op: rename StackOp/Push/Pop to StateOp/Save/Load

The semantics were relaxed in a previous commit; this change renames
to operations accordingly.

API change. Use gofmt to adjust your code accordingly:

gofmt -r 'op.Push(a).Pop() -> op.Save(a).Load()'
gofmt -r 'op.Push(a) -> op.Save(a)'
gofmt -r 'v.Pop() -> v.Load()'
gofmt -r 'op.StackOp -> op.StateOp'

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-01-12 20:48:41 +01:00
parent ae2c74ec13
commit d331dd2de8
25 changed files with 177 additions and 177 deletions
+2 -2
View File
@@ -74,10 +74,10 @@ func (b *Clickable) History() []Press {
func (b *Clickable) Layout(gtx layout.Context) layout.Dimensions {
b.update(gtx)
stack := op.Push(gtx.Ops)
stack := op.Save(gtx.Ops)
pointer.Rect(image.Rectangle{Max: gtx.Constraints.Min}).Add(gtx.Ops)
b.click.Add(gtx.Ops)
stack.Pop()
stack.Load()
for len(b.history) > 0 {
c := b.history[0]
if c.End.IsZero() || gtx.Now.Sub(c.End) < 1*time.Second {