Now, it's possible to launch one Gio app using a custom URI scheme, such as `gio://some/data`.
This feature is supported on Android, iOS, macOS and Windows, issuing a new transfer.URLEvent,
containing the URL launched. If the program is already open, one transfer.URLEvent will be
sent to the current app.
Limitations:
On Windows, if the program listen to schemes (compiled with `-schemes`), then just a single
instance of the app can be open. In other words, just a single `myprogram.exe` can
be active.
Security:
Deeplinking have the same level of security of clipboard. Any other software can send such
information and read the content, without any restriction. That should not be used to transfer
sensible data, and can't be fully trusted.
Setup/Compiling:
In order to set the custom scheme, you need to use the new `-schemes` flag in `gogio`, using
as `-schemes gio` will listen to `gio://`.
If you are not using gogio you need to defined some values, which varies for each OS:
macOS/iOS - You need to define the following Properly List:
```
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleURLSchemes</key>
<array>
<string>yourCustomScheme</string>
</array>
</dict>
</array>
```
Windows - You need to compiling using -X argument:
```
-ldflags="-X "gioui.org/app.schemesURI=yourCustomScheme" -H=windowsgui"
```
Android - You need to add IntentFilter in GioActivity:
```
<intent-filter>
<action android:name="android.intent.action.VIEW"></action>
<category android:name="android.intent.category.DEFAULT"></category>
<category android:name="android.intent.category.BROWSABLE"></category>
<data android:scheme="yourCustomScheme"></data>
</intent-filter>
```
That assumes that you still using GioActivity and GioAppDelegate, otherwise more
changes are required.
Events are routed to a new app.Events, which are not linked to a specific window.
Signed-off-by: inkeliz <inkeliz@inkeliz.com>
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Inspired by the discussion at golang.org/issue/70089, this change makes
our particular NSApplicationDelegate implementation optional.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
There are two max window size settings on macOS, `contentMaxSize` and
`maxFullScreenContentSize`. Set the latter to avoid a window being
resized larger than its maximum in full screen mode.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
By propagation, we restore the system behaviour for shortcuts the program
don't want, for example the system beep.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The fix for #616 went to far by attempting to support macOS key bindings
through doCommandBySelector. Issue #625 is a consequence, but more
fundamentally, key bindings does not work with support for key.Release
events.
Remove key binding translation and fix#626, and add a check whether an
IME swallowed a key event, keeping #616 fixed.
While here, replace the KEY_ constants with ASCII codes.
Fixes: https://todo.sr.ht/~eliasnaur/gio/625
References: https://todo.sr.ht/~eliasnaur/gio/616
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This change generates keypress and release events for modifier keys in macOS.
Specifically the Control, Alt, Shift and Command keys.
Signed-off-by: Jeff Williams <kanobe@gmail.com>
Widgets such as Editor use certain key events such as the backspace key
to implement text editing. On macOS, such key events are sometimes used
by an input method, and in those cases the key effect would be applied
twice: first by the IME and then the Editor.
Report such key events through the doCommandBySelector callback, which
receives key events not handled by the IME.
References: https://todo.sr.ht/~eliasnaur/gio/616
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Before this change, the window state was explicitly updated whenever
Window.Option was called. However, the system may also change window
state as a result of user gestures, but those changes did not result in
ConfigEvents reflecting them.
Remove the explicit state updates and track them when the system tells
us it has changed.
This is a step towards fixing #600 which require accurate window state
tracking.
References: https://todo.sr.ht/~eliasnaur/gio/600
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Instead of sending ViewEvents once at construction and once at destruction,
it's better to send them when the underlying NSView changes attachment.
The main advantage is that we're about to move the destruction and
emitting of DestroyEvent to the NSView's dealloc method. However, the
dealloc will not be called if user code has a strong reference to it
through a non-empty ViewEvent. By sending an empty ViewEvent when the
view is detached, well-behaving users will remove the strong reference.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Their absense didn't make a practical difference so far, but we're about
to refactor the macOS event processing loop where the pools do matter.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
NSView only has events for left, right, and other. Also, the Go side
wasn't actually checking for buttons other than left and right.
Signed-off-by: Dominik Honnef <dominik@honnef.co>
Commit c0c25b777 replaced the synchronizing of the display link callback
from a sync.Map to a cgo.Handle. However, the change didn't take into
account the lifecycle issues: a callback may happen just as the cgo.Handle
is freed, leading to a misuse crash.
This change restores the sync.Map synchronization, which avoids the
lifecycle issue.
Fixes: https://todo.sr.ht/~eliasnaur/gio/526
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The windowWillClose callback is too soon to destroy our Window:
at least draw callbacks may be called after windowWillClose but
before the window is gone. This change moves cleanup to the
viewDidMoveToWindow callback where we're sure the NSView is no longer
active.
Fixes: https://todo.sr.ht/~eliasnaur/gio/466
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The Nix version of the macOS toolchain has difficulties compiling
Objective-C modules; disable modules instead of figuring out why.
It also doesn't include any frameworks automatically; add them explicitly.
While here, move suppression of OpenGL deprecation to a GL-specific
file.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
We used to track the pressed pointer buttons through the global function
[NSEvent pressedMouseButtons]. However, it's possible that at the time a pointer
press event is delivered, the pointer button is up again. To ensure a consistent
view of the pointer press state, track it through the buttonNumber property on
delivered events.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Add most of the common cursors defined by different systems.
Normalize cursor names to match CSS.
This is API change: some cursor names have changed, and the
underlying type is no longer a string.
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
This change solves an issue where an editor key press such as
backspace would apply before the IME had a chance to process it.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This change implements reporting of the caret position from Editor, as well
as Windows, macOS, Android support. As a result, the IME composition window
on Windows and macOS is now positioned correctly.
References: https://todo.sr.ht/~eliasnaur/gio/246
Signed-off-by: Elias Naur <mail@eliasnaur.com>
UTF8String is lossy in the presence of nul (\x00) runes.
While here, don't CFRelease the input to nsstringToString; leave it
up to the caller.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
When an application goes into or out of fullscreen mode,
Gio now emits a ConfigEvent with the current window mode.
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
Switching to using a CAMetalLayer as the layer backing our NSView
implementation broke programs such as the opengl example. Somehow, using
ANGLE on top of a CAMetalLayer (but not a CAEAGLLayer) stops resizes
from triggering redraws.
This change invalidates the view in setFrameSize, to force a redraw
and no longer rely on the implicit redraws.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The app and app/internal/wm packages are tightly coupled, requiring
quite a bit of forwarding types, values and constants from the internal
package to export it. Further, no other package imports package wm.
This change merges the two packages.
While here, drop the pre-Go 1.14 SIGPIPE workaround.
Signed-off-by: Elias Naur <mail@eliasnaur.com>