internal/glimpl: [wasm] fix WebGL 1 support v2

Signed-off-by: Inkeliz <inkeliz@inkeliz.com>
This commit is contained in:
Inkeliz
2020-12-06 05:33:36 +00:00
committed by Elias Naur
parent fb5e2ee9ec
commit 2739547c12
+1 -1
View File
@@ -30,7 +30,7 @@ func NewFunctions(ctx Context) (*Functions, error) {
func (f *Functions) Init() error {
webgl2Class := js.Global().Get("WebGL2RenderingContext")
iswebgl2 := !webgl2Class.IsNull() && f.Ctx.InstanceOf(webgl2Class)
iswebgl2 := !webgl2Class.IsUndefined() && f.Ctx.InstanceOf(webgl2Class)
if !iswebgl2 {
f.EXT_disjoint_timer_query = f.getExtension("EXT_disjoint_timer_query")
if f.getExtension("OES_texture_half_float").IsNull() && f.getExtension("OES_texture_float").IsNull() {