forked from joejulian/gio
0b736990a9
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
103 lines
3.0 KiB
Go
103 lines
3.0 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
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package material
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import (
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"image"
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"image/color"
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"math"
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"gioui.org/f32"
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"gioui.org/internal/f32color"
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"gioui.org/io/pointer"
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"gioui.org/layout"
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"gioui.org/op/clip"
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"gioui.org/op/paint"
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"gioui.org/text"
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"gioui.org/unit"
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"gioui.org/widget"
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)
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type checkable struct {
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Label string
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Color color.NRGBA
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Font text.Font
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TextSize unit.Value
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IconColor color.NRGBA
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Size unit.Value
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shaper text.Shaper
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checkedStateIcon *widget.Icon
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uncheckedStateIcon *widget.Icon
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}
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func (c *checkable) layout(gtx layout.Context, checked, hovered bool) layout.Dimensions {
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var icon *widget.Icon
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if checked {
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icon = c.checkedStateIcon
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} else {
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icon = c.uncheckedStateIcon
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}
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min := gtx.Constraints.Min
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dims := layout.Flex{Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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return layout.Stack{Alignment: layout.Center}.Layout(gtx,
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layout.Stacked(func(gtx layout.Context) layout.Dimensions {
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size := gtx.Px(c.Size) * 4 / 3
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dims := layout.Dimensions{
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Size: image.Point{X: size, Y: size},
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}
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if !hovered {
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return dims
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}
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background := f32color.MulAlpha(c.IconColor, 70)
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var p clip.Path
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p.Begin(gtx.Ops)
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addCircle(&p, float32(size)/2)
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paint.FillShape(gtx.Ops, background, clip.Outline{Path: p.End()}.Op())
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return dims
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}),
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layout.Stacked(func(gtx layout.Context) layout.Dimensions {
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return layout.UniformInset(unit.Dp(2)).Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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size := gtx.Px(c.Size)
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icon.Color = c.IconColor
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if gtx.Queue == nil {
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icon.Color = f32color.Disabled(icon.Color)
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}
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icon.Layout(gtx, unit.Px(float32(size)))
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return layout.Dimensions{
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Size: image.Point{X: size, Y: size},
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}
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})
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}),
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)
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}),
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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gtx.Constraints.Min = min
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return layout.W.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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return layout.UniformInset(unit.Dp(2)).Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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paint.ColorOp{Color: c.Color}.Add(gtx.Ops)
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return widget.Label{}.Layout(gtx, c.shaper, c.Font, c.TextSize, c.Label)
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})
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})
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}),
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)
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pointer.Rect(image.Rectangle{Max: dims.Size}).Add(gtx.Ops)
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return dims
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}
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// addCircle adds the outline of a circle to a path.
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func addCircle(p *clip.Path, r float32) {
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// https://pomax.github.io/bezierinfo/#circles_cubic.
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const c = 4 * (math.Sqrt2 - 1) / 3 // 4*(sqrt(2)-1)/3
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p.Move(f32.Point{X: 2 * r, Y: 2*r - r})
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p.Cube(f32.Point{X: 0, Y: r * c}, f32.Point{X: -r + r*c, Y: r}, f32.Point{X: -r, Y: r})
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p.Cube(f32.Point{X: -r * c, Y: 0}, f32.Point{X: -r, Y: -r + r*c}, f32.Point{X: -r, Y: -r})
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p.Cube(f32.Point{X: 0, Y: -r * c}, f32.Point{X: r - r*c, Y: -r}, f32.Point{X: r, Y: -r})
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p.Cube(f32.Point{X: r * c, Y: 0}, f32.Point{X: r, Y: r - r*c}, f32.Point{X: r, Y: r})
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}
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