app/internal/window: Fix keyboard handling on X11

When the control key is pressed, clear event.state bits before calling
Xutf8LookupString in order to get the unmodified key name. This allows
proper handling of all keys in combination with ModCommand.

`key.Event.Name` is however layout dependent. Client code should be
careful about this when picking key shortcuts like CTRL-'+': on a QWERTY
keyboard, only CTRL-'=' and CTRL-SHIFT-'=' are generated when pressing
the '=' key of the top row. The keypad '+' key generates events with
`Name = '+'` as expected.

Fixes gio#57

Signed-off-by: Denis Bernard <db047h@gmail.com>
This commit is contained in:
Denis Bernard
2019-11-06 14:39:21 +01:00
committed by Elias Naur
parent 1defd4e759
commit 68063633f2
+35 -27
View File
@@ -60,6 +60,8 @@ import (
"strconv"
"sync"
"time"
"unicode"
"unicode/utf8"
"unsafe"
"gioui.org/f32"
@@ -234,6 +236,18 @@ func (h *x11EventHandler) handleEvents() bool {
switch xev.Type {
case C.KeyPress:
lookup:
// Save state then clear CTRL & Shift bits in order to have
// Xutf8LookupString return the unmodified key name in text[:l].
//
// Note that this enables sending a key.Event for key combinations
// like CTRL-SHIFT-/ on QWERTY layouts, but CTRL-? is completely
// masked. The same applies to AZERTY layouts where CTRL-SHIFT-É is
// available but not CTRL-2.
state := xev.GetKeyState()
mods := x11KeyStateToModifiers(state)
if mods.Contain(key.ModCommand) {
xev.SetKeyState(state & ^(C.uint(C.ControlMask) | C.uint(C.ShiftMask)))
}
l := int(C.Xutf8LookupString(w.xic,
(*C.XKeyPressedEvent)(unsafe.Pointer(xev)),
(*C.char)(unsafe.Pointer(&h.text[0])), C.int(len(h.text)),
@@ -243,32 +257,27 @@ func (h *x11EventHandler) handleEvents() bool {
h.text = make([]byte, l)
goto lookup
case C.XLookupChars:
// Synthetic event from XIM.
w.w.Event(key.EditEvent{Text: string(h.text[:l])})
case C.XLookupKeySym:
if r, ok := x11KeySymToRune(h.keysym); ok {
// Special keys.
if r, ok := x11SpecialKeySymToRune(h.keysym); ok {
w.w.Event(key.Event{
Name: r,
Modifiers: x11KeyStateToModifiers(xev.GetKeyState()),
Modifiers: mods,
})
}
case C.XLookupBoth:
// here we need to choose if we send a key.Event or key.EditEvent
mods := x11KeyStateToModifiers(xev.GetKeyState())
if mods&key.ModCommand != 0 {
r, ok := x11KeySymToRune(h.keysym)
if !ok {
// on AZERTY keyboards, CTRL-1, 2, etc do not have a consistent behavior.
// Since keysim as set by Xutf8LookupString is layout dependent, get its layout independent
// version and use that instead (i.e. send CTRL-1, CTRL-2, etc. instead of CTRL-&, CTRL-é, …)
r, ok = x11KeySymToRune(C.XLookupKeysym((*C.XKeyEvent)(unsafe.Pointer(xev)), 0))
}
if ok {
w.w.Event(key.Event{Name: r, Modifiers: mods})
}
} else if r, ok := x11SpecialKeySymToRune(h.keysym); ok {
if r, ok := x11SpecialKeySymToRune(h.keysym); ok {
w.w.Event(key.Event{Name: r, Modifiers: mods})
} else {
w.w.Event(key.EditEvent{Text: string(h.text[:l])})
if r, _ = utf8.DecodeRune(h.text[:l]); r != utf8.RuneError {
w.w.Event(key.Event{Name: unicode.ToUpper(r), Modifiers: mods})
}
// Send EditEvent only when not a CTRL key combination.
if !mods.Contain(key.ModCommand) {
w.w.Event(key.EditEvent{Text: string(h.text[:l])})
}
}
}
case C.KeyRelease:
@@ -344,16 +353,6 @@ func x11KeyStateToModifiers(s C.uint) key.Modifiers {
return m
}
func x11KeySymToRune(s C.KeySym) (rune, bool) {
if '0' <= s && s <= '9' || 'A' <= s && s <= 'Z' {
return rune(s), true
}
if 'a' <= s && s <= 'z' {
return rune(s - 0x20), true
}
return x11SpecialKeySymToRune(s)
}
func x11SpecialKeySymToRune(s C.KeySym) (rune, bool) {
var n rune
switch s {
@@ -408,6 +407,10 @@ func (e *xEvent) getUint(off int) C.uint {
return *(*C.uint)(unsafe.Pointer(uintptr(unsafe.Pointer(e)) + uintptr(off)))
}
func (e *xEvent) setUint(off int, v C.uint) {
*(*C.uint)(unsafe.Pointer(uintptr(unsafe.Pointer(e)) + uintptr(off))) = v
}
func (e *xEvent) getUlong(off int) C.ulong {
return *(*C.ulong)(unsafe.Pointer(uintptr(unsafe.Pointer(e)) + uintptr(off)))
}
@@ -482,6 +485,11 @@ func (e *xEvent) GetKeyState() C.uint {
return e.getUint(int(C.gio_XKeyEvent_state_off))
}
// GetKeyState returns a XKeyEvent.state field.
func (e *xEvent) SetKeyState(v C.uint) {
e.setUint(int(C.gio_XKeyEvent_state_off), v)
}
var (
x11Threads sync.Once
)