Files
gio-patched/io/pointer/pointer.go
T
Elias Naur 0048f7be1d internal/ops: hide Ops methods by converting them to package functions
Ops is in the internal package ops, but external clients can reach its
method through op.Ops.Internal. Hide them by converting them to internal
package functions.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-10-12 14:50:15 +02:00

342 lines
8.1 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package pointer
import (
"encoding/binary"
"fmt"
"image"
"strings"
"time"
"gioui.org/f32"
"gioui.org/internal/ops"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/op"
)
// Event is a pointer event.
type Event struct {
Type Type
Source Source
// PointerID is the id for the pointer and can be used
// to track a particular pointer from Press to
// Release or Cancel.
PointerID ID
// Priority is the priority of the receiving handler
// for this event.
Priority Priority
// Time is when the event was received. The
// timestamp is relative to an undefined base.
Time time.Duration
// Buttons are the set of pressed mouse buttons for this event.
Buttons Buttons
// Position is the position of the event, relative to
// the current transformation, as set by op.TransformOp.
Position f32.Point
// Scroll is the scroll amount, if any.
Scroll f32.Point
// Modifiers is the set of active modifiers when
// the mouse button was pressed.
Modifiers key.Modifiers
}
// AreaOp pushes the current hit area to the stack and updates it to the
// intersection of the current hit area and the transformed area.
type AreaOp struct {
kind areaKind
rect image.Rectangle
}
// AreaStack represents an AreaOp on the stack of areas.
type AreaStack struct {
ops *ops.Ops
id ops.StackID
macroID int
}
// PassOp sets the pass-through mode. AreaOps added while the pass-through
// mode is set don't block events to siblings.
type PassOp struct {
}
// PassStack represents a PassOp on the pass stack.
type PassStack struct {
ops *ops.Ops
id ops.StackID
macroID int
}
// CursorNameOp sets the cursor for the current area.
type CursorNameOp struct {
Name CursorName
}
// InputOp declares an input handler ready for pointer
// events.
type InputOp struct {
Tag event.Tag
// Grab, if set, request that the handler get
// Grabbed priority.
Grab bool
// Types is a bitwise-or of event types to receive.
Types Type
// ScrollBounds describe the maximum scrollable distances in both
// axes. Specifically, any Event e delivered to Tag will satisfy
//
// ScrollBounds.Min.X <= e.Scroll.X <= ScrollBounds.Max.X (horizontal axis)
// ScrollBounds.Min.Y <= e.Scroll.Y <= ScrollBounds.Max.Y (vertical axis)
ScrollBounds image.Rectangle
}
type ID uint16
// Type of an Event.
type Type uint8
// Priority of an Event.
type Priority uint8
// Source of an Event.
type Source uint8
// Buttons is a set of mouse buttons
type Buttons uint8
// CursorName is the name of a cursor.
type CursorName string
// Must match app/internal/input.areaKind
type areaKind uint8
const (
// CursorDefault is the default cursor.
CursorDefault CursorName = ""
// CursorText is the cursor for text.
CursorText CursorName = "text"
// CursorPointer is the cursor for a link.
CursorPointer CursorName = "pointer"
// CursorCrossHair is the cursor for precise location.
CursorCrossHair CursorName = "crosshair"
// CursorColResize is the cursor for vertical resize.
CursorColResize CursorName = "col-resize"
// CursorRowResize is the cursor for horizontal resize.
CursorRowResize CursorName = "row-resize"
// CursorGrab is the cursor for moving object in any direction.
CursorGrab CursorName = "grab"
// CursorNone hides the cursor. To show it again, use any other cursor.
CursorNone CursorName = "none"
)
const (
// A Cancel event is generated when the current gesture is
// interrupted by other handlers or the system.
Cancel Type = (1 << iota) >> 1
// Press of a pointer.
Press
// Release of a pointer.
Release
// Move of a pointer.
Move
// Drag of a pointer.
Drag
// Pointer enters an area watching for pointer input
Enter
// Pointer leaves an area watching for pointer input
Leave
// Scroll of a pointer.
Scroll
)
const (
// Mouse generated event.
Mouse Source = iota
// Touch generated event.
Touch
)
const (
// Shared priority is for handlers that
// are part of a matching set larger than 1.
Shared Priority = iota
// Foremost priority is like Shared, but the
// handler is the foremost of the matching set.
Foremost
// Grabbed is used for matching sets of size 1.
Grabbed
)
const (
// ButtonPrimary is the primary button, usually the left button for a
// right-handed user.
ButtonPrimary Buttons = 1 << iota
// ButtonSecondary is the secondary button, usually the right button for a
// right-handed user.
ButtonSecondary
// ButtonTertiary is the tertiary button, usually the middle button.
ButtonTertiary
)
const (
areaRect areaKind = iota
areaEllipse
)
// Rect constructs a rectangular hit area.
func Rect(size image.Rectangle) AreaOp {
return AreaOp{
kind: areaRect,
rect: size,
}
}
// Ellipse constructs an ellipsoid hit area.
func Ellipse(size image.Rectangle) AreaOp {
return AreaOp{
kind: areaEllipse,
rect: size,
}
}
// Push the current area to the stack and intersects the current area with the
// area represented by o.
func (a AreaOp) Push(o *op.Ops) AreaStack {
id, macroID := ops.PushOp(&o.Internal, ops.AreaStack)
a.add(o, true)
return AreaStack{ops: &o.Internal, id: id, macroID: macroID}
}
func (a AreaOp) add(o *op.Ops, push bool) {
data := ops.Write(&o.Internal, ops.TypeAreaLen)
data[0] = byte(ops.TypeArea)
data[1] = byte(a.kind)
bo := binary.LittleEndian
bo.PutUint32(data[2:], uint32(a.rect.Min.X))
bo.PutUint32(data[6:], uint32(a.rect.Min.Y))
bo.PutUint32(data[10:], uint32(a.rect.Max.X))
bo.PutUint32(data[14:], uint32(a.rect.Max.Y))
}
func (o AreaStack) Pop() {
ops.PopOp(o.ops, ops.AreaStack, o.id, o.macroID)
data := ops.Write(o.ops, ops.TypePopAreaLen)
data[0] = byte(ops.TypePopArea)
}
// Push the current pass mode to the pass stack and set the pass mode.
func (p PassOp) Push(o *op.Ops) PassStack {
id, mid := ops.PushOp(&o.Internal, ops.PassStack)
data := ops.Write(&o.Internal, ops.TypePassLen)
data[0] = byte(ops.TypePass)
return PassStack{ops: &o.Internal, id: id, macroID: mid}
}
func (p PassStack) Pop() {
ops.PopOp(p.ops, ops.PassStack, p.id, p.macroID)
data := ops.Write(p.ops, ops.TypePopPassLen)
data[0] = byte(ops.TypePopPass)
}
func (op CursorNameOp) Add(o *op.Ops) {
data := ops.Write1(&o.Internal, ops.TypeCursorLen, op.Name)
data[0] = byte(ops.TypeCursor)
}
// Add panics if the scroll range does not contain zero.
func (op InputOp) Add(o *op.Ops) {
if op.Tag == nil {
panic("Tag must be non-nil")
}
if b := op.ScrollBounds; b.Min.X > 0 || b.Max.X < 0 || b.Min.Y > 0 || b.Max.Y < 0 {
panic(fmt.Errorf("invalid scroll range value %v", b))
}
data := ops.Write1(&o.Internal, ops.TypePointerInputLen, op.Tag)
data[0] = byte(ops.TypePointerInput)
if op.Grab {
data[1] = 1
}
data[2] = byte(op.Types)
bo := binary.LittleEndian
bo.PutUint32(data[3:], uint32(op.ScrollBounds.Min.X))
bo.PutUint32(data[7:], uint32(op.ScrollBounds.Min.Y))
bo.PutUint32(data[11:], uint32(op.ScrollBounds.Max.X))
bo.PutUint32(data[15:], uint32(op.ScrollBounds.Max.Y))
}
func (t Type) String() string {
switch t {
case Press:
return "Press"
case Release:
return "Release"
case Cancel:
return "Cancel"
case Move:
return "Move"
case Drag:
return "Drag"
case Enter:
return "Enter"
case Leave:
return "Leave"
case Scroll:
return "Scroll"
default:
panic("unknown Type")
}
}
func (p Priority) String() string {
switch p {
case Shared:
return "Shared"
case Foremost:
return "Foremost"
case Grabbed:
return "Grabbed"
default:
panic("unknown priority")
}
}
func (s Source) String() string {
switch s {
case Mouse:
return "Mouse"
case Touch:
return "Touch"
default:
panic("unknown source")
}
}
// Contain reports whether the set b contains
// all of the buttons.
func (b Buttons) Contain(buttons Buttons) bool {
return b&buttons == buttons
}
func (b Buttons) String() string {
var strs []string
if b.Contain(ButtonPrimary) {
strs = append(strs, "ButtonPrimary")
}
if b.Contain(ButtonSecondary) {
strs = append(strs, "ButtonSecondary")
}
if b.Contain(ButtonTertiary) {
strs = append(strs, "ButtonTertiary")
}
return strings.Join(strs, "|")
}
func (c CursorName) String() string {
if c == CursorDefault {
return "default"
}
return string(c)
}
func (Event) ImplementsEvent() {}