Files
gio-patched/gpu/headless/headless_ios.m
T
Elias Naur 2a66bfb2b4 gpu/headless: move package app/headless
Package headless is more about rendering that windows. Move it
accordingly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-06 14:26:47 +01:00

33 lines
738 B
Objective-C

// SPDX-License-Identifier: Unlicense OR MIT
// +build darwin,ios
@import OpenGLES;
#include <CoreFoundation/CoreFoundation.h>
#include "_cgo_export.h"
void gio_headless_releaseContext(CFTypeRef ctxRef) {
CFBridgingRelease(ctxRef);
}
CFTypeRef gio_headless_newContext(void) {
EAGLContext *ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
if (ctx == nil) {
return nil;
}
return CFBridgingRetain(ctx);
}
void gio_headless_clearCurrentContext(CFTypeRef ctxRef) {
[EAGLContext setCurrentContext:nil];
}
void gio_headless_makeCurrentContext(CFTypeRef ctxRef) {
EAGLContext *ctx = (__bridge EAGLContext *)ctxRef;
[EAGLContext setCurrentContext:ctx];
}
void gio_headless_prepareContext(CFTypeRef ctxRef) {
}