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https://git.sr.ht/~eliasnaur/gio
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gpu: [compute] fix path gaps by eliminating redundant path points
See https://github.com/linebender/piet-gpu/issues/62 for description of the issue. The fix is the Gio copy of the piet-gpu fix. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+18
-126
@@ -2,14 +2,6 @@
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// Code auto-generated by piet-gpu-derive
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struct PathFillLineRef {
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uint offset;
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};
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struct PathStrokeLineRef {
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uint offset;
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};
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struct PathFillCubicRef {
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uint offset;
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};
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@@ -22,40 +14,15 @@ struct PathSegRef {
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uint offset;
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};
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struct PathFillLine {
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vec2 p0;
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vec2 p1;
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uint path_ix;
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};
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#define PathFillLine_size 20
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PathFillLineRef PathFillLine_index(PathFillLineRef ref, uint index) {
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return PathFillLineRef(ref.offset + index * PathFillLine_size);
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}
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struct PathStrokeLine {
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vec2 p0;
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vec2 p1;
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uint path_ix;
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vec2 stroke;
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};
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#define PathStrokeLine_size 28
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PathStrokeLineRef PathStrokeLine_index(PathStrokeLineRef ref, uint index) {
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return PathStrokeLineRef(ref.offset + index * PathStrokeLine_size);
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}
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struct PathFillCubic {
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vec2 p0;
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vec2 p1;
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vec2 p2;
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vec2 p3;
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uint succ_ix;
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uint path_ix;
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};
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#define PathFillCubic_size 36
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#define PathFillCubic_size 32
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PathFillCubicRef PathFillCubic_index(PathFillCubicRef ref, uint index) {
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return PathFillCubicRef(ref.offset + index * PathFillCubic_size);
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@@ -65,79 +32,26 @@ struct PathStrokeCubic {
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vec2 p0;
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vec2 p1;
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vec2 p2;
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vec2 p3;
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uint succ_ix;
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uint path_ix;
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vec2 stroke;
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};
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#define PathStrokeCubic_size 44
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#define PathStrokeCubic_size 40
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PathStrokeCubicRef PathStrokeCubic_index(PathStrokeCubicRef ref, uint index) {
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return PathStrokeCubicRef(ref.offset + index * PathStrokeCubic_size);
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}
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#define PathSeg_Nop 0
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#define PathSeg_FillLine 1
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#define PathSeg_StrokeLine 2
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#define PathSeg_FillCubic 3
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#define PathSeg_StrokeCubic 4
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#define PathSeg_size 48
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#define PathSeg_FillCubic 1
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#define PathSeg_StrokeCubic 2
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#define PathSeg_size 44
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PathSegRef PathSeg_index(PathSegRef ref, uint index) {
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return PathSegRef(ref.offset + index * PathSeg_size);
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}
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PathFillLine PathFillLine_read(Alloc a, PathFillLineRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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uint raw1 = read_mem(a, ix + 1);
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uint raw2 = read_mem(a, ix + 2);
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uint raw3 = read_mem(a, ix + 3);
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uint raw4 = read_mem(a, ix + 4);
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PathFillLine s;
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s.p0 = vec2(uintBitsToFloat(raw0), uintBitsToFloat(raw1));
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s.p1 = vec2(uintBitsToFloat(raw2), uintBitsToFloat(raw3));
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s.path_ix = raw4;
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return s;
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}
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void PathFillLine_write(Alloc a, PathFillLineRef ref, PathFillLine s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, floatBitsToUint(s.p0.x));
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write_mem(a, ix + 1, floatBitsToUint(s.p0.y));
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write_mem(a, ix + 2, floatBitsToUint(s.p1.x));
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write_mem(a, ix + 3, floatBitsToUint(s.p1.y));
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write_mem(a, ix + 4, s.path_ix);
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}
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PathStrokeLine PathStrokeLine_read(Alloc a, PathStrokeLineRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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uint raw1 = read_mem(a, ix + 1);
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uint raw2 = read_mem(a, ix + 2);
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uint raw3 = read_mem(a, ix + 3);
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uint raw4 = read_mem(a, ix + 4);
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uint raw5 = read_mem(a, ix + 5);
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uint raw6 = read_mem(a, ix + 6);
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PathStrokeLine s;
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s.p0 = vec2(uintBitsToFloat(raw0), uintBitsToFloat(raw1));
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s.p1 = vec2(uintBitsToFloat(raw2), uintBitsToFloat(raw3));
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s.path_ix = raw4;
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s.stroke = vec2(uintBitsToFloat(raw5), uintBitsToFloat(raw6));
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return s;
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}
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void PathStrokeLine_write(Alloc a, PathStrokeLineRef ref, PathStrokeLine s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, floatBitsToUint(s.p0.x));
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write_mem(a, ix + 1, floatBitsToUint(s.p0.y));
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write_mem(a, ix + 2, floatBitsToUint(s.p1.x));
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write_mem(a, ix + 3, floatBitsToUint(s.p1.y));
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write_mem(a, ix + 4, s.path_ix);
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write_mem(a, ix + 5, floatBitsToUint(s.stroke.x));
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write_mem(a, ix + 6, floatBitsToUint(s.stroke.y));
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}
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PathFillCubic PathFillCubic_read(Alloc a, PathFillCubicRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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@@ -148,13 +62,12 @@ PathFillCubic PathFillCubic_read(Alloc a, PathFillCubicRef ref) {
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uint raw5 = read_mem(a, ix + 5);
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uint raw6 = read_mem(a, ix + 6);
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uint raw7 = read_mem(a, ix + 7);
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uint raw8 = read_mem(a, ix + 8);
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PathFillCubic s;
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s.p0 = vec2(uintBitsToFloat(raw0), uintBitsToFloat(raw1));
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s.p1 = vec2(uintBitsToFloat(raw2), uintBitsToFloat(raw3));
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s.p2 = vec2(uintBitsToFloat(raw4), uintBitsToFloat(raw5));
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s.p3 = vec2(uintBitsToFloat(raw6), uintBitsToFloat(raw7));
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s.path_ix = raw8;
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s.succ_ix = raw6;
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s.path_ix = raw7;
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return s;
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}
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@@ -166,9 +79,8 @@ void PathFillCubic_write(Alloc a, PathFillCubicRef ref, PathFillCubic s) {
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write_mem(a, ix + 3, floatBitsToUint(s.p1.y));
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write_mem(a, ix + 4, floatBitsToUint(s.p2.x));
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write_mem(a, ix + 5, floatBitsToUint(s.p2.y));
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write_mem(a, ix + 6, floatBitsToUint(s.p3.x));
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write_mem(a, ix + 7, floatBitsToUint(s.p3.y));
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write_mem(a, ix + 8, s.path_ix);
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write_mem(a, ix + 6, s.succ_ix);
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write_mem(a, ix + 7, s.path_ix);
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}
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PathStrokeCubic PathStrokeCubic_read(Alloc a, PathStrokeCubicRef ref) {
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@@ -183,14 +95,13 @@ PathStrokeCubic PathStrokeCubic_read(Alloc a, PathStrokeCubicRef ref) {
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uint raw7 = read_mem(a, ix + 7);
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uint raw8 = read_mem(a, ix + 8);
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uint raw9 = read_mem(a, ix + 9);
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uint raw10 = read_mem(a, ix + 10);
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PathStrokeCubic s;
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s.p0 = vec2(uintBitsToFloat(raw0), uintBitsToFloat(raw1));
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s.p1 = vec2(uintBitsToFloat(raw2), uintBitsToFloat(raw3));
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s.p2 = vec2(uintBitsToFloat(raw4), uintBitsToFloat(raw5));
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s.p3 = vec2(uintBitsToFloat(raw6), uintBitsToFloat(raw7));
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s.path_ix = raw8;
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s.stroke = vec2(uintBitsToFloat(raw9), uintBitsToFloat(raw10));
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s.succ_ix = raw6;
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s.path_ix = raw7;
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s.stroke = vec2(uintBitsToFloat(raw8), uintBitsToFloat(raw9));
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return s;
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}
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@@ -202,25 +113,16 @@ void PathStrokeCubic_write(Alloc a, PathStrokeCubicRef ref, PathStrokeCubic s) {
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write_mem(a, ix + 3, floatBitsToUint(s.p1.y));
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write_mem(a, ix + 4, floatBitsToUint(s.p2.x));
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write_mem(a, ix + 5, floatBitsToUint(s.p2.y));
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write_mem(a, ix + 6, floatBitsToUint(s.p3.x));
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write_mem(a, ix + 7, floatBitsToUint(s.p3.y));
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write_mem(a, ix + 8, s.path_ix);
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write_mem(a, ix + 9, floatBitsToUint(s.stroke.x));
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write_mem(a, ix + 10, floatBitsToUint(s.stroke.y));
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write_mem(a, ix + 6, s.succ_ix);
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write_mem(a, ix + 7, s.path_ix);
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write_mem(a, ix + 8, floatBitsToUint(s.stroke.x));
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write_mem(a, ix + 9, floatBitsToUint(s.stroke.y));
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}
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uint PathSeg_tag(Alloc a, PathSegRef ref) {
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return read_mem(a, ref.offset >> 2);
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}
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PathFillLine PathSeg_FillLine_read(Alloc a, PathSegRef ref) {
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return PathFillLine_read(a, PathFillLineRef(ref.offset + 4));
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}
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PathStrokeLine PathSeg_StrokeLine_read(Alloc a, PathSegRef ref) {
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return PathStrokeLine_read(a, PathStrokeLineRef(ref.offset + 4));
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}
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PathFillCubic PathSeg_FillCubic_read(Alloc a, PathSegRef ref) {
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return PathFillCubic_read(a, PathFillCubicRef(ref.offset + 4));
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}
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@@ -233,16 +135,6 @@ void PathSeg_Nop_write(Alloc a, PathSegRef ref) {
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write_mem(a, ref.offset >> 2, PathSeg_Nop);
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}
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void PathSeg_FillLine_write(Alloc a, PathSegRef ref, PathFillLine s) {
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write_mem(a, ref.offset >> 2, PathSeg_FillLine);
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PathFillLine_write(a, PathFillLineRef(ref.offset + 4), s);
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}
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void PathSeg_StrokeLine_write(Alloc a, PathSegRef ref, PathStrokeLine s) {
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write_mem(a, ref.offset >> 2, PathSeg_StrokeLine);
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PathStrokeLine_write(a, PathStrokeLineRef(ref.offset + 4), s);
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}
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void PathSeg_FillCubic_write(Alloc a, PathSegRef ref, PathFillCubic s) {
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write_mem(a, ref.offset >> 2, PathSeg_FillCubic);
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PathFillCubic_write(a, PathFillCubicRef(ref.offset + 4), s);
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