forked from joejulian/gio
font/opentype,text,widget: use clip.Op for text shapes, not a macro
This change avoids a macro wrapping every text shape, and prepares text shaping for scoped clip operations. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -119,7 +119,7 @@ func (f *Font) Layout(ppem fixed.Int26_6, maxWidth int, txt io.Reader) ([]text.L
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return layoutText(&buf, ppem, maxWidth, fonts, glyphs)
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}
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func (f *Font) Shape(ppem fixed.Int26_6, str text.Layout) op.CallOp {
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func (f *Font) Shape(ppem fixed.Int26_6, str text.Layout) clip.Op {
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var buf sfnt.Buffer
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return textPath(&buf, ppem, []*opentype{{Font: f.font, Hinting: font.HintingFull}}, str)
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}
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@@ -139,7 +139,7 @@ func (c *Collection) Layout(ppem fixed.Int26_6, maxWidth int, txt io.Reader) ([]
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return layoutText(&buf, ppem, maxWidth, c.fonts, glyphs)
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}
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func (c *Collection) Shape(ppem fixed.Int26_6, str text.Layout) op.CallOp {
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func (c *Collection) Shape(ppem fixed.Int26_6, str text.Layout) clip.Op {
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var buf sfnt.Buffer
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return textPath(&buf, ppem, c.fonts, str)
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}
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@@ -261,11 +261,10 @@ func toLayout(glyphs []glyph) text.Layout {
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return text.Layout{Text: buf.String(), Advances: advs}
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}
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func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, fonts []*opentype, str text.Layout) op.CallOp {
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func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, fonts []*opentype, str text.Layout) clip.Op {
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var lastPos f32.Point
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var builder clip.Path
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ops := new(op.Ops)
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m := op.Record(ops)
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var x fixed.Int26_6
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builder.Begin(ops)
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rune := 0
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@@ -324,10 +323,9 @@ func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, fonts []*opentype, str text.
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x += str.Advances[rune]
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rune++
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}
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clip.Outline{
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return clip.Outline{
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Path: builder.End(),
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}.Op().Add(ops)
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return m.Stop()
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}.Op()
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}
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func readGlyphs(r io.Reader) ([]glyph, error) {
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@@ -17,6 +17,7 @@ import (
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"gioui.org/internal/ops"
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"gioui.org/op"
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"gioui.org/op/clip"
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"gioui.org/text"
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)
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@@ -69,7 +70,7 @@ func TestCollectionAsFace(t *testing.T) {
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// All shapes from the original fonts should be distinct because the glyphs are distinct, including the replacement
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// glyphs.
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distinctShapes := []op.CallOp{shapeValid1, shapeInvalid1, shapeValid2, shapeInvalid2}
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distinctShapes := []clip.Op{shapeValid1, shapeInvalid1, shapeValid2, shapeInvalid2}
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for i := 0; i < len(distinctShapes); i++ {
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for j := i + 1; j < len(distinctShapes); j++ {
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if areShapesEqual(distinctShapes[i], distinctShapes[j]) {
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@@ -173,20 +174,20 @@ func mergeFonts(ttf1, ttf2 []byte) []byte {
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}
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// shapeRune uses a given Face to shape exactly one rune at a fixed size, then returns the resulting shape data.
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func shapeRune(f text.Face, r rune) (op.CallOp, error) {
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func shapeRune(f text.Face, r rune) (clip.Op, error) {
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ppem := fixed.I(200)
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lines, err := f.Layout(ppem, 2000, strings.NewReader(string(r)))
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if err != nil {
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return op.CallOp{}, err
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return clip.Op{}, err
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}
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if len(lines) != 1 {
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return op.CallOp{}, fmt.Errorf("unexpected rendering for \"U+%08X\": got %d lines (expected: 1)", r, len(lines))
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return clip.Op{}, fmt.Errorf("unexpected rendering for \"U+%08X\": got %d lines (expected: 1)", r, len(lines))
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}
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return f.Shape(ppem, lines[0].Layout), nil
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}
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// areShapesEqual returns true iff both given text shapes are produced with identical operations.
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func areShapesEqual(shape1, shape2 op.CallOp) bool {
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func areShapesEqual(shape1, shape2 clip.Op) bool {
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var ops1, ops2 op.Ops
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shape1.Add(&ops1)
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shape2.Add(&ops2)
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