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gpu: [compute] remove more unused commands
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+2
-2
File diff suppressed because one or more lines are too long
@@ -166,16 +166,6 @@ void main() {
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break;
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}
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switch (tag) {
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case Cmd_Circle:
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CmdCircle circle = Cmd_Circle_read(cmd_alloc, cmd_ref);
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vec4 fg_rgba = unpacksRGB(circle.rgba_color);
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for (uint i = 0; i < CHUNK; i++) {
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float dy = float(i * CHUNK_DY);
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float r = length(vec2(xy.x, xy.y + dy) + vec2(0.5, 0.5) - circle.center.xy);
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float alpha = clamp(0.5 + circle.radius - r, 0.0, 1.0);
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rgb[i] = mix(rgb[i], fg_rgba.rgb, mask[i] * alpha * fg_rgba.a);
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}
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break;
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case Cmd_Stroke:
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// Calculate distance field from all the line segments in this tile.
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CmdStroke stroke = Cmd_Stroke_read(cmd_alloc, cmd_ref);
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@@ -193,7 +183,7 @@ void main() {
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}
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tile_seg_ref = seg.next;
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} while (tile_seg_ref.offset != 0);
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fg_rgba = unpacksRGB(stroke.rgba_color);
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vec4 fg_rgba = unpacksRGB(stroke.rgba_color);
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for (uint k = 0; k < CHUNK; k++) {
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float alpha = clamp(stroke.half_width + 0.5 - df[k], 0.0, 1.0);
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rgb[k] = mix(rgb[k], fg_rgba.rgb, mask[k] * alpha * fg_rgba.a);
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+10
-57
@@ -2,10 +2,6 @@
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// Code auto-generated by piet-gpu-derive
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struct CmdCircleRef {
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uint offset;
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};
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struct CmdLineRef {
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uint offset;
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};
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@@ -50,18 +46,6 @@ struct CmdRef {
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uint offset;
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};
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struct CmdCircle {
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vec2 center;
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float radius;
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uint rgba_color;
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};
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#define CmdCircle_size 16
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CmdCircleRef CmdCircle_index(CmdCircleRef ref, uint index) {
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return CmdCircleRef(ref.offset + index * CmdCircle_size);
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}
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struct CmdLine {
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vec2 start;
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vec2 end;
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@@ -173,44 +157,22 @@ CmdJumpRef CmdJump_index(CmdJumpRef ref, uint index) {
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}
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#define Cmd_End 0
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#define Cmd_Circle 1
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#define Cmd_Line 2
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#define Cmd_Fill 3
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#define Cmd_FillImage 4
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#define Cmd_BeginClip 5
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#define Cmd_BeginSolidClip 6
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#define Cmd_EndClip 7
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#define Cmd_Stroke 8
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#define Cmd_Solid 9
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#define Cmd_SolidImage 10
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#define Cmd_Jump 11
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#define Cmd_Line 1
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#define Cmd_Fill 2
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#define Cmd_FillImage 3
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#define Cmd_BeginClip 4
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#define Cmd_BeginSolidClip 5
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#define Cmd_EndClip 6
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#define Cmd_Stroke 7
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#define Cmd_Solid 8
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#define Cmd_SolidImage 9
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#define Cmd_Jump 10
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#define Cmd_size 20
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CmdRef Cmd_index(CmdRef ref, uint index) {
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return CmdRef(ref.offset + index * Cmd_size);
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}
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CmdCircle CmdCircle_read(Alloc a, CmdCircleRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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uint raw1 = read_mem(a, ix + 1);
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uint raw2 = read_mem(a, ix + 2);
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uint raw3 = read_mem(a, ix + 3);
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CmdCircle s;
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s.center = vec2(uintBitsToFloat(raw0), uintBitsToFloat(raw1));
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s.radius = uintBitsToFloat(raw2);
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s.rgba_color = raw3;
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return s;
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}
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void CmdCircle_write(Alloc a, CmdCircleRef ref, CmdCircle s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, floatBitsToUint(s.center.x));
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write_mem(a, ix + 1, floatBitsToUint(s.center.y));
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write_mem(a, ix + 2, floatBitsToUint(s.radius));
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write_mem(a, ix + 3, s.rgba_color);
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}
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CmdLine CmdLine_read(Alloc a, CmdLineRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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@@ -379,10 +341,6 @@ uint Cmd_tag(Alloc a, CmdRef ref) {
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return read_mem(a, ref.offset >> 2);
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}
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CmdCircle Cmd_Circle_read(Alloc a, CmdRef ref) {
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return CmdCircle_read(a, CmdCircleRef(ref.offset + 4));
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}
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CmdLine Cmd_Line_read(Alloc a, CmdRef ref) {
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return CmdLine_read(a, CmdLineRef(ref.offset + 4));
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}
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@@ -427,11 +385,6 @@ void Cmd_End_write(Alloc a, CmdRef ref) {
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write_mem(a, ref.offset >> 2, Cmd_End);
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}
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void Cmd_Circle_write(Alloc a, CmdRef ref, CmdCircle s) {
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write_mem(a, ref.offset >> 2, Cmd_Circle);
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CmdCircle_write(a, CmdCircleRef(ref.offset + 4), s);
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}
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void Cmd_Line_write(Alloc a, CmdRef ref, CmdLine s) {
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write_mem(a, ref.offset >> 2, Cmd_Line);
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CmdLine_write(a, CmdLineRef(ref.offset + 4), s);
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