mirror of
https://git.sr.ht/~eliasnaur/gio
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gpu,op/clip: implement stroked paths with miter joins
Signed-off-by: Sebastien Binet <s@sbinet.org>
This commit is contained in:
committed by
Elias Naur
parent
7de8ce51a5
commit
7eb32360e5
+3
-2
@@ -162,8 +162,9 @@ func (op *clipOp) decode(data []byte) {
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bounds: layout.FRect(r),
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width: math.Float32frombits(bo.Uint32(data[17:])),
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style: clip.StrokeStyle{
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Cap: clip.StrokeCap(data[21]),
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Join: clip.StrokeJoin(data[22]),
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Cap: clip.StrokeCap(data[21]),
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Join: clip.StrokeJoin(data[22]),
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Miter: math.Float32frombits(bo.Uint32(data[23:])),
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},
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}
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}
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@@ -423,6 +423,10 @@ func quadBezierSplit(p0, p1, p2 f32.Point, t float32) (f32.Point, f32.Point, f32
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// strokePathJoin joins the two paths rhs and lhs, according to the provided
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// stroke style sty.
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func strokePathJoin(sty clip.StrokeStyle, rhs, lhs *strokeQuads, hw float32, pivot, n0, n1 f32.Point, r0, r1 float32) {
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if sty.Miter > 0 {
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strokePathMiterJoin(sty, rhs, lhs, hw, pivot, n0, n1, r0, r1)
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return
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}
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switch sty.Join {
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case clip.BevelJoin:
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strokePathBevelJoin(rhs, lhs, hw, pivot, n0, n1, r0, r1)
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@@ -464,6 +468,47 @@ func strokePathRoundJoin(rhs, lhs *strokeQuads, hw float32, pivot, n0, n1 f32.Po
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}
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}
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func strokePathMiterJoin(sty clip.StrokeStyle, rhs, lhs *strokeQuads, hw float32, pivot, n0, n1 f32.Point, r0, r1 float32) {
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if n0 == n1.Mul(-1) {
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strokePathBevelJoin(rhs, lhs, hw, pivot, n0, n1, r0, r1)
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return
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}
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// This is to handle nearly linear joints that would be clipped otherwise.
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limit := math.Max(float64(sty.Miter), 1.001)
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cw := dotPt(rot90CW(n0), n1) >= 0.0
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if cw {
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// hw is used to calculate |R|.
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// When running CW, n0 and n1 point the other way,
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// so the sign of r0 and r1 is negated.
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hw = -hw
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}
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hw64 := float64(hw)
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cos := math.Sqrt(0.5 * (1 + float64(cosPt(n0, n1))))
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d := hw64 / cos
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if math.Abs(limit*hw64) < math.Abs(d) {
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sty.Miter = 0 // Set miter to zero to disable the miter joint.
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strokePathJoin(sty, rhs, lhs, hw, pivot, n0, n1, r0, r1)
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return
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}
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mid := pivot.Add(normPt(n0.Add(n1), float32(d)))
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rp := pivot.Add(n1)
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lp := pivot.Sub(n1)
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switch {
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case cw:
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// Path bends to the right, ie. CW.
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lhs.lineTo(mid)
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default:
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// Path bends to the left, ie. CCW.
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rhs.lineTo(mid)
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}
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rhs.lineTo(rp)
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lhs.lineTo(lp)
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}
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// strokePathCap caps the provided path qs, according to the provided stroke style sty.
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func strokePathCap(sty clip.StrokeStyle, qs *strokeQuads, hw float32, pivot, n0 f32.Point) {
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switch sty.Cap {
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@@ -47,7 +47,7 @@ const (
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TypePushLen = 1
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TypePopLen = 1
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TypeAuxLen = 1
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TypeClipLen = 1 + 4*4 + 4 + 2
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TypeClipLen = 1 + 4*4 + 4 + 2 + 4
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TypeProfileLen = 1
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)
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@@ -211,6 +211,96 @@ func TestStrokedPathRoundRound(t *testing.T) {
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})
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}
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func TestStrokedPathFlatMiter(t *testing.T) {
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run(t, func(o *op.Ops) {
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const width = 10
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sty := clip.StrokeStyle{
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Cap: clip.FlatCap,
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Join: clip.BevelJoin,
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Miter: 5,
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}
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beg := f32.Pt(40, 10)
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{
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p := new(clip.Path)
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p.Begin(o)
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p.Move(beg)
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p.Line(f32.Pt(50, 0))
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p.Line(f32.Pt(-50, 50))
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p.Line(f32.Pt(50, 0))
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p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
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p.Line(f32.Pt(50, 0))
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p.Stroke(width, sty).Add(o)
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paint.Fill(o, colornames.Red)
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}
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{
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p := new(clip.Path)
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p.Begin(o)
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p.Move(beg)
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p.Line(f32.Pt(50, 0))
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p.Line(f32.Pt(-50, 50))
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p.Line(f32.Pt(50, 0))
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p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
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p.Line(f32.Pt(50, 0))
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p.Stroke(2, clip.StrokeStyle{}).Add(o)
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paint.Fill(o, colornames.Black)
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}
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}, func(r result) {
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r.expect(0, 0, colornames.White)
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r.expect(40, 10, colornames.Black)
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r.expect(40, 12, colornames.Red)
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})
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}
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func TestStrokedPathFlatMiterInf(t *testing.T) {
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run(t, func(o *op.Ops) {
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const width = 10
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sty := clip.StrokeStyle{
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Cap: clip.FlatCap,
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Join: clip.BevelJoin,
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Miter: float32(math.Inf(+1)),
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}
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beg := f32.Pt(40, 10)
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{
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p := new(clip.Path)
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p.Begin(o)
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p.Move(beg)
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p.Line(f32.Pt(50, 0))
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p.Line(f32.Pt(-50, 50))
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p.Line(f32.Pt(50, 0))
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p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
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p.Line(f32.Pt(50, 0))
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p.Stroke(width, sty).Add(o)
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paint.Fill(o, colornames.Red)
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}
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{
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p := new(clip.Path)
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p.Begin(o)
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p.Move(beg)
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p.Line(f32.Pt(50, 0))
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p.Line(f32.Pt(-50, 50))
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p.Line(f32.Pt(50, 0))
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p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
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p.Line(f32.Pt(50, 0))
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p.Stroke(2, clip.StrokeStyle{}).Add(o)
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paint.Fill(o, colornames.Black)
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}
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}, func(r result) {
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r.expect(0, 0, colornames.White)
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r.expect(40, 10, colornames.Black)
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r.expect(40, 12, colornames.Red)
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})
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}
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func TestStrokedPathZeroWidth(t *testing.T) {
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run(t, func(o *op.Ops) {
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const width = 2
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Binary file not shown.
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After Width: | Height: | Size: 2.3 KiB |
Binary file not shown.
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After Width: | Height: | Size: 2.3 KiB |
@@ -55,6 +55,7 @@ func (p Op) Add(o *op.Ops) {
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bo.PutUint32(data[17:], math.Float32bits(p.width))
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data[21] = uint8(p.style.Cap)
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data[22] = uint8(p.style.Join)
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bo.PutUint32(data[23:], math.Float32bits(p.style.Miter))
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}
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// Begin the path, storing the path data and final Op into ops.
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@@ -8,6 +8,11 @@ package clip
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type StrokeStyle struct {
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Cap StrokeCap
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Join StrokeJoin
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// Miter is the limit to apply to a miter joint.
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// The zero Miter disables the miter joint; setting Miter to +∞
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// unconditionally enables the miter joint.
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Miter float32
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}
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// StrokeCap describes the head or tail of a stroked path.
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