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ui: merge package input
Event handling is as fundamental as operations, so move the input package declarations to package ui. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -9,7 +9,6 @@ import (
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"gioui.org/ui"
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"gioui.org/ui/f32"
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"gioui.org/ui/input"
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"gioui.org/ui/internal/opconst"
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)
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@@ -64,7 +63,7 @@ type areaOp struct {
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// InputOp declares an input handler ready for pointer
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// events.
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type InputOp struct {
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Key input.Key
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Key ui.Key
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// Grab, if set, request that the handler get
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// Grabbed priority.
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Grab bool
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@@ -86,7 +85,7 @@ type Priority uint8
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// Source of an Event.
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type Source uint8
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// Must match input.areaKind
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// Must match app/internal/input.areaKind
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type areaKind uint8
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const (
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