Files
gio-patched/app/GioActivity.java
Inkeliz 3e9d4d966c app: [android] use GioView inside FrameLayout
Before that change, on Android, was impossible to overlay GioView with
a custom view. This change adds FrameLayout and renders GioView into
that, allowing to use addView from Android API.

Fixes: https://todo.sr.ht/~eliasnaur/gio/427
Signed-off-by: Inkeliz <inkeliz@inkeliz.com>
2022-08-02 17:04:51 +02:00

64 lines
1.4 KiB
Java

// SPDX-License-Identifier: Unlicense OR MIT
package org.gioui;
import android.app.Activity;
import android.os.Bundle;
import android.content.res.Configuration;
import android.view.ViewGroup;
import android.view.View;
import android.view.ViewGroup;
import android.widget.FrameLayout;
public final class GioActivity extends Activity {
private GioView view;
public FrameLayout layer;
@Override public void onCreate(Bundle state) {
super.onCreate(state);
layer = new FrameLayout(this);
view = new GioView(this);
view.setLayoutParams(new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.MATCH_PARENT,
FrameLayout.LayoutParams.MATCH_PARENT
));
view.setFocusable(true);
view.setFocusableInTouchMode(true);
layer.addView(view);
setContentView(layer);
}
@Override public void onDestroy() {
view.destroy();
super.onDestroy();
}
@Override public void onStart() {
super.onStart();
view.start();
}
@Override public void onStop() {
view.stop();
super.onStop();
}
@Override public void onConfigurationChanged(Configuration c) {
super.onConfigurationChanged(c);
view.configurationChanged();
}
@Override public void onLowMemory() {
super.onLowMemory();
GioView.onLowMemory();
}
@Override public void onBackPressed() {
if (!view.backPressed())
super.onBackPressed();
}
}