mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
cmd/gogio: add clicks to the e2e tests
The test app now responds to mouse clicks; clicking on one of the four sections of the app flips it to red color until clicked again. Add a Click method to the TestDriver interface, and implement it in both of the current drivers. Unfortunately, I failed at implementing it in X11 with the xdg library, after a few wasted hours. Instead, start relying on more external tools which are simple to use and not heavy to install. Signed-off-by: Daniel Martí <mvdan@mvdan.cc>
This commit is contained in:
+60
-48
@@ -5,6 +5,7 @@ package main_test
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import (
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"flag"
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"image"
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"image/color"
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"testing"
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)
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@@ -29,64 +30,74 @@ type TestDriver interface {
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// Screenshot takes a screenshot of the Gio app on the platform.
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Screenshot() image.Image
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// Click performs a pointer click at the specified coordinates,
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// including both press and release.
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Click(x, y int)
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}
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func runEndToEndTest(t *testing.T, driver TestDriver) {
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width, height := 800, 600
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cleanups := driver.Start(t, "testdata/red.go", width, height)
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// We expect to receive a 800x600px screenshot.
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img := driver.Screenshot()
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size := img.Bounds().Size()
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if size.X != width || size.Y != height {
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t.Fatalf("expected dimensions to be %d*%d, got %d*%d",
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width, height, size.X, size.Y)
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}
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// The colors are split in four rectangular sections. Check the corners
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// of each of the sections. We check the corners left to right, top to
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// bottom, like when reading left-to-right text.
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// The top left should be 0xdeadbe.
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{
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minX, minY := 5, 5
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maxX, maxY := (width/2)-5, (height/2)-5
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wantColor(t, img, minX, minY, 0xdede, 0xadad, 0xbebe)
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wantColor(t, img, maxX, minY, 0xdede, 0xadad, 0xbebe)
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wantColor(t, img, minX, maxY, 0xdede, 0xadad, 0xbebe)
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wantColor(t, img, maxX, maxY, 0xdede, 0xadad, 0xbebe)
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wantColors := func(topLeft, topRight, botLeft, botRight color.RGBA) {
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img := driver.Screenshot()
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size := img.Bounds().Size()
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// We expect to receive a width*height screenshot.
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if size.X != width || size.Y != height {
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t.Fatalf("expected dimensions to be %d*%d, got %d*%d",
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width, height, size.X, size.Y)
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}
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{
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minX, minY := 5, 5
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maxX, maxY := (width/2)-5, (height/2)-5
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wantColor(t, img, minX, minY, topLeft)
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wantColor(t, img, maxX, minY, topLeft)
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wantColor(t, img, minX, maxY, topLeft)
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wantColor(t, img, maxX, maxY, topLeft)
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}
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{
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minX, minY := (width/2)+5, 5
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maxX, maxY := width-5, (height/2)-5
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wantColor(t, img, minX, minY, topRight)
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wantColor(t, img, maxX, minY, topRight)
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wantColor(t, img, minX, maxY, topRight)
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wantColor(t, img, maxX, maxY, topRight)
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}
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{
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minX, minY := 5, (height/2)+5
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maxX, maxY := (width/2)-5, height-5
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wantColor(t, img, minX, minY, botLeft)
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wantColor(t, img, maxX, minY, botLeft)
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wantColor(t, img, minX, maxY, botLeft)
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wantColor(t, img, maxX, maxY, botLeft)
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}
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{
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minX, minY := (width/2)+5, (height/2)+5
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maxX, maxY := width-5, height-5
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wantColor(t, img, minX, minY, botRight)
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wantColor(t, img, maxX, minY, botRight)
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wantColor(t, img, minX, maxY, botRight)
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wantColor(t, img, maxX, maxY, botRight)
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}
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}
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// The top right should be 0xffffff.
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{
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minX, minY := (width/2)+5, 5
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maxX, maxY := width-5, (height/2)-5
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wantColor(t, img, minX, minY, 0xffff, 0xffff, 0xffff)
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wantColor(t, img, maxX, minY, 0xffff, 0xffff, 0xffff)
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wantColor(t, img, minX, maxY, 0xffff, 0xffff, 0xffff)
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wantColor(t, img, maxX, maxY, 0xffff, 0xffff, 0xffff)
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}
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beef := color.RGBA{R: 0xde, G: 0xad, B: 0xbe}
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white := color.RGBA{R: 0xff, G: 0xff, B: 0xff}
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black := color.RGBA{R: 0x00, G: 0x00, B: 0x00}
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gray := color.RGBA{R: 0xbb, G: 0xbb, B: 0xbb}
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red := color.RGBA{R: 0xff, G: 0x00, B: 0x00}
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// The bottom left should be 0x000000.
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{
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minX, minY := 5, (height/2)+5
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maxX, maxY := (width/2)-5, height-5
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wantColor(t, img, minX, minY, 0x0000, 0x0000, 0x0000)
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wantColor(t, img, maxX, minY, 0x0000, 0x0000, 0x0000)
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wantColor(t, img, minX, maxY, 0x0000, 0x0000, 0x0000)
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wantColor(t, img, maxX, maxY, 0x0000, 0x0000, 0x0000)
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}
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// These are the four colors at the beginning.
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wantColors(beef, white, black, gray)
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// The bottom right is black (0x000000) with 0x80 alpha, so we should
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// see gray (0xbbbbbb).
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{
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minX, minY := (width/2)+5, (height/2)+5
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maxX, maxY := width-5, height-5
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wantColor(t, img, minX, minY, 0xbbbb, 0xbbbb, 0xbbbb)
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wantColor(t, img, maxX, minY, 0xbbbb, 0xbbbb, 0xbbbb)
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wantColor(t, img, minX, maxY, 0xbbbb, 0xbbbb, 0xbbbb)
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wantColor(t, img, maxX, maxY, 0xbbbb, 0xbbbb, 0xbbbb)
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}
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// Click the first and last sections to turn them red.
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driver.Click(1*(width/4), 1*(height/4))
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driver.Click(3*(width/4), 3*(height/4))
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wantColors(red, white, black, red)
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// Run the cleanup funcs from last to first, as if they were defers.
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for i := len(cleanups) - 1; i >= 0; i-- {
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@@ -94,9 +105,10 @@ func runEndToEndTest(t *testing.T, driver TestDriver) {
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}
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}
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func wantColor(t *testing.T, img image.Image, x, y int, r, g, b uint32) {
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color := img.At(x, y)
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r_, g_, b_, _ := color.RGBA()
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func wantColor(t *testing.T, img image.Image, x, y int, want color.Color) {
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r, g, b, _ := want.RGBA()
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got := img.At(x, y)
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r_, g_, b_, _ := got.RGBA()
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if r_ != r || g_ != g || b_ != b {
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t.Errorf("got 0x%04x%04x%04x at (%d,%d), want 0x%04x%04x%04x",
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r_, g_, b_, x, y, r, g, b)
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@@ -15,6 +15,7 @@ import (
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"os/exec"
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"strings"
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"testing"
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"time"
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"github.com/chromedp/cdproto/runtime"
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"github.com/chromedp/chromedp"
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@@ -118,6 +119,8 @@ func (d *JSTestDriver) Start(t_ *testing.T, path string, width, height int) (cle
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); err != nil {
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d.t.Fatal(err)
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}
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// TODO(mvdan): synchronize with the app instead
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time.Sleep(200 * time.Millisecond)
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return cleanups
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}
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@@ -136,6 +139,16 @@ func (d *JSTestDriver) Screenshot() image.Image {
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return img
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}
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func (d *JSTestDriver) Click(x, y int) {
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if err := chromedp.Run(d.ctx,
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chromedp.MouseClickXY(float64(x), float64(y)),
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); err != nil {
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d.t.Fatal(err)
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}
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// TODO(mvdan): synchronize with the app instead
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time.Sleep(200 * time.Millisecond)
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}
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func TestJS(t *testing.T) {
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t.Parallel()
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Vendored
+51
-16
@@ -1,14 +1,16 @@
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// SPDX-License-Identifier: Unlicense OR MIT
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// A dead simple app that just paints the background red.
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// A simple app used for gogio's end-to-end tests.
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package main
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import (
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"image"
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"image/color"
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"log"
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"gioui.org/app"
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"gioui.org/f32"
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"gioui.org/io/pointer"
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"gioui.org/io/system"
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"gioui.org/layout"
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"gioui.org/op/paint"
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@@ -25,10 +27,18 @@ func main() {
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}
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func loop(w *app.Window) error {
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topLeft := color.RGBA{R: 0xde, G: 0xad, B: 0xbe, A: 0xff}
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topRight := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}
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botLeft := color.RGBA{R: 0x00, G: 0x00, B: 0x00, A: 0xff}
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botRight := color.RGBA{R: 0x00, G: 0x00, B: 0x00, A: 0x80}
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topLeft := quarterWidget{
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color: color.RGBA{R: 0xde, G: 0xad, B: 0xbe, A: 0xff},
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}
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topRight := quarterWidget{
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color: color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff},
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}
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botLeft := quarterWidget{
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color: color.RGBA{R: 0x00, G: 0x00, B: 0x00, A: 0xff},
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}
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botRight := quarterWidget{
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color: color.RGBA{R: 0x00, G: 0x00, B: 0x00, A: 0x80},
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}
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gtx := &layout.Context{
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Queue: w.Queue(),
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@@ -39,32 +49,57 @@ func loop(w *app.Window) error {
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case system.DestroyEvent:
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return e.Err
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case system.FrameEvent:
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gtx.Reset(e.Config, e.Size)
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rows := layout.Flex{Axis: layout.Vertical}
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r1 := rows.Flex(gtx, 0.5, func() {
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columns := layout.Flex{Axis: layout.Horizontal}
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r1c1 := columns.Flex(gtx, 0.5, quarterWidget(gtx, topLeft))
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r1c2 := columns.Flex(gtx, 0.5, quarterWidget(gtx, topRight))
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r1c1 := columns.Flex(gtx, 0.5, func() { topLeft.Layout(gtx) })
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r1c2 := columns.Flex(gtx, 0.5, func() { topRight.Layout(gtx) })
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columns.Layout(gtx, r1c1, r1c2)
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})
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r2 := rows.Flex(gtx, 0.5, func() {
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columns := layout.Flex{Axis: layout.Horizontal}
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r2c1 := columns.Flex(gtx, 0.5, quarterWidget(gtx, botLeft))
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r2c2 := columns.Flex(gtx, 0.5, quarterWidget(gtx, botRight))
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r2c1 := columns.Flex(gtx, 0.5, func() { botLeft.Layout(gtx) })
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r2c2 := columns.Flex(gtx, 0.5, func() { botRight.Layout(gtx) })
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columns.Layout(gtx, r2c1, r2c2)
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})
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rows.Layout(gtx, r1, r2)
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e.Frame(gtx.Ops)
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}
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}
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}
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func quarterWidget(gtx *layout.Context, clr color.RGBA) func() {
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return func() {
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paint.ColorOp{Color: clr}.Add(gtx.Ops)
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paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{
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X: float32(gtx.Constraints.Width.Max),
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Y: float32(gtx.Constraints.Height.Max),
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}}}.Add(gtx.Ops)
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// quarterWidget paints a quarter of the screen with one color. When clicked, it
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// turns red, going back to its normal color when clicked again.
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type quarterWidget struct {
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color color.RGBA
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clicked bool
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}
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var red = color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0xff}
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func (w *quarterWidget) Layout(gtx *layout.Context) {
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if w.clicked {
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paint.ColorOp{Color: red}.Add(gtx.Ops)
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} else {
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paint.ColorOp{Color: w.color}.Add(gtx.Ops)
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}
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paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{
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X: float32(gtx.Constraints.Width.Max),
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Y: float32(gtx.Constraints.Height.Max),
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}}}.Add(gtx.Ops)
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pointer.RectAreaOp{Rect: image.Rectangle{
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Max: image.Pt(gtx.Constraints.Width.Max, gtx.Constraints.Height.Max),
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}}.Add(gtx.Ops)
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pointer.InputOp{Key: w}.Add(gtx.Ops)
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for _, e := range gtx.Events(w) {
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if e, ok := e.(pointer.Event); ok && e.Type == pointer.Press {
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w.clicked = !w.clicked
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}
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}
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}
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+29
-7
@@ -30,6 +30,8 @@ import (
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type X11TestDriver struct {
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t *testing.T
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display string
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// conn holds the connection to X.
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conn *xgbutil.XUtil
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}
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@@ -41,7 +43,7 @@ func (d *X11TestDriver) Start(t_ *testing.T, path string, width, height int) (cl
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// will only be using :0, so there's only a 0.001% chance of two
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// concurrent test runs to run into a conflict.
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rnd := rand.New(rand.NewSource(time.Now().UnixNano()))
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display := fmt.Sprintf(":%d", rnd.Intn(100000)+1)
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d.display = fmt.Sprintf(":%d", rnd.Intn(100000)+1)
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var xprog string
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xflags := []string{
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@@ -54,7 +56,7 @@ func (d *X11TestDriver) Start(t_ *testing.T, path string, width, height int) (cl
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xprog = "Xephyr" // nested X server as a window
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xflags = append(xflags, "-screen", fmt.Sprintf("%dx%d", width, height))
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}
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xflags = append(xflags, display)
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xflags = append(xflags, d.display)
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if _, err := exec.LookPath(xprog); err != nil {
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d.t.Skipf("%s needed to run with -headless=%t", xprog, *headless)
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}
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@@ -100,7 +102,7 @@ func (d *X11TestDriver) Start(t_ *testing.T, path string, width, height int) (cl
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// This socket path isn't terribly portable, but the xgb
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// library we use does the same, and we only really care
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// about Linux here.
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socket := fmt.Sprintf("/tmp/.X11-unix/X%s", display[1:])
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socket := fmt.Sprintf("/tmp/.X11-unix/X%s", d.display[1:])
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if _, err := os.Stat(socket); err == nil {
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break
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}
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@@ -125,7 +127,7 @@ func (d *X11TestDriver) Start(t_ *testing.T, path string, width, height int) (cl
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ctx, cancel := context.WithCancel(context.Background())
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cmd := exec.CommandContext(ctx, bin)
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out := &bytes.Buffer{}
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cmd.Env = append(os.Environ(), "DISPLAY="+display)
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cmd.Env = append(os.Environ(), "DISPLAY="+d.display)
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cmd.Stdout = out
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cmd.Stderr = out
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if err := cmd.Start(); err != nil {
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@@ -146,7 +148,7 @@ func (d *X11TestDriver) Start(t_ *testing.T, path string, width, height int) (cl
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// Finally, connect to the X server.
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xgb.Logger.SetOutput(testLogWriter{d.t})
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xgbutil.Logger.SetOutput(testLogWriter{d.t})
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conn, err := xgbutil.NewConnDisplay(display)
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conn, err := xgbutil.NewConnDisplay(d.display)
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if err != nil {
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d.t.Fatal(err)
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}
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@@ -162,8 +164,7 @@ func (d *X11TestDriver) Start(t_ *testing.T, path string, width, height int) (cl
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})
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// Wait for the gio app to render.
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// TODO(mvdan): do this properly, e.g. via waiting for log lines
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// from the gio program.
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// TODO(mvdan): synchronize with the app instead
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time.Sleep(400 * time.Millisecond)
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return cleanups
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@@ -177,6 +178,27 @@ func (d *X11TestDriver) Screenshot() image.Image {
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return img
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}
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func (d *X11TestDriver) xdotool(args ...interface{}) {
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strs := make([]string, len(args))
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for i, arg := range args {
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strs[i] = fmt.Sprint(arg)
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}
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cmd := exec.Command("xdotool", strs...)
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cmd.Env = append(os.Environ(), "DISPLAY="+d.display)
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if out, err := cmd.CombinedOutput(); err != nil {
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d.t.Errorf("%s", out)
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d.t.Fatal(err)
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}
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}
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func (d *X11TestDriver) Click(x, y int) {
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d.xdotool("mousemove", x, y)
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d.xdotool("click", "1")
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// TODO(mvdan): synchronize with the app instead
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time.Sleep(200 * time.Millisecond)
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}
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func TestX11(t *testing.T) {
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t.Parallel()
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