Files
gio-patched/ui/layout/stack.go
T
2019-09-18 22:03:08 +02:00

117 lines
2.4 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package layout
import (
"image"
"gioui.org/ui"
)
// Stack lays out child elements on top of each other,
// according to an alignment direction.
type Stack struct {
// Alignment is the direction to align children
// smaller than the available space.
Alignment Direction
macro ui.MacroOp
ops *ui.Ops
constrained bool
cs Constraints
maxSZ image.Point
baseline int
}
// StackChild is the layout result of a call to End.
type StackChild struct {
macro ui.MacroOp
dims Dimensions
}
// Init a stack before calling Rigid or Expand.
func (s *Stack) Init(ops *ui.Ops, cs Constraints) *Stack {
s.ops = ops
s.cs = cs
s.constrained = true
s.maxSZ = image.Point{}
s.baseline = 0
return s
}
func (s *Stack) begin() {
if !s.constrained {
panic("must Init before adding a child")
}
s.macro.Record(s.ops)
}
// Rigid lays out a widget with the same constraints that were
// passed to Init.
func (s *Stack) Rigid(w Widget) StackChild {
s.begin()
return s.end(w(s.cs))
}
// Expand lays out a widget with constraints that exactly match
// the biggest child previously added.
func (s *Stack) Expand(w Widget) StackChild {
s.begin()
cs := Constraints{
Width: Constraint{Min: s.maxSZ.X, Max: s.maxSZ.X},
Height: Constraint{Min: s.maxSZ.Y, Max: s.maxSZ.Y},
}
return s.end(w(cs))
}
// End a child by specifying its dimensions.
func (s *Stack) end(dims Dimensions) StackChild {
s.macro.Stop()
if w := dims.Size.X; w > s.maxSZ.X {
s.maxSZ.X = w
}
if h := dims.Size.Y; h > s.maxSZ.Y {
s.maxSZ.Y = h
}
if s.baseline == 0 {
if b := dims.Baseline; b != dims.Size.Y {
s.baseline = b
}
}
return StackChild{s.macro, dims}
}
// Layout a list of children. The order of the children determines their laid
// out order.
func (s *Stack) Layout(children ...StackChild) Dimensions {
for _, ch := range children {
sz := ch.dims.Size
var p image.Point
switch s.Alignment {
case N, S, Center:
p.X = (s.maxSZ.X - sz.X) / 2
case NE, SE, E:
p.X = s.maxSZ.X - sz.X
}
switch s.Alignment {
case W, Center, E:
p.Y = (s.maxSZ.Y - sz.Y) / 2
case SW, S, SE:
p.Y = s.maxSZ.Y - sz.Y
}
var stack ui.StackOp
stack.Push(s.ops)
ui.TransformOp{}.Offset(toPointF(p)).Add(s.ops)
ch.macro.Add(s.ops)
stack.Pop()
}
b := s.baseline
if b == 0 {
b = s.maxSZ.Y
}
return Dimensions{
Size: s.maxSZ,
Baseline: b,
}
}