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https://git.sr.ht/~eliasnaur/gio
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app/internal/window: [macOS] retain NSWindow instance
Updates (maybe fixes) #130 Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -40,7 +40,9 @@ __attribute__ ((visibility ("hidden"))) CFTypeRef gio_readClipboard(void);
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__attribute__ ((visibility ("hidden"))) void gio_writeClipboard(unichar *chars, NSUInteger length);
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__attribute__ ((visibility ("hidden"))) void gio_setNeedsDisplay(CFTypeRef viewRef);
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__attribute__ ((visibility ("hidden"))) void gio_appTerminate(void);
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__attribute__ ((visibility ("hidden"))) NSPoint gio_createWindow(CFTypeRef viewRef, const char *title, CGFloat width, CGFloat height, NSPoint topLeft);
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__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createWindow(CFTypeRef viewRef, const char *title, CGFloat width, CGFloat height);
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__attribute__ ((visibility ("hidden"))) void gio_makeKeyAndOrderFront(CFTypeRef windowRef);
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__attribute__ ((visibility ("hidden"))) NSPoint gio_cascadeTopLeftFromPoint(CFTypeRef windowRef, NSPoint topLeft);
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*/
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import "C"
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@@ -51,6 +53,7 @@ func init() {
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type window struct {
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view C.CFTypeRef
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window C.CFTypeRef
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w Callbacks
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stage system.Stage
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displayLink *displayLink
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@@ -252,8 +255,10 @@ func gio_onClose(view C.CFTypeRef) {
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w.displayLink.Close()
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deleteView(view)
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w.w.Event(system.DestroyEvent{})
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C.CFRelease(w.view)
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w.view = 0
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C.CFRelease(view)
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C.CFRelease(w.window)
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w.window = 0
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if len(viewMap) == 0 {
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C.gio_appTerminate()
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}
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@@ -311,7 +316,14 @@ func NewWindow(win Callbacks, opts *Options) error {
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errch <- nil
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win.SetDriver(w)
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w.w = win
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nextTopLeft = C.gio_createWindow(w.view, title, C.CGFloat(width), C.CGFloat(height), nextTopLeft)
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w.window = C.gio_createWindow(w.view, title, C.CGFloat(width), C.CGFloat(height))
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if nextTopLeft.x == 0 && nextTopLeft.y == 0 {
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// cascadeTopLeftFromPoint treats (0, 0) as a no-op,
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// and just returns the offset we need for the first window.
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nextTopLeft = C.gio_cascadeTopLeftFromPoint(w.window, nextTopLeft)
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}
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nextTopLeft = C.gio_cascadeTopLeftFromPoint(w.window, nextTopLeft)
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C.gio_makeKeyAndOrderFront(w.window)
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})
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return <-errch
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}
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@@ -114,7 +114,17 @@ void gio_setDisplayLinkDisplay(CFTypeRef dl, uint64_t did) {
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CVDisplayLinkSetCurrentCGDisplay((CVDisplayLinkRef)dl, (CGDirectDisplayID)did);
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}
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NSPoint gio_createWindow(CFTypeRef viewRef, const char *title, CGFloat width, CGFloat height, NSPoint topLeft) {
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NSPoint gio_cascadeTopLeftFromPoint(CFTypeRef windowRef, NSPoint topLeft) {
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NSWindow *window = (__bridge NSWindow *)windowRef;
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return [window cascadeTopLeftFromPoint:topLeft];
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}
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void gio_makeKeyAndOrderFront(CFTypeRef windowRef) {
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NSWindow *window = (__bridge NSWindow *)windowRef;
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[window makeKeyAndOrderFront:nil];
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}
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CFTypeRef gio_createWindow(CFTypeRef viewRef, const char *title, CGFloat width, CGFloat height) {
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@autoreleasepool {
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NSRect rect = NSMakeRect(0, 0, width, height);
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NSUInteger styleMask = NSTitledWindowMask |
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@@ -131,16 +141,9 @@ NSPoint gio_createWindow(CFTypeRef viewRef, const char *title, CGFloat width, CG
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NSView *view = (__bridge NSView *)viewRef;
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[window setContentView:view];
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[window makeFirstResponder:view];
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if (topLeft.x == 0 && topLeft.y == 0) {
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// cascadeTopLeftFromPoint treats (0, 0) as a no-op,
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// and just returns the offset we need for the first window.
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topLeft = [window cascadeTopLeftFromPoint:topLeft];
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}
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topLeft = [window cascadeTopLeftFromPoint:topLeft];
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window.releasedWhenClosed = NO;
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window.delegate = globalWindowDel;
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[window makeKeyAndOrderFront:nil];
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return topLeft;
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return (__bridge_retained CFTypeRef)window;
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}
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}
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