Files
gio-patched/io/pointer/pointer.go
T
Elias Naur e18db64991 io/pointer: remove Foremost priority
The only known use-case (nested scrolling) now works without special
treatment of the foremost handler.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2025-04-24 20:31:33 +02:00

397 lines
10 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package pointer
import (
"strings"
"time"
"gioui.org/f32"
"gioui.org/internal/ops"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/op"
)
// Event is a pointer event.
type Event struct {
Kind Kind
Source Source
// PointerID is the id for the pointer and can be used
// to track a particular pointer from Press to
// Release or Cancel.
PointerID ID
// Priority is the priority of the receiving handler
// for this event.
Priority Priority
// Time is when the event was received. The
// timestamp is relative to an undefined base.
Time time.Duration
// Buttons are the set of pressed mouse buttons for this event.
Buttons Buttons
// Position is the coordinates of the event in the local coordinate
// system of the receiving tag. The transformation from global window
// coordinates to local coordinates is performed by the inverse of
// the effective transformation of the tag.
Position f32.Point
// Scroll is the scroll amount, if any.
Scroll f32.Point
// Modifiers is the set of active modifiers when
// the mouse button was pressed.
Modifiers key.Modifiers
}
// PassOp sets the pass-through mode. InputOps added while the pass-through
// mode is set don't block events to siblings.
type PassOp struct {
}
// PassStack represents a PassOp on the pass stack.
type PassStack struct {
ops *ops.Ops
id ops.StackID
macroID uint32
}
// Filter matches every [Event] that target the Tag and whose kind is
// included in Kinds. Note that only tags specified in [event.Op] can
// be targeted by pointer events.
type Filter struct {
Target event.Tag
// Kinds is a bitwise-or of event types to match.
Kinds Kind
// ScrollX and ScrollY constrain the range of scrolling events delivered
// to Target. Specifically, any Event e delivered to Tag will satisfy
//
// ScrollX.Min <= e.Scroll.X <= ScrollX.Max (horizontal axis)
// ScrollY.Min <= e.Scroll.Y <= ScrollY.Max (vertical axis)
ScrollX ScrollRange
ScrollY ScrollRange
}
// ScrollRange describes the range of scrolling distances in an
// axis.
type ScrollRange struct {
Min, Max int
}
// GrabCmd requests a pointer grab on the pointer identified by ID.
type GrabCmd struct {
Tag event.Tag
ID ID
}
type ID uint16
// Kind of an Event.
type Kind uint
// Priority of an Event.
type Priority uint8
// Source of an Event.
type Source uint8
// Buttons is a set of mouse buttons
type Buttons uint8
// Cursor denotes a pre-defined cursor shape. Its Add method adds an
// operation that sets the cursor shape for the current clip area.
type Cursor byte
// The cursors correspond to CSS pointer naming.
const (
// CursorDefault is the default cursor.
CursorDefault Cursor = iota
// CursorNone hides the cursor. To show it again, use any other cursor.
CursorNone
// CursorText is for selecting and inserting text.
CursorText
// CursorVerticalText is for selecting and inserting vertical text.
CursorVerticalText
// CursorPointer is for a link.
// Usually displayed as a pointing hand.
CursorPointer
// CursorCrosshair is for a precise location.
CursorCrosshair
// CursorAllScroll is for indicating scrolling in all directions.
// Usually displayed as arrows to all four directions.
CursorAllScroll
// CursorColResize is for vertical resize.
// Usually displayed as a vertical bar with arrows pointing east and west.
CursorColResize
// CursorRowResize is for horizontal resize.
// Usually displayed as a horizontal bar with arrows pointing north and south.
CursorRowResize
// CursorGrab is for content that can be grabbed (dragged to be moved).
// Usually displayed as an open hand.
CursorGrab
// CursorGrabbing is for content that is being grabbed (dragged to be moved).
// Usually displayed as a closed hand.
CursorGrabbing
// CursorNotAllowed is shown when the request action cannot be carried out.
// Usually displayed as a circle with a line through.
CursorNotAllowed
// CursorWait is shown when the program is busy and user cannot interact.
// Usually displayed as a hourglass or the system equivalent.
CursorWait
// CursorProgress is shown when the program is busy, but the user can still interact.
// Usually displayed as a default cursor with a hourglass.
CursorProgress
// CursorNorthWestResize is for top-left corner resizing.
// Usually displayed as an arrow towards north-west.
CursorNorthWestResize
// CursorNorthEastResize is for top-right corner resizing.
// Usually displayed as an arrow towards north-east.
CursorNorthEastResize
// CursorSouthWestResize is for bottom-left corner resizing.
// Usually displayed as an arrow towards south-west.
CursorSouthWestResize
// CursorSouthEastResize is for bottom-right corner resizing.
// Usually displayed as an arrow towards south-east.
CursorSouthEastResize
// CursorNorthSouth is for top-bottom resizing.
// Usually displayed as a bi-directional arrow towards north-south.
CursorNorthSouthResize
// CursorEastWestResize is for left-right resizing.
// Usually displayed as a bi-directional arrow towards east-west.
CursorEastWestResize
// CursorWestResize is for left resizing.
// Usually displayed as an arrow towards west.
CursorWestResize
// CursorEastResize is for right resizing.
// Usually displayed as an arrow towards east.
CursorEastResize
// CursorNorthResize is for top resizing.
// Usually displayed as an arrow towards north.
CursorNorthResize
// CursorSouthResize is for bottom resizing.
// Usually displayed as an arrow towards south.
CursorSouthResize
// CursorNorthEastSouthWestResize is for top-right to bottom-left diagonal resizing.
// Usually displayed as a double ended arrow on the corresponding diagonal.
CursorNorthEastSouthWestResize
// CursorNorthWestSouthEastResize is for top-left to bottom-right diagonal resizing.
// Usually displayed as a double ended arrow on the corresponding diagonal.
CursorNorthWestSouthEastResize
)
const (
// A Cancel event is generated when the current gesture is
// interrupted by other handlers or the system.
Cancel Kind = 1 << iota
// Press of a pointer.
Press
// Release of a pointer.
Release
// Move of a pointer.
Move
// Drag of a pointer.
Drag
// Pointer enters an area watching for pointer input
Enter
// Pointer leaves an area watching for pointer input
Leave
// Scroll of a pointer.
Scroll
)
const (
// Mouse generated event.
Mouse Source = iota
// Touch generated event.
Touch
)
const (
// Shared priority is for handlers that
// are part of a matching set larger than 1.
Shared Priority = iota
// Grabbed is used for matching sets of size 1.
Grabbed
)
const (
// ButtonPrimary is the primary button, usually the left button for a
// right-handed user.
ButtonPrimary Buttons = 1 << iota
// ButtonSecondary is the secondary button, usually the right button for a
// right-handed user.
ButtonSecondary
// ButtonTertiary is the tertiary button, usually the middle button.
ButtonTertiary
)
func (s ScrollRange) Union(s2 ScrollRange) ScrollRange {
return ScrollRange{
Min: min(s.Min, s2.Min),
Max: max(s.Max, s2.Max),
}
}
// Push the current pass mode to the pass stack and set the pass mode.
func (p PassOp) Push(o *op.Ops) PassStack {
id, mid := ops.PushOp(&o.Internal, ops.PassStack)
data := ops.Write(&o.Internal, ops.TypePassLen)
data[0] = byte(ops.TypePass)
return PassStack{ops: &o.Internal, id: id, macroID: mid}
}
func (p PassStack) Pop() {
ops.PopOp(p.ops, ops.PassStack, p.id, p.macroID)
data := ops.Write(p.ops, ops.TypePopPassLen)
data[0] = byte(ops.TypePopPass)
}
func (op Cursor) Add(o *op.Ops) {
data := ops.Write(&o.Internal, ops.TypeCursorLen)
data[0] = byte(ops.TypeCursor)
data[1] = byte(op)
}
func (t Kind) String() string {
if t == Cancel {
return "Cancel"
}
var buf strings.Builder
for tt := Kind(1); tt > 0; tt <<= 1 {
if t&tt > 0 {
if buf.Len() > 0 {
buf.WriteByte('|')
}
buf.WriteString((t & tt).string())
}
}
return buf.String()
}
func (t Kind) string() string {
switch t {
case Press:
return "Press"
case Release:
return "Release"
case Cancel:
return "Cancel"
case Move:
return "Move"
case Drag:
return "Drag"
case Enter:
return "Enter"
case Leave:
return "Leave"
case Scroll:
return "Scroll"
default:
panic("unknown Type")
}
}
func (p Priority) String() string {
switch p {
case Shared:
return "Shared"
case Grabbed:
return "Grabbed"
default:
panic("unknown priority")
}
}
func (s Source) String() string {
switch s {
case Mouse:
return "Mouse"
case Touch:
return "Touch"
default:
panic("unknown source")
}
}
// Contain reports whether the set b contains
// all of the buttons.
func (b Buttons) Contain(buttons Buttons) bool {
return b&buttons == buttons
}
func (b Buttons) String() string {
var strs []string
if b.Contain(ButtonPrimary) {
strs = append(strs, "ButtonPrimary")
}
if b.Contain(ButtonSecondary) {
strs = append(strs, "ButtonSecondary")
}
if b.Contain(ButtonTertiary) {
strs = append(strs, "ButtonTertiary")
}
return strings.Join(strs, "|")
}
func (c Cursor) String() string {
switch c {
case CursorDefault:
return "Default"
case CursorNone:
return "None"
case CursorText:
return "Text"
case CursorVerticalText:
return "VerticalText"
case CursorPointer:
return "Pointer"
case CursorCrosshair:
return "Crosshair"
case CursorAllScroll:
return "AllScroll"
case CursorColResize:
return "ColResize"
case CursorRowResize:
return "RowResize"
case CursorGrab:
return "Grab"
case CursorGrabbing:
return "Grabbing"
case CursorNotAllowed:
return "NotAllowed"
case CursorWait:
return "Wait"
case CursorProgress:
return "Progress"
case CursorNorthWestResize:
return "NorthWestResize"
case CursorNorthEastResize:
return "NorthEastResize"
case CursorSouthWestResize:
return "SouthWestResize"
case CursorSouthEastResize:
return "SouthEastResize"
case CursorNorthSouthResize:
return "NorthSouthResize"
case CursorEastWestResize:
return "EastWestResize"
case CursorWestResize:
return "WestResize"
case CursorEastResize:
return "EastResize"
case CursorNorthResize:
return "NorthResize"
case CursorSouthResize:
return "SouthResize"
case CursorNorthEastSouthWestResize:
return "NorthEastSouthWestResize"
case CursorNorthWestSouthEastResize:
return "NorthWestSouthEastResize"
default:
panic("unknown Type")
}
}
func (Event) ImplementsEvent() {}
func (GrabCmd) ImplementsCommand() {}
func (Filter) ImplementsFilter() {}