widget/material: remove unused function

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-10-14 17:41:32 +02:00
parent 3a27bcea2e
commit 2e22edbb99
-14
View File
@@ -162,20 +162,6 @@ func (ic *Icon) image(sz int) image.Image {
return img
}
func fab(gtx *layout.Context, ico image.Image, col color.RGBA, size int) {
dp := image.Point{X: (size - ico.Bounds().Dx()) / 2, Y: (size - ico.Bounds().Dy()) / 2}
dims := image.Point{X: size, Y: size}
rr := float32(size) * .5
rrect(gtx.Ops, float32(size), float32(size), rr, rr, rr, rr)
paint.ColorOp{Color: col}.Add(gtx.Ops)
paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(size), Y: float32(size)}}}.Add(gtx.Ops)
paint.ImageOp{Src: ico, Rect: ico.Bounds()}.Add(gtx.Ops)
paint.PaintOp{
Rect: toRectF(ico.Bounds().Add(dp)),
}.Add(gtx.Ops)
gtx.Dimensions = layout.Dimensions{Size: dims}
}
func toRectF(r image.Rectangle) f32.Rectangle {
return f32.Rectangle{
Min: f32.Point{X: float32(r.Min.X), Y: float32(r.Min.Y)},