Tab"}.Add(ops)
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key.FocusOp{Tag: &handlers[0]}.Add(ops)
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r.Source().Queue(key.FocusCmd{Tag: &handlers[0]})
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key.SoftKeyboardOp{Show: true}.Add(ops)
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// New InputOp without any focus:
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@@ -125,7 +125,7 @@ func TestKeyRemoveFocus(t *testing.T) {
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key.InputOp{Tag: &handlers[1]}.Add(ops)
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// Remove focus by focusing on a tag that don't exist.
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key.FocusOp{Tag: new(int)}.Add(ops)
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r.Source().Queue(key.FocusCmd{Tag: new(int)})
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r.Frame(ops)
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@@ -150,19 +150,19 @@ func TestKeyRemoveFocus(t *testing.T) {
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// Set focus to InputOp which already
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// exists in the previous frame:
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key.FocusOp{Tag: &handlers[0]}.Add(ops)
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r.Source().Queue(key.FocusCmd{Tag: &handlers[0]})
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key.InputOp{Tag: &handlers[0]}.Add(ops)
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key.SoftKeyboardOp{Show: true}.Add(ops)
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// Remove focus.
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key.InputOp{Tag: &handlers[1]}.Add(ops)
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key.FocusOp{Tag: nil}.Add(ops)
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r.Source().Queue(key.FocusCmd{})
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r.Frame(ops)
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assertKeyEventUnexpected(t, r.Events(&handlers[1]))
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assertFocus(t, r, nil)
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assertKeyboard(t, r, TextInputOpen)
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assertKeyboard(t, r, TextInputClose)
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}
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func TestKeyFocusedInvisible(t *testing.T) {
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@@ -171,7 +171,7 @@ func TestKeyFocusedInvisible(t *testing.T) {
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r := new(Router)
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// Set new InputOp with focus:
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key.FocusOp{Tag: &handlers[0]}.Add(ops)
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r.Source().Queue(key.FocusCmd{Tag: &handlers[0]})
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key.InputOp{Tag: &handlers[0]}.Add(ops)
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key.SoftKeyboardOp{Show: true}.Add(ops)
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@@ -351,8 +351,7 @@ func TestKeyRouting(t *testing.T) {
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r2 := new(Router)
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call.Add(ops)
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key.FocusOp{Tag: &handlers[3]}.Add(ops)
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r2.Source().Queue(key.FocusCmd{Tag: &handlers[3]})
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r2.Frame(ops)
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r2.Queue(A, B)
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+41
-17
@@ -33,8 +33,7 @@ type Router struct {
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collector pointerCollector
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}
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key struct {
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queue keyQueue
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collector keyCollector
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queue keyQueue
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}
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cqueue clipboardQueue
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@@ -45,6 +44,9 @@ type Router struct {
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// InvalidateOp summary.
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wakeup bool
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wakeupTime time.Time
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// Changes queued for next call to Frame.
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commands []Command
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}
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// Source implements the interface between a Router and user interface widgets.
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@@ -53,6 +55,12 @@ type Source struct {
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r *Router
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}
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// Command represents a request such as moving the focus, or initiating a clipboard read.
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// Commands are queued by calling [Source.Queue].
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type Command interface {
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ImplementsCommand()
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}
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// SemanticNode represents a node in the tree describing the components
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// contained in a frame.
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type SemanticNode struct {
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@@ -98,6 +106,15 @@ func (q *Router) Source() Source {
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return Source{r: q}
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}
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// Queue a command to be executed after the current frame
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// has completed.
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func (s Source) Queue(c Command) {
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if !s.Enabled() {
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return
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}
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s.r.queue(c)
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}
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// Enabled reports whether the source is enabled. Only enabled
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// Sources deliver events and respond to commands.
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func (s Source) Enabled() bool {
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@@ -129,9 +146,10 @@ func (q *Router) Frame(frame *op.Ops) {
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}
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q.reader.Reset(ops)
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q.collect()
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q.executeCommands()
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q.pointer.queue.Frame(&q.handlers)
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q.key.queue.Frame(&q.handlers, q.key.collector)
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q.key.queue.Frame(&q.handlers)
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if q.handlers.HadEvents() {
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q.wakeup = true
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q.wakeupTime = time.Time{}
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@@ -189,6 +207,20 @@ func (q *Router) Queue(events ...event.Event) bool {
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return q.handlers.HadEvents()
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}
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func (q *Router) queue(f Command) {
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q.commands = append(q.commands, f)
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}
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func (q *Router) executeCommands() {
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for _, req := range q.commands {
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switch req := req.(type) {
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case key.FocusCmd:
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q.key.queue.Focus(req.Tag, &q.handlers)
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}
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}
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q.commands = nil
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}
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func rangeOverlaps(r1, r2 key.Range) bool {
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r1 = rangeNorm(r1)
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r2 = rangeNorm(r2)
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@@ -377,8 +409,7 @@ func (q *Router) collect() {
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pc := &q.pointer.collector
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pc.q = &q.pointer.queue
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pc.reset()
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kc := &q.key.collector
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*kc = keyCollector{q: &q.key.queue}
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kq := &q.key.queue
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q.key.queue.Reset()
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var t f32.Affine2D
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bo := binary.LittleEndian
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@@ -473,18 +504,11 @@ func (q *Router) collect() {
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act := system.Action(encOp.Data[1])
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pc.actionInputOp(act)
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// Key ops.
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case ops.TypeKeyFocus:
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tag, _ := encOp.Refs[0].(event.Tag)
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op := key.FocusOp{
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Tag: tag,
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}
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kc.focusOp(op.Tag)
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case ops.TypeKeySoftKeyboard:
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op := key.SoftKeyboardOp{
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Show: encOp.Data[1] != 0,
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}
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kc.softKeyboard(op.Show)
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kq.softKeyboard(op.Show)
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case ops.TypeKeyInput:
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filter := key.Set(*encOp.Refs[1].(*string))
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op := key.InputOp{
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@@ -495,7 +519,7 @@ func (q *Router) collect() {
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a := pc.currentArea()
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b := pc.currentAreaBounds()
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pc.keyInputOp(op)
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kc.inputOp(op, a, b)
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kq.inputOp(op, a, b)
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case ops.TypeSnippet:
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op := key.SnippetOp{
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Tag: encOp.Refs[0].(event.Tag),
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@@ -507,7 +531,7 @@ func (q *Router) collect() {
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Text: *(encOp.Refs[1].(*string)),
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},
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}
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kc.snippetOp(op)
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kq.snippetOp(op)
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case ops.TypeSelection:
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op := key.SelectionOp{
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Tag: encOp.Refs[0].(event.Tag),
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@@ -524,7 +548,7 @@ func (q *Router) collect() {
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Descent: math.Float32frombits(bo.Uint32(encOp.Data[21:])),
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},
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}
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kc.selectionOp(t, op)
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kq.selectionOp(t, op)
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// Semantic ops.
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case ops.TypeSemanticLabel:
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+9
-13
@@ -56,14 +56,6 @@ type SoftKeyboardOp struct {
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Show bool
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}
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// FocusOp sets or clears the keyboard focus. It replaces any previous
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// FocusOp in the same frame.
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type FocusOp struct {
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// Tag is the new focus. The focus is cleared if Tag is nil, or if Tag
|
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// has no InputOp in the same frame.
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Tag event.Tag
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}
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|
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// SelectionOp updates the selection for an input handler.
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type SelectionOp struct {
|
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Tag event.Tag
|
||||
@@ -242,6 +234,13 @@ func (m Modifiers) Contain(m2 Modifiers) bool {
|
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return m&m2 == m2
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}
|
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|
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// FocusCmd requests to set or clear the keyboard focus.
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type FocusCmd struct {
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// Tag is the new focus. The focus is cleared if Tag is nil, or if Tag
|
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// has no InputOp in the same frame.
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Tag event.Tag
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||||
}
|
||||
|
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func (k Set) Contains(name string, mods Modifiers) bool {
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ks := string(k)
|
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for len(ks) > 0 {
|
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@@ -346,11 +345,6 @@ func (h SoftKeyboardOp) Add(o *op.Ops) {
|
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}
|
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}
|
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|
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func (h FocusOp) Add(o *op.Ops) {
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data := ops.Write1(&o.Internal, ops.TypeKeyFocusLen, h.Tag)
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data[0] = byte(ops.TypeKeyFocus)
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}
|
||||
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func (s SnippetOp) Add(o *op.Ops) {
|
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data := ops.Write2String(&o.Internal, ops.TypeSnippetLen, s.Tag, s.Text)
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data[0] = byte(ops.TypeSnippet)
|
||||
@@ -377,6 +371,8 @@ func (FocusEvent) ImplementsEvent() {}
|
||||
func (SnippetEvent) ImplementsEvent() {}
|
||||
func (SelectionEvent) ImplementsEvent() {}
|
||||
|
||||
func (FocusCmd) ImplementsCommand() {}
|
||||
|
||||
func (m Modifiers) String() string {
|
||||
var strs []string
|
||||
if m.Contain(ModCtrl) {
|
||||
|
||||
+2
-2
@@ -122,7 +122,7 @@ func (b *Clickable) Update(gtx layout.Context) []Click {
|
||||
b.focused = false
|
||||
}
|
||||
if b.requestFocus {
|
||||
key.FocusOp{Tag: &b.keyTag}.Add(gtx.Ops)
|
||||
gtx.Queue(key.FocusCmd{Tag: &b.keyTag})
|
||||
b.requestFocus = false
|
||||
}
|
||||
for len(b.history) > 0 {
|
||||
@@ -159,7 +159,7 @@ func (b *Clickable) Update(gtx layout.Context) []Click {
|
||||
}
|
||||
case gesture.KindPress:
|
||||
if e.Source == pointer.Mouse {
|
||||
key.FocusOp{Tag: &b.keyTag}.Add(gtx.Ops)
|
||||
gtx.Queue(key.FocusCmd{Tag: &b.keyTag})
|
||||
}
|
||||
b.history = append(b.history, Press{
|
||||
Position: e.Position,
|
||||
|
||||
+1
-1
@@ -645,7 +645,7 @@ func (e *Editor) layout(gtx layout.Context, textMaterial, selectMaterial op.Call
|
||||
}
|
||||
key.InputOp{Tag: &e.eventKey, Hint: e.InputHint, Keys: keys}.Add(gtx.Ops)
|
||||
if e.requestFocus {
|
||||
key.FocusOp{Tag: &e.eventKey}.Add(gtx.Ops)
|
||||
gtx.Queue(key.FocusCmd{Tag: &e.eventKey})
|
||||
key.SoftKeyboardOp{Show: true}.Add(gtx.Ops)
|
||||
}
|
||||
e.requestFocus = false
|
||||
|
||||
+1
-1
@@ -50,7 +50,7 @@ func (e *Enum) Update(gtx layout.Context) bool {
|
||||
switch ev.Kind {
|
||||
case gesture.KindPress:
|
||||
if ev.Source == pointer.Mouse {
|
||||
key.FocusOp{Tag: &state.tag}.Add(gtx.Ops)
|
||||
gtx.Queue(key.FocusCmd{Tag: &state.tag})
|
||||
}
|
||||
case gesture.KindClick:
|
||||
if state.key != e.Value {
|
||||
|
||||
@@ -210,7 +210,7 @@ func (l *Selectable) Layout(gtx layout.Context, lt *text.Shaper, font font.Font,
|
||||
}
|
||||
key.InputOp{Tag: l, Keys: keys}.Add(gtx.Ops)
|
||||
if l.requestFocus {
|
||||
key.FocusOp{Tag: l}.Add(gtx.Ops)
|
||||
gtx.Queue(key.FocusCmd{Tag: l})
|
||||
key.SoftKeyboardOp{Show: true}.Add(gtx.Ops)
|
||||
}
|
||||
l.requestFocus = false
|
||||
|
||||
Reference in New Issue
Block a user