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widget/material: [API] add description argument to IconButton
Icons have no inherent semantic meaning such as a label, so this change adds another argument to the IconButton constructor for the client to provide a description. This is an API change, because it seems best to force every client to provide semantic descriptions for icon buttons. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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+12
-10
@@ -43,9 +43,10 @@ type IconButtonStyle struct {
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Color color.NRGBA
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Icon *widget.Icon
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// Size is the icon size.
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Size unit.Value
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Inset layout.Inset
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Button *widget.Clickable
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Size unit.Value
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Inset layout.Inset
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Button *widget.Clickable
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Description string
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}
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func Button(th *Theme, button *widget.Clickable, txt string) ButtonStyle {
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@@ -72,14 +73,15 @@ func ButtonLayout(th *Theme, button *widget.Clickable) ButtonLayoutStyle {
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}
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}
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func IconButton(th *Theme, button *widget.Clickable, icon *widget.Icon) IconButtonStyle {
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func IconButton(th *Theme, button *widget.Clickable, icon *widget.Icon, description string) IconButtonStyle {
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return IconButtonStyle{
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Background: th.Palette.ContrastBg,
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Color: th.Palette.ContrastFg,
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Icon: icon,
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Size: unit.Dp(24),
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Inset: layout.UniformInset(unit.Dp(12)),
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Button: button,
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Background: th.Palette.ContrastBg,
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Color: th.Palette.ContrastFg,
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Icon: icon,
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Size: unit.Dp(24),
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Inset: layout.UniformInset(unit.Dp(12)),
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Button: button,
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Description: description,
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}
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}
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