mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
io/input: merge per-handler state
We're about to need per-handler state related to neither pointer nor key input. This change merges the pointer and key handler state into one state struct, tracked in the Router. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+65
-81
@@ -26,7 +26,6 @@ type TextInputState uint8
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type keyQueue struct {
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order []event.Tag
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dirOrder []dirFocusEntry
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handlers map[event.Tag]*keyHandler
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hint key.InputHint
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}
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@@ -43,14 +42,21 @@ type keyHandler struct {
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visible bool
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// reset tracks whether the handler has seen a
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// focus reset.
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reset bool
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reset bool
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hint key.InputHint
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orderPlusOne int
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dirOrder int
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// filter are the key filters accumulated in the previous frame,
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// used for routing events in the current frame.
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filter keyFilter
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// nextFilter is the filter accumulator for the current frame.
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nextFilter keyFilter
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trans f32.Affine2D
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}
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type keyFilter struct {
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focusable bool
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active bool
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hint key.InputHint
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order int
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dirOrder int
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filters []key.Filter
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trans f32.Affine2D
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}
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type dirFocusEntry struct {
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@@ -66,9 +72,8 @@ const (
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TextInputOpen
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)
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func (q *keyQueue) inputHint(op key.InputHintOp) {
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h := q.handlerFor(op.Tag)
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h.hint = op.Hint
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func (k *keyHandler) inputHint(hint key.InputHint) {
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k.hint = hint
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}
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// InputState returns the input state and returns a state
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@@ -81,52 +86,46 @@ func (s keyState) InputState() (keyState, TextInputState) {
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// InputHint returns the input hint from the focused handler and whether it was
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// changed since the last call.
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func (q *keyQueue) InputHint(state keyState) (key.InputHint, bool) {
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focused, ok := q.handlers[state.focus]
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func (q *keyQueue) InputHint(handlers map[event.Tag]*handler, state keyState) (key.InputHint, bool) {
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focused, ok := handlers[state.focus]
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if !ok {
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return q.hint, false
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}
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old := q.hint
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q.hint = focused.hint
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q.hint = focused.key.hint
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return q.hint, old != q.hint
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}
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func (k *keyHandler) Reset() {
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k.filter, k.nextFilter = k.nextFilter, k.filter
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k.nextFilter = keyFilter{}
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k.visible = false
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k.orderPlusOne = 0
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k.hint = key.HintAny
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}
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func (q *keyQueue) Reset() {
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for _, h := range q.handlers {
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h.order = -1
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h.hint = key.HintAny
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}
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q.order = q.order[:0]
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q.dirOrder = q.dirOrder[:0]
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}
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func (q *keyQueue) ResetEvent(k event.Tag) (event.Event, bool) {
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h, ok := q.handlers[k]
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if !ok || h.reset {
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func (k *keyHandler) ResetEvent() (event.Event, bool) {
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if k.reset {
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return nil, false
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}
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h.reset = true
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k.reset = true
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return key.FocusEvent{Focus: false}, true
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}
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func (q *keyQueue) Frame(state keyState) keyState {
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for k, h := range q.handlers {
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if !h.visible || !h.focusable {
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if state.focus == k {
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// Remove focus from the handler that is no longer focusable.
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state.focus = nil
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state.state = TextInputClose
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}
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if !h.visible && !h.focusable {
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delete(q.handlers, k)
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continue
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}
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func (q *keyQueue) Frame(handlers map[event.Tag]*handler, state keyState) keyState {
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if state.focus != nil {
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if h, ok := handlers[state.focus]; !ok || !h.key.isFocusable() {
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// Remove focus from the handler that is no longer focusable.
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state.focus = nil
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state.state = TextInputClose
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}
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h.visible = false
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h.focusable = false
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h.active = false
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}
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q.updateFocusLayout()
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q.updateFocusLayout(handlers)
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return state
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}
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@@ -137,7 +136,7 @@ func (q *keyQueue) Frame(state keyState) keyState {
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// containing it. Then, extend the handler bounds to a horizontal beam
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// and add to the row every handler whose center intersect it. Repeat
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// until no handlers remain.
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func (q *keyQueue) updateFocusLayout() {
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func (q *keyQueue) updateFocusLayout(handlers map[event.Tag]*handler) {
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order := q.dirOrder
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// Sort by ascending y position.
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sort.SliceStable(order, func(i, j int) bool {
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@@ -165,18 +164,18 @@ func (q *keyQueue) updateFocusLayout() {
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row++
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}
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for i, o := range q.dirOrder {
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q.handlers[o.tag].dirOrder = i
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handlers[o.tag].key.dirOrder = i
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}
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}
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// MoveFocus attempts to move the focus in the direction of dir.
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func (q *keyQueue) MoveFocus(state keyState, dir key.FocusDirection) (keyState, []taggedEvent) {
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func (q *keyQueue) MoveFocus(handlers map[event.Tag]*handler, state keyState, dir key.FocusDirection) (keyState, []taggedEvent) {
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if len(q.dirOrder) == 0 {
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return state, nil
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}
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order := 0
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if state.focus != nil {
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order = q.handlers[state.focus].dirOrder
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order = handlers[state.focus].key.dirOrder
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}
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focus := q.dirOrder[order]
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switch dir {
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@@ -189,7 +188,7 @@ func (q *keyQueue) MoveFocus(state keyState, dir key.FocusDirection) (keyState,
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order = -1
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}
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if state.focus != nil {
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order = q.handlers[state.focus].order
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order = handlers[state.focus].key.orderPlusOne - 1
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if dir == key.FocusForward {
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order++
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} else {
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@@ -197,7 +196,7 @@ func (q *keyQueue) MoveFocus(state keyState, dir key.FocusDirection) (keyState,
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}
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}
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order = (order + len(q.order)) % len(q.order)
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return q.Focus(state, q.order[order])
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return q.Focus(handlers, state, q.order[order])
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case key.FocusRight, key.FocusLeft:
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next := order
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if state.focus != nil {
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@@ -209,7 +208,7 @@ func (q *keyQueue) MoveFocus(state keyState, dir key.FocusDirection) (keyState,
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if 0 <= next && next < len(q.dirOrder) {
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newFocus := q.dirOrder[next]
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if newFocus.row == focus.row {
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return q.Focus(state, newFocus.tag)
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return q.Focus(handlers, state, newFocus.tag)
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}
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}
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case key.FocusUp, key.FocusDown:
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@@ -245,24 +244,24 @@ func (q *keyQueue) MoveFocus(state keyState, dir key.FocusDirection) (keyState,
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order += delta
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}
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if closest != nil {
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return q.Focus(state, closest)
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return q.Focus(handlers, state, closest)
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}
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}
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return state, nil
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}
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func (q *keyQueue) BoundsFor(t event.Tag) image.Rectangle {
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order := q.handlers[t].dirOrder
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func (q *keyQueue) BoundsFor(k *keyHandler) image.Rectangle {
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order := k.dirOrder
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return q.dirOrder[order].bounds
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}
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func (q *keyQueue) AreaFor(t event.Tag) int {
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order := q.handlers[t].dirOrder
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func (q *keyQueue) AreaFor(k *keyHandler) int {
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order := k.dirOrder
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return q.dirOrder[order].area
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}
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func (q *keyQueue) Accepts(t event.Tag, e key.Event) bool {
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for _, f := range q.handlers[t].filters {
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func (k *keyHandler) Accepts(e key.Event) bool {
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for _, f := range k.filter.filters {
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if keyFilterMatch(f, e) {
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return true
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}
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@@ -283,9 +282,9 @@ func keyFilterMatch(f key.Filter, e key.Event) bool {
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return true
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}
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func (q *keyQueue) Focus(state keyState, focus event.Tag) (keyState, []taggedEvent) {
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func (q *keyQueue) Focus(handlers map[event.Tag]*handler, state keyState, focus event.Tag) (keyState, []taggedEvent) {
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if focus != nil {
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if _, exists := q.handlers[focus]; !exists {
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if h, exists := handlers[focus]; !exists || !h.key.isFocusable() {
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focus = nil
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}
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}
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@@ -316,41 +315,26 @@ func (s keyState) softKeyboard(show bool) keyState {
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return s
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}
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func (q *keyQueue) filter(tag event.Tag, f key.Filter) {
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h := q.handlerFor(tag)
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if !h.active {
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h.active = true
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h.filters = h.filters[:0]
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}
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h.filters = append(h.filters, f)
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func (k *keyHandler) Filter(f key.Filter) {
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k.nextFilter.filters = append(k.nextFilter.filters, f)
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}
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func (q *keyQueue) focusable(tag event.Tag) {
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h := q.handlerFor(tag)
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h.focusable = true
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func (k *keyHandler) isFocusable() bool {
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return k.filter.focusable && k.visible
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}
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func (q *keyQueue) handlerFor(tag event.Tag) *keyHandler {
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h, ok := q.handlers[tag]
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if !ok {
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h = &keyHandler{order: -1}
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if q.handlers == nil {
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q.handlers = make(map[event.Tag]*keyHandler)
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}
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q.handlers[tag] = h
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}
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return h
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func (k *keyHandler) Focusable() {
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k.nextFilter.focusable = true
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}
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func (q *keyQueue) inputOp(tag event.Tag, t f32.Affine2D, area int, bounds image.Rectangle) {
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h := q.handlerFor(tag)
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if h.order == -1 {
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h.order = len(q.order)
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func (q *keyQueue) inputOp(tag event.Tag, state *keyHandler, t f32.Affine2D, area int, bounds image.Rectangle) {
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state.visible = true
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if state.orderPlusOne == 0 {
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state.orderPlusOne = len(q.order) + 1
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q.order = append(q.order, tag)
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q.dirOrder = append(q.dirOrder, dirFocusEntry{tag: tag, area: area, bounds: bounds})
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}
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h.visible = true
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h.trans = t
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state.trans = t
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}
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func (q *keyQueue) setSelection(state keyState, req key.SelectionCmd) keyState {
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@@ -362,10 +346,10 @@ func (q *keyQueue) setSelection(state keyState, req key.SelectionCmd) keyState {
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return state
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}
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func (q *keyQueue) editorState(state keyState) EditorState {
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func (q *keyQueue) editorState(handlers map[event.Tag]*handler, state keyState) EditorState {
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s := state.content
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if f := state.focus; f != nil {
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s.Selection.Transform = q.handlers[f].trans
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s.Selection.Transform = handlers[f].key.trans
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}
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return s
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}
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+127
-145
@@ -17,9 +17,8 @@ import (
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)
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type pointerQueue struct {
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hitTree []hitNode
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areas []areaNode
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handlers map[event.Tag]*pointerHandler
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hitTree []hitNode
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areas []areaNode
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semantic struct {
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idsAssigned bool
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@@ -62,12 +61,22 @@ type pointerInfo struct {
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}
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type pointerHandler struct {
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area int
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// areaPlusOne is the index into the list of pointerQueue.areas, plus 1.
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areaPlusOne int
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// setup tracks whether the handler has received
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// the pointer.Cancel event that resets its state.
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setup bool
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active bool
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types pointer.Kind
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setup bool
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// filter is the combined filter of every filter the handler has
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// asked for through event handling in the previous frame. It is
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// used for routing events in the current frame.
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filter pointerFilter
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// prevFilter is the filter being built in the current frame.
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nextFilter pointerFilter
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}
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// pointerFilter represents the union of a set of pointer filters.
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type pointerFilter struct {
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kinds pointer.Kind
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// min and max horizontal/vertical scroll
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scrollRange image.Rectangle
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@@ -228,37 +237,20 @@ func (c *pointerCollector) addHitNode(n hitNode) {
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}
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// newHandler returns the current handler or a new one for tag.
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func (c *pointerCollector) newHandler(tag event.Tag) *pointerHandler {
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func (c *pointerCollector) newHandler(tag event.Tag, state *pointerHandler) {
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areaID := c.currentArea()
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c.addHitNode(hitNode{
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area: areaID,
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tag: tag,
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pass: c.state.pass > 0,
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})
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h := c.q.handlerFor(tag)
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h.area = areaID
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return h
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state.areaPlusOne = areaID + 1
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}
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func (q *pointerQueue) handlerFor(tag event.Tag) *pointerHandler {
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h, ok := q.handlers[tag]
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if !ok {
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h = &pointerHandler{
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area: -1,
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}
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if q.handlers == nil {
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q.handlers = make(map[event.Tag]*pointerHandler)
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}
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q.handlers[tag] = h
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}
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if !h.active {
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h.types = 0
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h.scrollRange = image.Rectangle{}
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h.sourceMimes = h.sourceMimes[:0]
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h.targetMimes = h.targetMimes[:0]
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}
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h.active = true
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return h
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func (s *pointerHandler) Reset() {
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s.areaPlusOne = 0
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s.filter = s.nextFilter
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s.nextFilter = pointerFilter{}
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}
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func (c *pointerCollector) actionInputOp(act system.Action) {
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@@ -288,25 +280,23 @@ func (q *pointerQueue) grab(state pointerState, req pointer.GrabCmd) (pointerSta
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return state, evts
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}
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func (c *pointerCollector) inputOp(tag event.Tag) {
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func (c *pointerCollector) inputOp(tag event.Tag, state *pointerHandler) {
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areaID := c.currentArea()
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area := &c.q.areas[areaID]
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area.semantic.content.tag = tag
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c.newHandler(tag)
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c.newHandler(tag, state)
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}
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func (q *pointerQueue) filterTag(tag event.Tag, f pointer.Filter) {
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h := q.handlerFor(tag)
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h.types = h.types | f.Kinds
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h.scrollRange = h.scrollRange.Union(f.ScrollBounds)
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func (s *pointerHandler) Filter(tag event.Tag, f pointer.Filter) {
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s.nextFilter.kinds = s.nextFilter.kinds | f.Kinds
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s.nextFilter.scrollRange = s.nextFilter.scrollRange.Union(f.ScrollBounds)
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}
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func (q *pointerQueue) ResetEvent(tag event.Tag) (event.Event, bool) {
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h, ok := q.handlers[tag]
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if !ok || h.setup {
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func (s *pointerHandler) ResetEvent() (event.Event, bool) {
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if s.setup {
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return nil, false
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}
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h.setup = true
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s.setup = true
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return pointer.Event{Kind: pointer.Cancel}, true
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}
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@@ -351,17 +341,15 @@ func (c *pointerCollector) cursor(cursor pointer.Cursor) {
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area.cursor = cursor
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}
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func (q *pointerQueue) sourceFilter(tag event.Tag, f transfer.SourceFilter) {
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h := q.handlerFor(tag)
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h.sourceMimes = append(h.sourceMimes, f.Type)
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func (s *pointerHandler) SourceFilter(tag event.Tag, f transfer.SourceFilter) {
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s.nextFilter.sourceMimes = append(s.nextFilter.sourceMimes, f.Type)
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}
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func (q *pointerQueue) targetFilter(tag event.Tag, f transfer.TargetFilter) {
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h := q.handlerFor(tag)
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h.targetMimes = append(h.targetMimes, f.Type)
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func (s *pointerHandler) TargetFilter(tag event.Tag, f transfer.TargetFilter) {
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s.nextFilter.targetMimes = append(s.nextFilter.targetMimes, f.Type)
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}
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func (q *pointerQueue) offerData(state pointerState, req transfer.OfferCmd) (pointerState, []taggedEvent) {
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func (q *pointerQueue) offerData(handlers map[event.Tag]*handler, state pointerState, req transfer.OfferCmd) (pointerState, []taggedEvent) {
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var evts []taggedEvent
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for i, p := range state.pointers {
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if p.dataSource != req.Tag {
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@@ -376,13 +364,13 @@ func (q *pointerQueue) offerData(state pointerState, req transfer.OfferCmd) (poi
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}})
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}
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state.pointers = append([]pointerInfo{}, state.pointers...)
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state.pointers[i], evts = q.deliverTransferCancelEvent(p, evts)
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state.pointers[i], evts = q.deliverTransferCancelEvent(handlers, p, evts)
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break
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}
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return state, evts
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}
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func (c *pointerCollector) reset() {
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func (c *pointerCollector) Reset() {
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c.q.reset()
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c.resetState()
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c.ensureRoot()
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@@ -537,19 +525,6 @@ func (q *pointerQueue) hitTest(pos f32.Point, onNode func(*hitNode) bool) pointe
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return cursor
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}
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func (q *pointerQueue) opHit(pos f32.Point) ([]event.Tag, pointer.Cursor) {
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var hits []event.Tag
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cursor := q.hitTest(pos, func(n *hitNode) bool {
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if n.tag != nil {
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if _, exists := q.handlers[n.tag]; exists {
|
||||
hits = addHandler(hits, n.tag)
|
||||
}
|
||||
}
|
||||
return true
|
||||
})
|
||||
return hits, cursor
|
||||
}
|
||||
|
||||
func (q *pointerQueue) invTransform(areaIdx int, p f32.Point) f32.Point {
|
||||
if areaIdx == -1 {
|
||||
return p
|
||||
@@ -574,10 +549,6 @@ func (q *pointerQueue) hit(areaIdx int, p f32.Point) (bool, pointer.Cursor) {
|
||||
}
|
||||
|
||||
func (q *pointerQueue) reset() {
|
||||
for _, h := range q.handlers {
|
||||
// Reset handler.
|
||||
h.area = -1
|
||||
}
|
||||
q.hitTree = q.hitTree[:0]
|
||||
q.areas = q.areas[:0]
|
||||
q.semantic.idsAssigned = false
|
||||
@@ -597,20 +568,14 @@ func (q *pointerQueue) reset() {
|
||||
}
|
||||
}
|
||||
|
||||
func (q *pointerQueue) Frame(state pointerState) (pointerState, []taggedEvent) {
|
||||
for k, h := range q.handlers {
|
||||
if !h.active {
|
||||
state = dropHandler(state, k)
|
||||
delete(q.handlers, k)
|
||||
continue
|
||||
}
|
||||
h.active = false
|
||||
if h.area != -1 {
|
||||
area := &q.areas[h.area]
|
||||
if h.types&(pointer.Press|pointer.Release) != 0 {
|
||||
func (q *pointerQueue) Frame(handlers map[event.Tag]*handler, state pointerState) (pointerState, []taggedEvent) {
|
||||
for _, h := range handlers {
|
||||
if h.pointer.areaPlusOne != 0 {
|
||||
area := &q.areas[h.pointer.areaPlusOne-1]
|
||||
if h.pointer.filter.kinds&(pointer.Press|pointer.Release) != 0 {
|
||||
area.semantic.content.gestures |= ClickGesture
|
||||
}
|
||||
if h.types&pointer.Scroll != 0 {
|
||||
if h.pointer.filter.kinds&pointer.Scroll != 0 {
|
||||
area.semantic.content.gestures |= ScrollGesture
|
||||
}
|
||||
area.semantic.valid = area.semantic.content.gestures != 0
|
||||
@@ -619,7 +584,7 @@ func (q *pointerQueue) Frame(state pointerState) (pointerState, []taggedEvent) {
|
||||
var evts []taggedEvent
|
||||
for i, p := range state.pointers {
|
||||
changed := false
|
||||
p, evts, state.cursor, changed = q.deliverEnterLeaveEvents(state.cursor, p, evts, p.last)
|
||||
p, evts, state.cursor, changed = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, p.last)
|
||||
if changed {
|
||||
state.pointers = append([]pointerInfo{}, state.pointers...)
|
||||
state.pointers[i] = p
|
||||
@@ -664,7 +629,7 @@ func (s pointerState) pointerOf(e pointer.Event) (pointerState, int) {
|
||||
}
|
||||
|
||||
// Deliver is like Push, but delivers an event to a particular area.
|
||||
func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event) []taggedEvent {
|
||||
func (q *pointerQueue) Deliver(handlers map[event.Tag]*handler, areaIdx int, e pointer.Event) []taggedEvent {
|
||||
var sx, sy = e.Scroll.X, e.Scroll.Y
|
||||
idx := len(q.hitTree) - 1
|
||||
// Locate first potential receiver.
|
||||
@@ -679,23 +644,21 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event) []taggedEvent {
|
||||
for idx != -1 {
|
||||
n := &q.hitTree[idx]
|
||||
idx = n.next
|
||||
if n.tag == nil {
|
||||
continue
|
||||
}
|
||||
h := q.handlers[n.tag]
|
||||
if h == nil || e.Kind&h.types == 0 {
|
||||
h, ok := handlers[n.tag]
|
||||
if !ok || e.Kind&h.pointer.filter.kinds == 0 {
|
||||
continue
|
||||
}
|
||||
f := h.pointer.filter
|
||||
e := e
|
||||
if e.Kind == pointer.Scroll {
|
||||
if sx == 0 && sy == 0 {
|
||||
break
|
||||
}
|
||||
// Distribute the scroll to the handler based on its ScrollRange.
|
||||
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
|
||||
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
|
||||
sx, e.Scroll.X = setScrollEvent(sx, f.scrollRange.Min.X, f.scrollRange.Max.X)
|
||||
sy, e.Scroll.Y = setScrollEvent(sy, f.scrollRange.Min.Y, f.scrollRange.Max.Y)
|
||||
}
|
||||
e.Position = q.invTransform(h.area, e.Position)
|
||||
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
|
||||
evts = append(evts, taggedEvent{tag: n.tag, event: e})
|
||||
if e.Kind != pointer.Scroll {
|
||||
break
|
||||
@@ -717,10 +680,10 @@ func (q *pointerQueue) SemanticArea(areaIdx int) (semanticContent, int) {
|
||||
return semanticContent{}, -1
|
||||
}
|
||||
|
||||
func (q *pointerQueue) Push(state pointerState, e pointer.Event) (pointerState, []taggedEvent) {
|
||||
func (q *pointerQueue) Push(handlers map[event.Tag]*handler, state pointerState, e pointer.Event) (pointerState, []taggedEvent) {
|
||||
var evts []taggedEvent
|
||||
if e.Kind == pointer.Cancel {
|
||||
for k := range q.handlers {
|
||||
for k := range handlers {
|
||||
evts = append(evts, taggedEvent{
|
||||
event: pointer.Event{Kind: pointer.Cancel},
|
||||
tag: k,
|
||||
@@ -734,26 +697,26 @@ func (q *pointerQueue) Push(state pointerState, e pointer.Event) (pointerState,
|
||||
|
||||
switch e.Kind {
|
||||
case pointer.Press:
|
||||
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(state.cursor, p, evts, e)
|
||||
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
|
||||
p.pressed = true
|
||||
evts = q.deliverEvent(p, evts, e)
|
||||
evts = q.deliverEvent(handlers, p, evts, e)
|
||||
case pointer.Move:
|
||||
if p.pressed {
|
||||
e.Kind = pointer.Drag
|
||||
}
|
||||
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(state.cursor, p, evts, e)
|
||||
evts = q.deliverEvent(p, evts, e)
|
||||
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
|
||||
evts = q.deliverEvent(handlers, p, evts, e)
|
||||
if p.pressed {
|
||||
p, evts = q.deliverDragEvent(p, evts)
|
||||
p, evts = q.deliverDragEvent(handlers, p, evts)
|
||||
}
|
||||
case pointer.Release:
|
||||
evts = q.deliverEvent(p, evts, e)
|
||||
evts = q.deliverEvent(handlers, p, evts, e)
|
||||
p.pressed = false
|
||||
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(state.cursor, p, evts, e)
|
||||
p, evts = q.deliverDropEvent(p, evts)
|
||||
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
|
||||
p, evts = q.deliverDropEvent(handlers, p, evts)
|
||||
case pointer.Scroll:
|
||||
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(state.cursor, p, evts, e)
|
||||
evts = q.deliverEvent(p, evts, e)
|
||||
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
|
||||
evts = q.deliverEvent(handlers, p, evts, e)
|
||||
default:
|
||||
panic("unsupported pointer event type")
|
||||
}
|
||||
@@ -770,7 +733,7 @@ func (q *pointerQueue) Push(state pointerState, e pointer.Event) (pointerState,
|
||||
return state, evts
|
||||
}
|
||||
|
||||
func (q *pointerQueue) deliverEvent(p pointerInfo, evts []taggedEvent, e pointer.Event) []taggedEvent {
|
||||
func (q *pointerQueue) deliverEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent, e pointer.Event) []taggedEvent {
|
||||
foremost := true
|
||||
if p.pressed && len(p.handlers) == 1 {
|
||||
e.Priority = pointer.Grabbed
|
||||
@@ -778,16 +741,20 @@ func (q *pointerQueue) deliverEvent(p pointerInfo, evts []taggedEvent, e pointer
|
||||
}
|
||||
var sx, sy = e.Scroll.X, e.Scroll.Y
|
||||
for _, k := range p.handlers {
|
||||
h := q.handlers[k]
|
||||
h, ok := handlers[k]
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
f := h.pointer.filter
|
||||
if e.Kind == pointer.Scroll {
|
||||
if sx == 0 && sy == 0 {
|
||||
return evts
|
||||
}
|
||||
// Distribute the scroll to the handler based on its ScrollRange.
|
||||
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
|
||||
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
|
||||
sx, e.Scroll.X = setScrollEvent(sx, f.scrollRange.Min.X, f.scrollRange.Max.X)
|
||||
sy, e.Scroll.Y = setScrollEvent(sy, f.scrollRange.Min.Y, f.scrollRange.Max.Y)
|
||||
}
|
||||
if e.Kind&h.types == 0 {
|
||||
if e.Kind&f.kinds == 0 {
|
||||
continue
|
||||
}
|
||||
e := e
|
||||
@@ -795,38 +762,47 @@ func (q *pointerQueue) deliverEvent(p pointerInfo, evts []taggedEvent, e pointer
|
||||
foremost = false
|
||||
e.Priority = pointer.Foremost
|
||||
}
|
||||
e.Position = q.invTransform(h.area, e.Position)
|
||||
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
|
||||
evts = append(evts, taggedEvent{event: e, tag: k})
|
||||
}
|
||||
return evts
|
||||
}
|
||||
|
||||
func (q *pointerQueue) deliverEnterLeaveEvents(cursor pointer.Cursor, p pointerInfo, evts []taggedEvent, e pointer.Event) (pointerInfo, []taggedEvent, pointer.Cursor, bool) {
|
||||
func (q *pointerQueue) deliverEnterLeaveEvents(handlers map[event.Tag]*handler, cursor pointer.Cursor, p pointerInfo, evts []taggedEvent, e pointer.Event) (pointerInfo, []taggedEvent, pointer.Cursor, bool) {
|
||||
changed := false
|
||||
var hits []event.Tag
|
||||
if e.Source != pointer.Mouse && !p.pressed && e.Kind != pointer.Press {
|
||||
// Consider non-mouse pointers leaving when they're released.
|
||||
} else {
|
||||
hits, cursor = q.opHit(e.Position)
|
||||
if p.pressed {
|
||||
// Filter out non-participating handlers,
|
||||
// except potential transfer targets when a transfer has been initiated.
|
||||
var hitsHaveTarget bool
|
||||
if p.dataSource != nil {
|
||||
transferSource := q.handlers[p.dataSource]
|
||||
for _, hit := range hits {
|
||||
if _, ok := firstMimeMatch(transferSource, q.handlers[hit]); ok {
|
||||
hitsHaveTarget = true
|
||||
break
|
||||
var transSrc *pointerHandler
|
||||
if p.dataSource != nil {
|
||||
transSrc = &handlers[p.dataSource].pointer
|
||||
}
|
||||
cursor = q.hitTest(e.Position, func(n *hitNode) bool {
|
||||
h, ok := handlers[n.tag]
|
||||
if !ok {
|
||||
return true
|
||||
}
|
||||
add := true
|
||||
if p.pressed {
|
||||
add = false
|
||||
// Filter out non-participating handlers,
|
||||
// except potential transfer targets when a transfer has been initiated.
|
||||
if _, found := searchTag(p.handlers, n.tag); found {
|
||||
add = true
|
||||
}
|
||||
if transSrc != nil {
|
||||
if _, ok := firstMimeMatch(transSrc, &h.pointer); ok {
|
||||
add = true
|
||||
}
|
||||
}
|
||||
}
|
||||
for i := len(hits) - 1; i >= 0; i-- {
|
||||
if _, found := searchTag(p.handlers, hits[i]); !found && !hitsHaveTarget {
|
||||
hits = append(hits[:i], hits[i+1:]...)
|
||||
}
|
||||
if add {
|
||||
hits = addHandler(hits, n.tag)
|
||||
}
|
||||
} else {
|
||||
return true
|
||||
})
|
||||
if !p.pressed {
|
||||
changed = true
|
||||
p.handlers = hits
|
||||
}
|
||||
@@ -836,28 +812,34 @@ func (q *pointerQueue) deliverEnterLeaveEvents(cursor pointer.Cursor, p pointerI
|
||||
if _, found := searchTag(hits, k); found {
|
||||
continue
|
||||
}
|
||||
h, ok := handlers[k]
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
changed = true
|
||||
h := q.handlers[k]
|
||||
e := e
|
||||
e.Kind = pointer.Leave
|
||||
|
||||
if e.Kind&h.types != 0 {
|
||||
e.Position = q.invTransform(h.area, e.Position)
|
||||
if e.Kind&h.pointer.filter.kinds != 0 {
|
||||
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
|
||||
evts = append(evts, taggedEvent{tag: k, event: e})
|
||||
}
|
||||
}
|
||||
// Deliver Enter events.
|
||||
for _, k := range hits {
|
||||
h := q.handlers[k]
|
||||
if _, found := searchTag(p.entered, k); found {
|
||||
continue
|
||||
}
|
||||
h, ok := handlers[k]
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
changed = true
|
||||
e := e
|
||||
e.Kind = pointer.Enter
|
||||
|
||||
if e.Kind&h.types != 0 {
|
||||
e.Position = q.invTransform(h.area, e.Position)
|
||||
if e.Kind&h.pointer.filter.kinds != 0 {
|
||||
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
|
||||
evts = append(evts, taggedEvent{tag: k, event: e})
|
||||
}
|
||||
}
|
||||
@@ -865,21 +847,21 @@ func (q *pointerQueue) deliverEnterLeaveEvents(cursor pointer.Cursor, p pointerI
|
||||
return p, evts, cursor, changed
|
||||
}
|
||||
|
||||
func (q *pointerQueue) deliverDragEvent(p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
|
||||
func (q *pointerQueue) deliverDragEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
|
||||
if p.dataSource != nil {
|
||||
return p, evts
|
||||
}
|
||||
// Identify the data source.
|
||||
for _, k := range p.entered {
|
||||
src := q.handlers[k]
|
||||
if len(src.sourceMimes) == 0 {
|
||||
src := &handlers[k].pointer
|
||||
if len(src.filter.sourceMimes) == 0 {
|
||||
continue
|
||||
}
|
||||
// One data source handler per pointer.
|
||||
p.dataSource = k
|
||||
// Notify all potential targets.
|
||||
for k, tgt := range q.handlers {
|
||||
if _, ok := firstMimeMatch(src, tgt); ok {
|
||||
for k, tgt := range handlers {
|
||||
if _, ok := firstMimeMatch(src, &tgt.pointer); ok {
|
||||
evts = append(evts, taggedEvent{tag: k, event: transfer.InitiateEvent{}})
|
||||
}
|
||||
}
|
||||
@@ -888,30 +870,30 @@ func (q *pointerQueue) deliverDragEvent(p pointerInfo, evts []taggedEvent) (poin
|
||||
return p, evts
|
||||
}
|
||||
|
||||
func (q *pointerQueue) deliverDropEvent(p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
|
||||
func (q *pointerQueue) deliverDropEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
|
||||
if p.dataSource == nil {
|
||||
return p, evts
|
||||
}
|
||||
// Request data from the source.
|
||||
src := q.handlers[p.dataSource]
|
||||
src := &handlers[p.dataSource].pointer
|
||||
for _, k := range p.entered {
|
||||
h := q.handlers[k]
|
||||
if m, ok := firstMimeMatch(src, h); ok {
|
||||
h := handlers[k]
|
||||
if m, ok := firstMimeMatch(src, &h.pointer); ok {
|
||||
p.dataTarget = k
|
||||
evts = append(evts, taggedEvent{tag: p.dataSource, event: transfer.RequestEvent{Type: m}})
|
||||
return p, evts
|
||||
}
|
||||
}
|
||||
// No valid target found, abort.
|
||||
return q.deliverTransferCancelEvent(p, evts)
|
||||
return q.deliverTransferCancelEvent(handlers, p, evts)
|
||||
}
|
||||
|
||||
func (q *pointerQueue) deliverTransferCancelEvent(p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
|
||||
func (q *pointerQueue) deliverTransferCancelEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
|
||||
evts = append(evts, taggedEvent{tag: p.dataSource, event: transfer.CancelEvent{}})
|
||||
// Cancel all potential targets.
|
||||
src := q.handlers[p.dataSource]
|
||||
for k, h := range q.handlers {
|
||||
if _, ok := firstMimeMatch(src, h); ok {
|
||||
src := &handlers[p.dataSource].pointer
|
||||
for k, h := range handlers {
|
||||
if _, ok := firstMimeMatch(src, &h.pointer); ok {
|
||||
evts = append(evts, taggedEvent{tag: k, event: transfer.CancelEvent{}})
|
||||
}
|
||||
}
|
||||
@@ -953,8 +935,8 @@ func addHandler(tags []event.Tag, tag event.Tag) []event.Tag {
|
||||
|
||||
// firstMimeMatch returns the first type match between src and tgt.
|
||||
func firstMimeMatch(src, tgt *pointerHandler) (first string, matched bool) {
|
||||
for _, m1 := range tgt.targetMimes {
|
||||
for _, m2 := range src.sourceMimes {
|
||||
for _, m1 := range tgt.filter.targetMimes {
|
||||
for _, m2 := range src.filter.sourceMimes {
|
||||
if m1 == m2 {
|
||||
return m1, true
|
||||
}
|
||||
|
||||
+71
-30
@@ -27,6 +27,7 @@ import (
|
||||
type Router struct {
|
||||
savedTrans []f32.Affine2D
|
||||
transStack []f32.Affine2D
|
||||
handlers map[event.Tag]*handler
|
||||
pointer struct {
|
||||
queue pointerQueue
|
||||
collector pointerCollector
|
||||
@@ -101,6 +102,15 @@ const (
|
||||
// By convention, the zero value denotes the non-existent ID.
|
||||
type SemanticID uint
|
||||
|
||||
// handler contains the per-handler state tracked by a [Router].
|
||||
type handler struct {
|
||||
// active tracks whether the handler was active in the current
|
||||
// frame. Router deletes state belonging to inactive handlers during Frame.
|
||||
active bool
|
||||
pointer pointerHandler
|
||||
key keyHandler
|
||||
}
|
||||
|
||||
// stateChange represents the new state and outgoing events
|
||||
// resulting from an incoming event.
|
||||
type stateChange struct {
|
||||
@@ -153,25 +163,26 @@ func (s Source) Events(k event.Tag, filters ...event.Filter) []event.Event {
|
||||
|
||||
func (q *Router) Events(k event.Tag, filters ...event.Filter) []event.Event {
|
||||
var events []event.Event
|
||||
h := q.stateFor(k)
|
||||
// Record handler filters and add reset events.
|
||||
for _, f := range filters {
|
||||
switch f := f.(type) {
|
||||
case key.Filter:
|
||||
q.key.queue.filter(k, f)
|
||||
h.key.Filter(f)
|
||||
case key.FocusFilter:
|
||||
q.key.queue.focusable(k)
|
||||
if reset, ok := q.key.queue.ResetEvent(k); ok {
|
||||
h.key.Focusable()
|
||||
if reset, ok := h.key.ResetEvent(); ok {
|
||||
events = append(events, reset)
|
||||
}
|
||||
case pointer.Filter:
|
||||
q.pointer.queue.filterTag(k, f)
|
||||
if reset, ok := q.pointer.queue.ResetEvent(k); ok {
|
||||
h.pointer.Filter(k, f)
|
||||
if reset, ok := h.pointer.ResetEvent(); ok {
|
||||
events = append(events, reset)
|
||||
}
|
||||
case transfer.SourceFilter:
|
||||
q.pointer.queue.sourceFilter(k, f)
|
||||
h.pointer.SourceFilter(k, f)
|
||||
case transfer.TargetFilter:
|
||||
q.pointer.queue.targetFilter(k, f)
|
||||
h.pointer.TargetFilter(k, f)
|
||||
}
|
||||
}
|
||||
// Accumulate events from state changes until there are no more
|
||||
@@ -225,15 +236,26 @@ func (q *Router) Frame(frame *op.Ops) {
|
||||
state := q.changes[n-1].state
|
||||
q.changes = append(q.changes[:0], stateChange{state: state})
|
||||
}
|
||||
for _, h := range q.handlers {
|
||||
h.pointer.Reset()
|
||||
h.key.Reset()
|
||||
}
|
||||
var ops *ops.Ops
|
||||
if frame != nil {
|
||||
ops = &frame.Internal
|
||||
}
|
||||
q.reader.Reset(ops)
|
||||
q.collect()
|
||||
for k, h := range q.handlers {
|
||||
if !h.active {
|
||||
delete(q.handlers, k)
|
||||
} else {
|
||||
h.active = false
|
||||
}
|
||||
}
|
||||
q.executeCommands()
|
||||
q.changePointerState(q.pointer.queue.Frame(q.lastState().pointerState))
|
||||
kstate := q.key.queue.Frame(q.lastState().keyState)
|
||||
q.changePointerState(q.pointer.queue.Frame(q.handlers, q.lastState().pointerState))
|
||||
kstate := q.key.queue.Frame(q.handlers, q.lastState().keyState)
|
||||
q.changeKeyState(kstate, nil)
|
||||
// Collapse state and events.
|
||||
q.collapseState(len(q.changes) - 1)
|
||||
@@ -258,7 +280,7 @@ func (q *Router) processEvent(e event.Event) bool {
|
||||
state := q.lastState()
|
||||
switch e := e.(type) {
|
||||
case pointer.Event:
|
||||
return q.changePointerState(q.pointer.queue.Push(state.pointerState, e))
|
||||
return q.changePointerState(q.pointer.queue.Push(q.handlers, state.pointerState, e))
|
||||
case key.Event:
|
||||
return q.addEvents(q.queueKeyEvent(state.keyState, e))
|
||||
case key.SnippetEvent:
|
||||
@@ -333,7 +355,7 @@ func (q *Router) executeCommands() {
|
||||
kstate := q.key.queue.setSelection(state.keyState, req)
|
||||
q.changeKeyState(kstate, nil)
|
||||
case key.FocusCmd:
|
||||
q.changeKeyState(q.key.queue.Focus(state.keyState, req.Tag))
|
||||
q.changeKeyState(q.key.queue.Focus(q.handlers, state.keyState, req.Tag))
|
||||
case key.SoftKeyboardCmd:
|
||||
kstate := state.keyState.softKeyboard(req.Show)
|
||||
q.changeKeyState(kstate, nil)
|
||||
@@ -341,7 +363,7 @@ func (q *Router) executeCommands() {
|
||||
kstate := q.key.queue.setSnippet(state.keyState, req)
|
||||
q.changeKeyState(kstate, nil)
|
||||
case transfer.OfferCmd:
|
||||
q.changePointerState(q.pointer.queue.offerData(state.pointerState, req))
|
||||
q.changePointerState(q.pointer.queue.offerData(q.handlers, state.pointerState, req))
|
||||
case clipboard.WriteCmd:
|
||||
q.cqueue.ProcessWriteClipboard(req)
|
||||
case clipboard.ReadCmd:
|
||||
@@ -404,10 +426,9 @@ func rangeNorm(r key.Range) key.Range {
|
||||
}
|
||||
|
||||
func (q *Router) queueKeyEvent(state keyState, e key.Event) []taggedEvent {
|
||||
kq := &q.key.queue
|
||||
f := state.focus
|
||||
var evts []taggedEvent
|
||||
if f != nil && kq.Accepts(f, e) {
|
||||
if f != nil && q.handlers[f].key.Accepts(e) {
|
||||
evts = append(evts, taggedEvent{tag: f, event: e})
|
||||
return evts
|
||||
}
|
||||
@@ -430,7 +451,7 @@ func (q *Router) queueKeyEvent(state keyState, e key.Event) []taggedEvent {
|
||||
if n.tag == nil {
|
||||
continue
|
||||
}
|
||||
if kq.Accepts(n.tag, e) {
|
||||
if q.handlers[n.tag].key.Accepts(e) {
|
||||
evts = append(evts, taggedEvent{tag: n.tag, event: e})
|
||||
break
|
||||
}
|
||||
@@ -439,7 +460,7 @@ func (q *Router) queueKeyEvent(state keyState, e key.Event) []taggedEvent {
|
||||
}
|
||||
|
||||
func (q *Router) MoveFocus(dir key.FocusDirection) bool {
|
||||
ks, evts := q.key.queue.MoveFocus(q.lastState().keyState, dir)
|
||||
ks, evts := q.key.queue.MoveFocus(q.handlers, q.lastState().keyState, dir)
|
||||
return q.changeKeyState(ks, evts)
|
||||
}
|
||||
|
||||
@@ -451,8 +472,9 @@ func (q *Router) RevealFocus(viewport image.Rectangle) {
|
||||
if focus == nil {
|
||||
return
|
||||
}
|
||||
bounds := q.key.queue.BoundsFor(focus)
|
||||
area := q.key.queue.AreaFor(focus)
|
||||
kh := &q.handlers[focus].key
|
||||
bounds := q.key.queue.BoundsFor(kh)
|
||||
area := q.key.queue.AreaFor(kh)
|
||||
viewport = q.pointer.queue.ClipFor(area, viewport)
|
||||
|
||||
topleft := bounds.Min.Sub(viewport.Min)
|
||||
@@ -478,8 +500,9 @@ func (q *Router) ScrollFocus(dist image.Point) {
|
||||
if focus == nil {
|
||||
return
|
||||
}
|
||||
area := q.key.queue.AreaFor(focus)
|
||||
q.addEvents(q.pointer.queue.Deliver(area, pointer.Event{
|
||||
kh := &q.handlers[focus].key
|
||||
area := q.key.queue.AreaFor(kh)
|
||||
q.addEvents(q.pointer.queue.Deliver(q.handlers, area, pointer.Event{
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Touch,
|
||||
Scroll: f32internal.FPt(dist),
|
||||
@@ -517,17 +540,18 @@ func (q *Router) ClickFocus() {
|
||||
if focus == nil {
|
||||
return
|
||||
}
|
||||
bounds := q.key.queue.BoundsFor(focus)
|
||||
kh := &q.handlers[focus].key
|
||||
bounds := q.key.queue.BoundsFor(kh)
|
||||
center := bounds.Max.Add(bounds.Min).Div(2)
|
||||
e := pointer.Event{
|
||||
Position: f32.Pt(float32(center.X), float32(center.Y)),
|
||||
Source: pointer.Touch,
|
||||
}
|
||||
area := q.key.queue.AreaFor(focus)
|
||||
area := q.key.queue.AreaFor(kh)
|
||||
e.Kind = pointer.Press
|
||||
q.addEvents(q.pointer.queue.Deliver(area, e))
|
||||
q.addEvents(q.pointer.queue.Deliver(q.handlers, area, e))
|
||||
e.Kind = pointer.Release
|
||||
q.addEvents(q.pointer.queue.Deliver(area, e))
|
||||
q.addEvents(q.pointer.queue.Deliver(q.handlers, area, e))
|
||||
}
|
||||
|
||||
// TextInputState returns the input state from the most recent
|
||||
@@ -540,7 +564,7 @@ func (q *Router) TextInputState() TextInputState {
|
||||
|
||||
// TextInputHint returns the input mode from the most recent key.InputOp.
|
||||
func (q *Router) TextInputHint() (key.InputHint, bool) {
|
||||
return q.key.queue.InputHint(q.state().keyState)
|
||||
return q.key.queue.InputHint(q.handlers, q.state().keyState)
|
||||
}
|
||||
|
||||
// WriteClipboard returns the most recent content to be copied
|
||||
@@ -576,14 +600,27 @@ func (q *Router) AppendSemantics(nodes []SemanticNode) []SemanticNode {
|
||||
// EditorState returns the editor state for the focused handler, or the
|
||||
// zero value if there is none.
|
||||
func (q *Router) EditorState() EditorState {
|
||||
return q.key.queue.editorState(q.state().keyState)
|
||||
return q.key.queue.editorState(q.handlers, q.state().keyState)
|
||||
}
|
||||
|
||||
func (q *Router) stateFor(tag event.Tag) *handler {
|
||||
s, ok := q.handlers[tag]
|
||||
if !ok {
|
||||
s = new(handler)
|
||||
if q.handlers == nil {
|
||||
q.handlers = make(map[event.Tag]*handler)
|
||||
}
|
||||
q.handlers[tag] = s
|
||||
}
|
||||
s.active = true
|
||||
return s
|
||||
}
|
||||
|
||||
func (q *Router) collect() {
|
||||
q.transStack = q.transStack[:0]
|
||||
pc := &q.pointer.collector
|
||||
pc.q = &q.pointer.queue
|
||||
pc.reset()
|
||||
pc.Reset()
|
||||
kq := &q.key.queue
|
||||
q.key.queue.Reset()
|
||||
var t f32.Affine2D
|
||||
@@ -628,10 +665,13 @@ func (q *Router) collect() {
|
||||
|
||||
case ops.TypeInput:
|
||||
tag := encOp.Refs[0].(event.Tag)
|
||||
pc.inputOp(tag)
|
||||
s := q.stateFor(tag)
|
||||
pc.inputOp(tag, &s.pointer)
|
||||
a := pc.currentArea()
|
||||
b := pc.currentAreaBounds()
|
||||
kq.inputOp(tag, t, a, b)
|
||||
if s.filter.focusable {
|
||||
kq.inputOp(tag, &s.key, t, a, b)
|
||||
}
|
||||
|
||||
// Pointer ops.
|
||||
case ops.TypePass:
|
||||
@@ -649,7 +689,8 @@ func (q *Router) collect() {
|
||||
Tag: encOp.Refs[0].(event.Tag),
|
||||
Hint: key.InputHint(encOp.Data[1]),
|
||||
}
|
||||
kq.inputHint(op)
|
||||
s := q.stateFor(op.Tag)
|
||||
s.key.inputHint(op.Hint)
|
||||
|
||||
// Semantic ops.
|
||||
case ops.TypeSemanticLabel:
|
||||
|
||||
Reference in New Issue
Block a user