ui/gesture: rename Scroller.Update to Scroller.Scroll

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-06-22 17:36:57 +02:00
parent bebfd822d8
commit 4f94f1078a
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -133,7 +133,7 @@ func (s *Scroll) Dragging() bool {
return s.dragging
}
func (s *Scroll) Update(cfg *ui.Config, q input.Events, axis Axis) int {
func (s *Scroll) Scroll(cfg *ui.Config, q input.Events, axis Axis) int {
if s.axis != axis {
s.axis = axis
return 0
+1 -1
View File
@@ -70,7 +70,7 @@ func (l *List) Dragging() bool {
func (l *List) update() {
l.Distance = 0
d := l.scroll.Update(l.Config, l.Inputs, gesture.Axis(l.Axis))
d := l.scroll.Scroll(l.Config, l.Inputs, gesture.Axis(l.Axis))
if l.Invert {
d = -d
}
+1 -1
View File
@@ -80,7 +80,7 @@ func (e *Editor) Next() (EditorEvent, bool) {
axis = gesture.Vertical
smin, smax = sbounds.Min.Y, sbounds.Max.Y
}
sdist := e.scroller.Update(e.Config, e.Inputs, axis)
sdist := e.scroller.Scroll(e.Config, e.Inputs, axis)
var soff int
if e.SingleLine {
e.scrollOff.X += sdist