gpu,op/clip: implement stroked paths with miter joins

Signed-off-by: Sebastien Binet <s@sbinet.org>
This commit is contained in:
Sebastien Binet
2020-11-11 15:05:47 +00:00
committed by Elias Naur
parent 7de8ce51a5
commit 7eb32360e5
8 changed files with 145 additions and 3 deletions
+3 -2
View File
@@ -162,8 +162,9 @@ func (op *clipOp) decode(data []byte) {
bounds: layout.FRect(r),
width: math.Float32frombits(bo.Uint32(data[17:])),
style: clip.StrokeStyle{
Cap: clip.StrokeCap(data[21]),
Join: clip.StrokeJoin(data[22]),
Cap: clip.StrokeCap(data[21]),
Join: clip.StrokeJoin(data[22]),
Miter: math.Float32frombits(bo.Uint32(data[23:])),
},
}
}
+45
View File
@@ -423,6 +423,10 @@ func quadBezierSplit(p0, p1, p2 f32.Point, t float32) (f32.Point, f32.Point, f32
// strokePathJoin joins the two paths rhs and lhs, according to the provided
// stroke style sty.
func strokePathJoin(sty clip.StrokeStyle, rhs, lhs *strokeQuads, hw float32, pivot, n0, n1 f32.Point, r0, r1 float32) {
if sty.Miter > 0 {
strokePathMiterJoin(sty, rhs, lhs, hw, pivot, n0, n1, r0, r1)
return
}
switch sty.Join {
case clip.BevelJoin:
strokePathBevelJoin(rhs, lhs, hw, pivot, n0, n1, r0, r1)
@@ -464,6 +468,47 @@ func strokePathRoundJoin(rhs, lhs *strokeQuads, hw float32, pivot, n0, n1 f32.Po
}
}
func strokePathMiterJoin(sty clip.StrokeStyle, rhs, lhs *strokeQuads, hw float32, pivot, n0, n1 f32.Point, r0, r1 float32) {
if n0 == n1.Mul(-1) {
strokePathBevelJoin(rhs, lhs, hw, pivot, n0, n1, r0, r1)
return
}
// This is to handle nearly linear joints that would be clipped otherwise.
limit := math.Max(float64(sty.Miter), 1.001)
cw := dotPt(rot90CW(n0), n1) >= 0.0
if cw {
// hw is used to calculate |R|.
// When running CW, n0 and n1 point the other way,
// so the sign of r0 and r1 is negated.
hw = -hw
}
hw64 := float64(hw)
cos := math.Sqrt(0.5 * (1 + float64(cosPt(n0, n1))))
d := hw64 / cos
if math.Abs(limit*hw64) < math.Abs(d) {
sty.Miter = 0 // Set miter to zero to disable the miter joint.
strokePathJoin(sty, rhs, lhs, hw, pivot, n0, n1, r0, r1)
return
}
mid := pivot.Add(normPt(n0.Add(n1), float32(d)))
rp := pivot.Add(n1)
lp := pivot.Sub(n1)
switch {
case cw:
// Path bends to the right, ie. CW.
lhs.lineTo(mid)
default:
// Path bends to the left, ie. CCW.
rhs.lineTo(mid)
}
rhs.lineTo(rp)
lhs.lineTo(lp)
}
// strokePathCap caps the provided path qs, according to the provided stroke style sty.
func strokePathCap(sty clip.StrokeStyle, qs *strokeQuads, hw float32, pivot, n0 f32.Point) {
switch sty.Cap {
+1 -1
View File
@@ -47,7 +47,7 @@ const (
TypePushLen = 1
TypePopLen = 1
TypeAuxLen = 1
TypeClipLen = 1 + 4*4 + 4 + 2
TypeClipLen = 1 + 4*4 + 4 + 2 + 4
TypeProfileLen = 1
)
+90
View File
@@ -211,6 +211,96 @@ func TestStrokedPathRoundRound(t *testing.T) {
})
}
func TestStrokedPathFlatMiter(t *testing.T) {
run(t, func(o *op.Ops) {
const width = 10
sty := clip.StrokeStyle{
Cap: clip.FlatCap,
Join: clip.BevelJoin,
Miter: 5,
}
beg := f32.Pt(40, 10)
{
p := new(clip.Path)
p.Begin(o)
p.Move(beg)
p.Line(f32.Pt(50, 0))
p.Line(f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Stroke(width, sty).Add(o)
paint.Fill(o, colornames.Red)
}
{
p := new(clip.Path)
p.Begin(o)
p.Move(beg)
p.Line(f32.Pt(50, 0))
p.Line(f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Stroke(2, clip.StrokeStyle{}).Add(o)
paint.Fill(o, colornames.Black)
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(40, 10, colornames.Black)
r.expect(40, 12, colornames.Red)
})
}
func TestStrokedPathFlatMiterInf(t *testing.T) {
run(t, func(o *op.Ops) {
const width = 10
sty := clip.StrokeStyle{
Cap: clip.FlatCap,
Join: clip.BevelJoin,
Miter: float32(math.Inf(+1)),
}
beg := f32.Pt(40, 10)
{
p := new(clip.Path)
p.Begin(o)
p.Move(beg)
p.Line(f32.Pt(50, 0))
p.Line(f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Stroke(width, sty).Add(o)
paint.Fill(o, colornames.Red)
}
{
p := new(clip.Path)
p.Begin(o)
p.Move(beg)
p.Line(f32.Pt(50, 0))
p.Line(f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Stroke(2, clip.StrokeStyle{}).Add(o)
paint.Fill(o, colornames.Black)
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(40, 10, colornames.Black)
r.expect(40, 12, colornames.Red)
})
}
func TestStrokedPathZeroWidth(t *testing.T) {
run(t, func(o *op.Ops) {
const width = 2
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+1
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@@ -55,6 +55,7 @@ func (p Op) Add(o *op.Ops) {
bo.PutUint32(data[17:], math.Float32bits(p.width))
data[21] = uint8(p.style.Cap)
data[22] = uint8(p.style.Join)
bo.PutUint32(data[23:], math.Float32bits(p.style.Miter))
}
// Begin the path, storing the path data and final Op into ops.
+5
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@@ -8,6 +8,11 @@ package clip
type StrokeStyle struct {
Cap StrokeCap
Join StrokeJoin
// Miter is the limit to apply to a miter joint.
// The zero Miter disables the miter joint; setting Miter to +∞
// unconditionally enables the miter joint.
Miter float32
}
// StrokeCap describes the head or tail of a stroked path.