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https://git.sr.ht/~eliasnaur/gio
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io/pointer,io/router: replace AreaOp with clip.Op
Pointer hit areas and paint clip areas are separate concepts, but similar enough to warrant merging. This change replaces pointer hit areas with clip areas, so Gio is left with just one area concept (in package op/clip). The reason for separating the concepts in the original Gio release was because of my being unsure general path/stroke hit areas would ever be implemented, let alone efficient. This change represents a change of mind, in the sense that it's better to have an incomplete API than two separate area concepts. Leave the deprecated pointer.Rect, pointer.Ellipse for temporary backwards compatibility. This is an API change. Most existing programs should continue to build with this change, but may have to adjust to having all clip.Ops participate in InputOp hit areas. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+3
-2
@@ -47,7 +47,6 @@ func (p Op) Push(o *op.Ops) Stack {
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func (p Op) add(o *op.Ops) {
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path := p.path
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outline := p.outline
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bo := binary.LittleEndian
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if path.hasSegments {
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@@ -77,9 +76,10 @@ func (p Op) add(o *op.Ops) {
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bo.PutUint32(data[5:], uint32(bounds.Min.Y))
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bo.PutUint32(data[9:], uint32(bounds.Max.X))
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bo.PutUint32(data[13:], uint32(bounds.Max.Y))
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if outline {
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if p.outline {
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data[17] = byte(1)
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}
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data[18] = byte(path.shape)
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}
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func (s Stack) Pop() {
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@@ -96,6 +96,7 @@ type PathSpec struct {
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// hasSegments tracks whether there are any segments in the path.
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hasSegments bool
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bounds image.Rectangle
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shape ops.Shape
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hash uint64
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}
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+3
-3
@@ -1,10 +1,10 @@
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// SPDX-License-Identifier: Unlicense OR MIT
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/*
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Package clip provides operations for clipping paint operations.
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Drawing outside the current clip area is ignored.
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Package clip provides operations for defining areas that applies to operations
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such as paints and pointer handlers.
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The current clip is initially the infinite set. Pushing and Op sets the clip
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The current clip is initially the infinite set. Pushing an Op sets the clip
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to the intersection of the current clip and pushed clip area. Popping the
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area restores the clip to its state before pushing.
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+15
-12
@@ -7,6 +7,7 @@ import (
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"math"
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"gioui.org/f32"
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"gioui.org/internal/ops"
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"gioui.org/op"
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)
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@@ -18,6 +19,7 @@ func (r Rect) Op() Op {
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return Op{
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outline: true,
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path: PathSpec{
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shape: ops.Rect,
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bounds: image.Rectangle(r),
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},
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}
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@@ -132,18 +134,16 @@ func (c Circle) Path(ops *op.Ops) PathSpec {
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Min: f32.Pt(c.Center.X-c.Radius, c.Center.Y-c.Radius),
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Max: f32.Pt(c.Center.X+c.Radius, c.Center.Y+c.Radius),
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}
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return Ellipse{b}.Path(ops)
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return Ellipse(b).path(ops)
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}
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// Ellipse represents the largest axis-aligned ellipse that
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// is contained in its bounds.
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type Ellipse struct {
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Bounds f32.Rectangle
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}
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type Ellipse f32.Rectangle
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// Op returns the op for the filled ellipse.
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func (e Ellipse) Op(ops *op.Ops) Op {
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return Outline{Path: e.Path(ops)}.Op()
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return Outline{Path: e.path(ops)}.Op()
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}
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// Push the filled ellipse clip op on the clip stack.
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@@ -151,17 +151,18 @@ func (e Ellipse) Push(ops *op.Ops) Stack {
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return e.Op(ops).Push(ops)
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}
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// Path constructs a path for the ellipse.
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func (e Ellipse) Path(ops *op.Ops) PathSpec {
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// path constructs a path for the ellipse.
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func (e Ellipse) path(o *op.Ops) PathSpec {
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var p Path
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p.Begin(ops)
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p.Begin(o)
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center := e.Bounds.Max.Add(e.Bounds.Min).Mul(.5)
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diam := e.Bounds.Dx()
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bounds := f32.Rectangle(e)
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center := bounds.Max.Add(bounds.Min).Mul(.5)
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diam := bounds.Dx()
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r := diam * .5
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// We'll model the ellipse as a circle scaled in the Y
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// direction.
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scale := e.Bounds.Dy() / diam
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scale := bounds.Dy() / diam
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// https://pomax.github.io/bezierinfo/#circles_cubic.
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const q = 4 * (math.Sqrt2 - 1) / 3
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@@ -190,7 +191,9 @@ func (e Ellipse) Path(ops *op.Ops) PathSpec {
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f32.Point{X: center.X - curve, Y: center.Y - r*scale},
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top,
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)
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return p.End()
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ellipse := p.End()
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ellipse.shape = ops.Ellipse
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return ellipse
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}
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func fPt(p image.Point) f32.Point {
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+3
-2
@@ -3,8 +3,9 @@
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/*
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Package paint provides drawing operations for 2D graphics.
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The PaintOp operation fills the current clip with the current brush,
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taking the current transformation into account.
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The PaintOp operation fills the current clip with the current brush, taking the
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current transformation into account. Drawing outside the current clip area is
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ignored.
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The current brush is set by either a ColorOp for a constant color, or
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ImageOp for an image, or LinearGradientOp for gradients.
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